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Jackdd

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  1. I already turned it down to Novice, I play as a mage and I'm Level 30.
  2. Mages have decided to start trolling me. When I fight against them, spells like ice spike, and whatever the Fire one is that those Dremora's use and probably others just knock me into Ragdoll. (And then they use it again whenever I try to get up :wallbash: ) What do I do to stop getting trolled? D:
  3. I want to remove the Stamina Damage effect from frost spells, but I don't know how, Could someone please point me in the right direction?
  4. Can someone make/tell me how to make a mod that removes the Stamina Damage effect from Ice Spike? It's only that spell that annoys me, but it gets to the point where one hit of it knocks me into ragdoll, then I go to get up and they use it again every time I go to get up, leaving me unable to do ANYTHING. If possible, just from Ice spike, but if it has to be taken from every Frost spell due to it being an effect of every spell of that type, that's ok too. Would this be possible?
  5. Just Updated it, Still freezing though.
  6. Well, I hvae Installed Fcom, And well, It's not working. When Oblivion starts, I don't get a CTD, But the screen just freezes and Oblivion stops responding. It will get the the screen where it says all the engines used, and stuff (The one after When it says Betheda Softworks?) And when that screen starts to fade away, It Freezes, and that screen gets stuck there. If when I start it, I press escape to skip all that part, It will take me to a loading screen, Load a tiny bit, and then freeze. This is my boss log: Special Mod Detection FCOM detected. OOO detected. Better Cities not detected. Recognised And Re-ordered Mod Files Oblivion.esm Note: Masterlist Revision: 2574 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5b] Bash Tag suggestion(s): {{BASH:Invent, Delev, Relev, Actors.AIData, Actors.Stats, Stats}} Francesco's Optional New Items Add-On.esm [Version 4.5b] Oscuro's_Oblivion_Overhaul.esm [Version 1.32.Final] Bash Tag suggestion(s): {{BASH:Actors.Spells, Graphics, Invent, Scripts, Stats, Relations}} Mart's Monster Mod.esm [Version 1.70] Bash Tag suggestion(s): {{BASH:Actors.AIData, Actors.AIPackages, Actors.Spells, Actors.Stats, Delev, Factions, Graphics, Invent, Names, Relations, Relev, Scripts, Stats}} FCOM_Convergence.esm [Version 0.9.9MB3] Bash Tag suggestion(s): {{BASH:Delev, Factions, Relations, Relev}} HorseCombatMaster.esm UnnecessaryViolence.esm Unofficial Oblivion Patch.esp [Version 3.2.0] Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: "http://www.tesnexus.com/downloads/file.php?id=28537" Note: Recommend installing UOP Supplemental for additional fixes: "http://www.tesnexus.com/downloads/file.php?id=27710" Bash Tag suggestion(s): {{BASH:Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.DeathItem, Actors.Spells, Actors.Stats, C.Climate, C.Light, C.Music, C.Name, C.Owner, Creatures.Blood, Delev, Factions, Invent, NPC.Class, Names, Relations, Relev, Scripts, Stats}} and remove [C.Water] tag(s) (only exist in older version). DLCShiveringIsles.esp Note: For russian version GOTY please move this esp before Unofficial Oblivion Patch.esp (for UOP quest fixes). Unofficial Shivering Isles Patch.esp [Version 1.4.0] Note: When using Francesco's and/or FCOM, use the non-MOBS version of this patch and the standalone MOBS/OMOBS mods. Bash Tag suggestion(s): {{BASH:Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Name, C.Owner, Delev, Factions, Invent, Names, Relev, Scripts, Stats, Relations}} Francesco's Optional Chance of Stronger Bosses.esp Francesco's Optional Chance of Stronger Enemies.esp Note: Needs TES4Edit cleaning: "http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide" Francesco's Optional Chance of More Enemies.esp FCOM_Francescos.esp [Version 0.9.9] Requires: Francesco's Leveled Creatures-Items 4.5b. FCOM_FrancescosItemsAddOn.esp [Version 0.9.9] Requires: Francesco's Leveled Creatures-Items 4.5b. Requires: