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KennyMcCormick315

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Everything posted by KennyMcCormick315

  1. Well it certainly wasn't doing anything productive. I had gotten a veeeeery simple mod(The one that lets you skip those stupid memory levels in Far Harbor, to be specific) installed. It was literally just sitting there, idle, doing nothing. I only have eight gigs of the stuff, and if I let Vortex keep using 1.3 gigs of ram while I run Fallout 4 I end up in a situation where my computer's literally unusable for 10-20 minutes after exiting the game either through alt-tab or by closing it. I don't really see why Vortex needs so much ram to, effectively, put asterisks in a text file and shift specific lines within said file to specific places. If it was using 1.3 gigs of RAM to install a hefty mod I'd be fine with it, it has a valid reason to do so at that time and I'm not gonna be trying to run the game at the same time I'm installing a mod to the game, but if it's just sitting there in the background doing absolutely nothing I'd love for it to clean up after itself rather than render my computer a nearly-crashed unuseable mess for so long after the game closes. It's got a good 3-5 minutes to do so between the time I finish managing mods and the time I get in-game. And no, adding more ram to my system isn't an option. As much as I'd love to, I can't afford to either get set of 4gb DDR2 sticks or replace mobo/proc/ram with something newer. Either option ends up costing me the better part of a paycheck that I simply can't spare. Gotta game on what I can afford, and what I can afford can't handle a mod manager using that much ram doing nothing. What's scary is my rig isn't even in the bottom tenth percentile... Yeah, and that's probably the only reason why my computer doesn't outright crash or hang when I exit FO4. It does sort itself out...eventually. Got 16 gigs allocated for that. Why disable the only feature that keeps my computer usable as a gaming machine? Ahhh, what it'd be like to have idle CPU cycles for swapping things around... If that was all I wouldn't care. But it's not just Vortex. It's my entire machine. Everything. Steam, Discord, Firefox, Thunderbird, it doesn't matter what's running, if I leave Vortex on while the game's running I'm effectively out of a PC for 20 minutes. As it is it's 5-10 minutes to recover with Vortex closed before the game starts. I do, and yet at the same time I'm not even close to alone. There's gonna be people who try to mod FO4 on a craptop from 2008 using Vortex, and if I'm having problems with the excessive RAM usage they're gonna be in for one hell of a shock... And I haven't done so. Now can we stop falsely accusing me of messing with settings I haven't touched and reconsider why Vortex doesn't clean up after itself when it's done doing things? I may not sound like the most articulate person in the world...mostly because I'm not...but I'm not here to shout at you or pass blame or whatever, I'm providing feedback and venting a little frustration. It irks me to no end to see an app doing such a simple task requiring so much of the machine it's running on and I figured, hey, Vortex is still so early in development that there's a slim chance mentioning this might just get that sorted out! I shouldn't have to shut down and restart my mod manager every single time I start the game, though. I don't have to do that with NMM and I don't have to do that with FOMM when I'm working on New Vegas. There's times where I have to do a lot of troubleshooting involving a lot of game starts, and having to close and re-open the mod manager each and every time is a massive pain in the rear. And yet if I leave Vortex on while the game's running I can feel a 15% drop in framerate when the game's loading things, constant pop-in so severe I can stand in one place for over five minutes before the assets around me even load in, and upon exiting the game through either alt-tab or through closing/quitting/CTD renders my system totally unuseable for a good 15-20 minutes. It hurts when you've got a mod manager using up >1/8 of your ram for seemingly no reason. I will admit my system ain't the happiest thing in the world, but hell, there's gonna be a significant portion of the userbase that try to use Vortex to mod FO4 on a >10 year old laptop. And it's for the same reason I'm still running an AMD tricore, 8gb of DDR2, a 1tb Greenpower drive ripped out of a portable harddrive enclosure ten years ago, and a 320gb