Francesco's supplementary addon package. FCOM_FrancescosNamedBosses.esp [Version 0.9.9] Requires: Francesco's Leveled Creatures-Items 4.5b. PowerAttack Voicemod - The Shivering Isles.esp [Version v1.32] Akatosh Mount By Saiden Storm.esp Akatosh Mounts Reborn.esp [Version 2.] DropLitTorchOBSE.esp [Version 2.4] Oblivion Graphics Extender Support.esp [Version 0.42] Streamline 3.0.esp Note: Outdated. Update to 3.1+. Armory of the Silver Dragon.esp DMACArmor.esp [Version 2.0] Thieves Arsenal.esp Requires: OBSE. Note: Needs TES4Edit cleaning: "http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide" Bob's Armory Oblivion.esp [Version 1.1] Requires: 'FCOM_BobsArmory.esp'. Note: Needs TES4Edit cleaning: "http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide" FCOM_BobsArmory.esp [Version 0.9.9] Requires: 'Bob's Armory Oblivion.esp'. Bash Tag suggestion(s): {{BASH:Relev, Delev}} Oblivion WarCry EV.esp [Version 1.08a] Bash Tag suggestion(s): {{BASH:Actors.ACBS, Actors.AIData, Actors.DeathItem, Actors.Stats, Delev, Graphics, Invent, Relev, Stats}} Requires: either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp'. FCOM_WarCry.esp [Version 0.9.9MB3] Bash Tag suggestion(s): {{BASH:Delev, Relev, Stats}} Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both. Oscuro's_Oblivion_Overhaul.esp [Version 1.32.Final] Bash Tag suggestion(s): {{BASH:Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.Spells, Actors.Stats, Delev, Factions, Graphics, Invent, Names, R.ChangeSpells, Relations, Relev, Scripts, Stats}} OOO-Water_Weeds.esp [Version 1.32.Final] OOO-Map_Markers_Stock.esp [Version 1.32.Final] OOO-No_Guild_Ownership.esp [Version 1.32.Final] OOO-Armor_Perks_WearRate_Repair.esp [Version 1.32.Final] OOO Specific Note: Don't use with the FULL version of OOO, already included. OOO-Birthsigns.esp [Version 1.32.Final] OOO Specific Note: Don't use with the FULL version of OOO, already included. OOO-Combat_Skills_Perks_Marksmanship.esp [Version 1.32.Final] OOO Specific Note: Don't use with the FULL version of OOO, already included. OOO-DaedraLord_Quests.esp [Version 1.32.Final] OOO Specific Note: Don't use with the FULL version of OOO, already included. OOO-Dangerous_traps.esp [Version 1.32.Final] OOO Specific Note: Don't use with the FULL version of OOO, already included. OOO-Deadly_Combat.esp [Version 1.32.Final] OOO Specific Note: Don't use with the FULL version of OOO, already included. OOO-DLT_Immersion.esp [Version 1.32.Final] OOO Specific Note: Don't use with the FULL version of OOO, already included. OOO-Magic_Effects+Enchantments.esp [Version 1.32.Final] OOO Specific Note: Don't use with the FULL version of OOO, already included. OOO-Magic_Effects+Spells.esp [Version 1.32.Final] OOO Specific Note: Don't use with the FULL version of OOO, already included. OOO-Potions.esp [Version 1.32.Final] OOO Specific Note: Don't use with the FULL version of OOO, already included. OOO-Container_Trap_Instant_Effects.esp [Version 1.32.Final] FCOM_Convergence.esp [Version 0.9.9Mb3] Bash Tag suggestion(s): {{BASH:Actors.ACBS, Actors.AIData, Actors.AIPackagesForceAdd, Actors.CombatStyle, Actors.DeathItem, Actors.Spells, Actors.SpellsForceAdd, Actors.Stats, Delev, Factions, Graphics, Invent, Names, Relations, Relev, Scripts, Stats}} FCOM_RealSwords.esp [Version 0.9.9] Bash Tag suggestion(s): {{BASH:Delev, Relev}} FCOM_DurabilityAndDamage.esp [Version 0.9.9] FCOM_SpawnRatesStronger.esp [Version 0.9.9Mb3] Bash Tag suggestion(s): {{BASH:Delev, Relev}} Note: Use only one Spawn Rates plugin: Reduced, SlightlyReduced or Stronger. Note: 'Stronger' is the same as 'Reduced' but spawns will be more powerful. Mart's Monster Mod - More Wilderness Life.esp [Version 1.70] Note: Use either 'More Wilderness Life' or 'More Wilderness Life No Gates' but not both. FCOM_LessReaversInGates.esp [Version 0.9.9] Note: Use either 'NoReaversInGates' or 'LessReaversInGates' but not both. Mart's Monster Mod - Gems & Gem Dust.esp [Version 1.70] FCOM_DiverseGuardUnity.esp [Version 0.9.9] Bash Tag suggestion(s): {{BASH:Actors.CombatStyle, Actors.Spells, Invent, Scripts}} FCOM_BobsGuardUnity.esp [Version 0.9.9] Requires: 'Bob's Armory Oblivion.esp'. FCOM_HungersUnitySI.esp [Version 0.9.9] Bash Tag suggestion(s): {{BASH:Factions, Graphics, Invent, Relev}} Requires: Shivering Isles expansion. FCOM_FriendlierFactions.esp [Version 0.9.9] Bash Tag suggestion(s): {{BASH:NoMerge, Relations}} FCOM_MoreRandomSpawns.esp [Version 0.9.9] FCOM_MoreRandomItems.esp [Version 0.9.9] Akaviri Imports.esp Lem - The Rift.esp Theryon.esp White Tower v0.8.esp Knights.esp Bash Tag suggestion(s): {{BASH:Actors.AIPackages, Factions}} Note: Needs TES4Edit cleaning: "http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide" FCOM_Knights.esp [Version 0.9.9Mb3] Bash Tag suggestion(s): {{BASH:Delev, Factions, Relations, Relev}} Requires: DLC 'Knights.esp'. Harvest [Flora].esp [Version 3.0.0] Bash Tag suggestion(s): {{BASH:Graphics, Scripts}} Note: Make sure you have v3.0.1 or later, which removes a CTD bug with the Harrada root. Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] Note: Needs TES4Edit cleaning: "http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide" DEJ Harvest - Flora.esp [Version 2.1] Note: Outdated. Update to 'Harvest [Flora]' v3.0.1+. Compass-Disable_POIs.esp Note: If using Wrye Bash use Bashed Patch tweaker instead. Compass-Disable_QuestMarkers.esp Note: If using Wrye Bash use Bashed Patch tweaker instead. Compass-Disable_Both.esp Note: If using Wrye Bash use Bashed Patch tweaker instead. RealisticForceHigh.esp RealisticMagicForceHigh.esp Advanced Magecraft.esp Mighty Magick - Core.esp [Version 1.2] Mighty Magick - Skills.esp [Version 1.2] Mighty Magick - Magicka Pool Progression.esp [Version 1.2] Mighty Magick - Side Effects.esp [Version 1.2] Mighty Magick - Sigil Stones.esp [Version 1.2] Mighty Magick - Restore Magicka Potions [OOO].esp [Version 1.2] MidasSpells.esp Bash Tag suggestion(s): {{BASH:Invent}} Note: Needs TES4Edit cleaning: "http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide" Deadly Reflex 6 - Timed Block with no damage or durability changes.esp Note: Use no more than one Timed Block plugin. Mounted_Spellcasting_Deadly_Reflex_Compatible.esp DRSplatter.esp Requires: OBGEv2. Oblivion XP.esp [Version 4.1.5] Francesco's Slower skills x1.5.esp Mart's Monster Mod - Resized Races.esp [Version 1.70] Bash Tag suggestion(s): {{BASH:Body-M, Body-F, R.Relations}} Francesco's 10 days respawn time - 1-20 day lenght rescale.esp Note: Respawn and Timescale mod Note: Use only one Respawn or Timescale mod Francesco's 7 days respawn time - 1-24 day lenght rescale.esp Note: Respawn and Timescale mod Note: Use only one Respawn or Timescale mod Visual Enchantments v1.0.esp FCOM_Archery.esp [Version 0.9.9] Bash Tag suggestion(s): {{BASH:NoMerge, Stats}} OOO-Magic_Script_Effect_Fix.esp [Version 1.32.Final] Bash Tag suggestion(s): {{BASH:Sound, Graphics}} UnnecessaryViolence.esp Note: If using with Supreme Magicka and experiencing frequent swirling pink or green clouds, set 'zzSMConfigurationQuest.bNoPoisonLevitationEffects' to 1 in SupremeMagicka.ini. DeadlyReflex 6 - Combat Moves.esp Bash Tag suggestion(s): {{BASH:Graphics}} Requires: NifSE ("http://www.tesnexus.com/downloads/file.php?id=21292") Requires: Drop Lit Torches OBSE ("http://www.tesnexus.com/downloads/file.php?id=16282") Bashed Patch, 0.esp [Version 18/05/2011 16:23:41] Unrecogised Mod Files Reorder these by hand using your favourite mod ordering utility. Unknown mod file: Mart's Monster Mod - Friendlier Factions.esp Unknown mod file: Mart's Monster Mod - Diverse NPC faces.esp Unknown mod file: Concealing_Hoods.esp Unknown mod file: Sword of Lightning.esp Unknown mod file: Bored.esp Unknown mod file: Summon Oblivion Gate v08d.esp Unknown mod file: BetterArenaRemoveRestrictionOptionalFile.esp Unknown mod file: betterArena.esp Unknown mod file: BetterArenaCanWearAnyArmourOptional.esp Unknown mod file: The Rift Redone.esp Unknown mod file: AncientElvenFurnEng.esp Unknown mod file: Silver Daedric.esp Done. Anyone know the problem, and how I can fix it? Thanks in advance...