SATA-I hard drive from the early oughts: It's all they can afford. If I can't even run Vortex and the game at the same time....god save their souls. And their processors. Not sure about GB, but I'm tickling the hard 255 plugin cap and I've got 20-30 more mods running that don't have plugins associated with them. And a couple of .esl mods as well. There's a LOT of mods in my load order, but here's the rub: NMM doesn't need anywhere near as much RAM to manage that same exact load order. I can leave it running in the background with minimal effect. Not so with Vortex. Which is a hard dealbreaker for me. I'll flat refuse to use a mod manager that has to be running when the game is in order to work properly. Rather interesting to hear that MO does do that. Add that to the tally of reasons I don't use it, I guess. Or perhaps provide feedback while the app is still in such an early alpha state that there's a chance the RAM usage can be pared down? I may sound a bit rough and abrasive, and that's because...well, a lot of frustration in pretty much every aspect of my life. And a total lack of social graces. Between those two factors it just isn't in me to sugarcoat anything or make it sound like I'm not angry. And for that I do apologize. My intentions aren't so much to just shout at Tannin, they're to try to nudge the RAM usage back into the realm of reasonable. I shouldn't have to close Vortex to start FO4 every time. It's not too bad when I'm only installing one mod, like I was last night, and hell most of the time I won't even launch it at all. But if I'm installing a large quantity of mods, or if I'm troubleshooting a gamebreaking issue, I'm going to be starting the game and closing it 5 minutes later only to tinker with load order or reinstall something or whatever. And that's when having to close Vortex every time the game starts is gonna be a massive pain in the rear. For me there is. I have too many plugins in my load order that LOOT doesn't know what to do with for one reason or another. I've tried it in every 3D Fallout game released so far, and every single time it's broken the game so badly I had to go in and manually resort my entire load order. If I'm gonna have to resort everything by hand anyway why bother having LOOT sort it in the first place? It's entirely possible that functionality is in one of the many plugins I removed from Vortex itself just to get it to run properly in the first place. I had the issue where going into Settings crashed the app outright and right now I have a skeleton crew of plugins running in Vortex. If that's the case, let me know what the plugin adding that functionality in is named and I'll swap it out for the one that powers LOOT.
  2. Why does Vortex need 1.3 gigabytes of ram to do what NMM accomplishes using a third as much and FOMM accomplishes using less than 100mb worth?! Also, why can't I manually sort load order? I put one new mod in, and yet I'm expected to let an unpredictable program sort 250+ plugins and potentially break my savegame instead of just dragging-and-dropping that one plugin to the end of the load order or simply right clicking it and saying 'load last'? I'm liking the interface, but there's a LOT of work that needs done. Functionality...basic functionality that makes the program difficult to use for its primary task...is missing, and the ram usage is beyond excessive. Zero excuse for a mod manager to need 1.3 gigabytes of ram when it's sitting idle like that.
  3. Mm, pared down the plugins to the bare minimum I'll need and it's allowing me to configure it. Now to get it to install directly to the game folder like it should do rather than wasting harddrive space putting mods somewhere else, heh. Thanks for the help!
  4. I'm sick of NMM taking >30 seconds to load up, crashing Firefox on occasion, and in general being a bloated pile. Since there's no FOMM for FO4, I want to use Vortex. To do so, I need to configure it. But Vortex just crashes whenever I click the settings button(Current version downloaded as of 20 minutes prior to making this post, and yes I did send a report in through the app itself), which means I cannot use it. Default settings will not work for my install. Is there a way to manually configure the app or am I stuck with NMM until Vortex decides to work properly?
  5. Can also just open up the Vortex install folder and doubleclick 'Uninstall Vortex'. In my case, uninstalling by directly launching the uninstall app in this manner means the process is done before the programs and features panel loads up at all.
  6. In response to post #55563054. To be fair, it's hard to point out specifics when there's barely anything about the new UI that works. I could print off any random new Nexus page, tape it to my wall, throw a dart, and there'd be something about the element the dart landed in which doesn't work for me. It should be clear from how many of us are saying 'the whole site looks awful/like it was designed for a phone' that there isn't a specific set of elements wrong with this design. The entire design is at fault. And I had to use uBlock Origins to restore basic functionality just now, because the 'donate to the mod author' pane had popped up above the mod dependencies warning, making it impossible for me to click the button to actually download the mod until I used uBlock to nip that pane entirely. So not only does it look like it was designed with smartphones in mind, which is something I positively loathe but acknowledge that it's a more subjective aspect of UI design, but the new design is actively interfering with the primary usage of the site. Needless to say I'm definitely not a fan and if you ask me to be specific I'm just going to point to the entire UI and say 'Everything on the screen', then point to the old UI and go 'This is far better, use this'. There's simply too much wrong with the new UI for me to sit down and itemize it, I'd be here till Christmas sorting that one out, and I imagine this is the same way for everyone else who is being general in their comments. I love this site, I'm probably going to toss a few bucks its way once I have a new job and can afford to do so(Terrible UI aside, the Nexus network is an amazing batch of sites and my favorite games wouldn't be playable without it, and that's something I'm willing to support), but I'm not going to sit here and leave my concerns unvoiced when I feel the entire UI is bad. Hell, it's making some people leave the site entirely...probably not enough to meaningfully affect site traffic, but it's never a good sign when you have people saying the UI is so bad it's making them quit playing Fallout 4 because the mod repository they need to enjoy it is painful to look at, nor is it a good sign when you have people saying it's literally painful for them to look at.
  7. In response to post #55565719. #55566854, #55566949 are all replies on the same post. I might be willing to accept it if I didn't have to just use uBlock Origin to nip the donation pane on the mod download page so I could get to the button I needed to click to download the mod I wanted. The site is objectively broken for me. It isn't a matter of 'I don't like the UI'...well, I don't...the issue is that I have to go in there with Firefox addons and disable elements of the webpage just to get basic functionality to work. I shouldn't have to do that. The donation pane shouldn't be sitting on top of the buttons one needs to click to download mods, which are the primary reason the site exists at all. Bit frustrating to say the least. But I have a local workaround, so it's all good, and I'll just put up with the UI now that I have the site working again.
  8. Anyone else having issues with mod downloads...just not triggering? I'm trying to get Transfer Settlements to download and it doesn't want to pop up the box asking me permission to open the NMM link in NMM like it's supposed to do. It's done this on other mods, too, but I was able to F5 them and get it to work. But not TS. What gives? What is even the point of having that button if it doesn't work? Also, any sort of information that would be displayed(Including a link to force the download if the script fails as it is doing to me) is obscured by the great big 'DONATE' box. This was annoying enough on the old nexus but it was just a matter of clicking through it. Here, it's obscuring every piece of text that might give me a reasonable idea of why the download script isn't firing properly. This UI needs work. Setting aside the rather subjective points of how it looks, it doesn't work properly. If it matters, I'm on the latest non-Quantum Firefox build, with a few really common addons. uBlock, Greasemonkey. And nothing more. Old site worked fine. New one doesn't. Can we just get the old one back and not worry about the redesign? Old nexus wasn't broken... Edit: Yah, the donate pane is the problem. I got in there with uBlock and nipped the pane. Soon as it disappeared I saw a warning for 'This mod requires x and y mods' and a button there for continuing the download. The donate pane was obscuring the basic functionality of the site.
  9. In response to post #55565719. Uhh, no, it isn't, in fact I just now came in here because not only does it look like a mobile app, but it's also outright broken for me. Change is good...when change is necessary. Change just for change's sake is a waste of everyone's time. And I'm not of the opinion that the Nexus site needed this redesign.
  10. All I want in a mod manager is the ability to install FOMODS, manage archive invalidation, and handle load orders. THat's it. I don't particularly care for logging in through the mod manager or being able to rate mods through it, I don't want it checking for updates(For itself or for mods) as I will do this as I feel the need to. I just want it to manage my load order and install fomods, nothing more. FOMM was overpowered for me, but I adored its simplicity, and that's what I'm hoping for out of Vortex. I'll probably give it a try in January when it pops out. Here's hoping it's an honest and simple little program that does what it says on the tin and doesn't have a lot of extraneous fluff.