  7. Would that be from one playing session to another? When you exit the game do you get the common crash to desktop? You could try opening the console and entering "saveini" (without the quotes). When you CTD on exit the Oblivion.ini doesn't get updated. Doing that before exit may fix the problem. Its withing a few seconds of pressing resume. So It resets while i'm still on the game.
  8. So, When I was playing, I noticed that the view distance for people was really short, as in, An archer could be shooting at me from somewhere where he is to far away to be visible. And I also wan't to set grass distance to 0... But if i try to change it, It just resets to what it was like before... What can I do?
  9. Hmm, The game started to crash every 5 minites, Now its every 5 seconds... What Do I do? Edit: I've got past the crah after 5 seconds, I rappidly pressed T while it was loading, so i could wait 24 hours, and it works :D
  10. Wow, Shows just how impatiant I am. I gave it 30 seconds and It started working again... xD Thanks
  11. Ok, So it doesn't crash now, But the game freezes up withtin the first few seconds, As in, The music plays, but the controls lock up and nothing moves... I'll try doing yet another clean install, see if that works...
  12. So should i copy the data folder, Do a fresh install of oblivion, patch it, Install SI then copy the contents of the data folder back? Or Just Move all the mod files, and install SI and put them back?
  13. 1.2. I installed the latest patch as soon as the game installed.
  14. I recently got a new graphics card, and decided that I would Install oblivion again, since I hadn't istalled it since I did a destructive reset. I installed a few mods, And then installed fcom. When i Try to run OBSE, It opens, The screen turns black, but the cuts to desktop before anything shows up. It doesn't say "Oblivion has stopped working" Or anything, it just cuts out. Here is my load order (and yes, I have used BOSS To sort it for me) : Oblivion.esm Francesco's Leveled Creatures-Items Mod.esm Francesco's Optional New Items Add-On.esm Oscuro's_Oblivion_Overhaul.esm Mart's Monster Mod.esm FCOM_Convergence.esm HorseCombatMaster.esm Francesco's Optional Chance of Stronger Bosses.esp Francesco's Optional Chance of Stronger Enemies.esp Francesco's Optional Chance of More Enemies.esp Francesco's Optional Leveled Guards.esp FCOM_Francescos.esp FCOM_FrancescosItemsAddOn.esp FCOM_FrancescosNamedBosses.esp Natural_Weather_by_Max_Tael.esp Natural_Weather_HDR_by_Max_Tael.esp Natural_Habitat_by_Max_Tael.esp Natural_Water_by_Max_Tael.esp Brighter_Torches.esp Bob's Armory Oblivion.esp FCOM_BobsArmory.esp Oblivion WarCry EV.esp FCOM_WarCry.esp Oscuro's_Oblivion_Overhaul.esp OOO-Water_Weeds.esp OOO-No_Guild_Ownership.esp OOO-DLT_Remover.esp OOO-Container_Trap_Instant_Effects.esp FCOM_Convergence.esp FCOM_RealSwords.esp FCOM_DurabilityAndDamage.esp Mart's Monster Mod - More Wilderness Life.esp Mart's Monster Mod - Gems & Gem Dust.esp FCOM_DiverseGuardUnity.esp FCOM_EnhancedDaedricInvasion.esp Natural_Vegetation_by_Max_Tael.esp Harvest [Flora].esp MidasSpells.esp Deadly Reflex 6 - Timed block and 150% damage.esp Mounted_Spellcasting_Deadly_Reflex_Compatible.esp DRSplatter.esp Oblivion XP.esp Mart's Monster Mod - Resized Races.esp Francesco's 7 days respawn time - 1-24 day lenght rescale.esp OOO-Magic_Script_Effect_Fix.esp DeadlyReflex 6 - Combat Moves.esp Mart's Monster Mod - Friendlier Factions.esp Mart's Monster Mod - Diverse NPC faces.esp Anyone know what the problem is, And how I can fix it?
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