  11. In response to post #55344843. #55373403, #55373898, #55376993, #55378678 are all replies on the same post. To be fair, NMM is horribly broken. Always has been. I don't yet know if Vortex will be an improvement but here's hoping. I wholeheartedly disagree with 'If it ain't broke don't fix it' being a dumb saying, in fact, it's one I live by and one I feel the world should live by. Change solely for change's sake is dumb and often introduces problems that weren't there beforehand with no net benefit to be had. 'Fixing' things that aren't broken is a major problem with society today. That being said, NMM needs a lot of fixing. I flat out wouldn't use it at all if I had a choice. I love FOMM, it's my ideal mod manager. I actually jury-rigged it to work with Skyrim and spent a ton of time attempting to coax it to manage Fallout 4's mods as well. Hell, I still use it on FO3, FNV, Skyrim, and I've gone out of my way to make sure NMM never tries to associate with those three titles so it can't screw up what's working. But try as I might I couldn't coax it to work with FO4, so I was forced to use the crashy pile of crap that is NMM. Not fond of NMM and I'm not going to shed a tear when it's depreciated. I just hope Vortex is an improvement. I'll reserve judgement until it's in my hands.
  12. I'll be perfectly honest: The new design is yet another casualty of catering to smartphones. It feels clunky and disorganized on desktop, like it was designed primarily for touch screen devices rather than pointing devices. To put it simply, it looks and feels like a mobile app, not a website, and I'm not particularly fond of that. Not even when I'm browsing on my phone, funnily enough, I always force desktop sites on my phone. I'll be sticking to the old UI for as long as I can until I begrudgingly switch due to not having a choice in the matter. What would change my thoughts on it? Making it more resemble the old than it does. About halfway between old Nexus and mobile Nexus would be the butter zone, I think. Something that works and feels smooth on a mouse, yet also works and feels smooth on a touch screen. Currently it feels like it swung way too far in the touchscreen direction. I also echo avpn's sentiments on the arrangement of items on the homepage.
  13. In response to post #36175210. Not quite the same thing. I'm referring to the free upgrade path you get by allowing the ads to show. The current plan is to raise the speed cap by half a meg, but for a lot of users that is a worthless thing because they cannot hit the cap as-is. An incentive to turn ABP off that doesn't cost money and doesn't revolve around speed caps would be a better one, as it would appeal to all users. Not just those lucky enough to have high speed internet. The hard part is finding out what that could be. Maybe access to that special image share would do it? And, as for me, the only real perk I get out of giving money to the Nexus is keeping the Nexus running. Which, for me, is well worth the pennies it would cost as this place is a great one-stop-shop for mods for my favorite games, but none of the other things on offer really appeal to me.
  14. I do greatly appreciate that you're not trying to bash our(ABP user's) heads in with punishments, but I would like to point out a slight flaw with the incentive you chose. A lot of us are on terrible ISPs. I am no exception. My maximum download speed is about 3/4ths what the cap is. IE: I would never hit the cap anyway, so raising the cap is utterly meaningless to me. This holds true for anyone and everyone on a slower connection, which includes most rural users(as I am) since they just do not have a choice. Hmm, but what else to use instead, something that even a dialup user could take advantage of? 'Tis the conundrum for sure. As for supporting the Nexus...up until very recently I was so broke that the only way I could enjoy gaming was to find a really good game with a really active modding community that would let me squeeze thousands of hours out of a single title. That, for me, was Fallout 3, and New Vegas behind it. The Nexus powered the modding community. Now that I'm not broke I'm probably going to toss a few bucks your way once in a while. Most of the perks of premium/supporter/donator are worthless to me, but eh. I don't care. The Nexus continues to be a kickass mod site and, even while I disagree with a few things they do and don't care for the mod manager, I adore the site. I feel being able to keep the servers running without being begged to buy crap I don't want is well worth it.
  15. WELP there went any chance I'll ever use NMM. I already didn't want to use it, I've always thought FOMM an unquestionably better way to manage load orders, but this is just the final nail in the coffin for me.
  16. In response to post #7981549. I've definitely forgotten to endorse a few I liked. Would be nice to be able to click it right off the bat, 'specially since we can just as easily remove that endorsement if the mod turns up to be a big bag of mirelurk turds.
  17. In response to post #7972188. #7973352, #7974373, #7975151, #7975812, #7977220, #7977246, #7978609, #7980949 are all replies on the same post. I'd be happy if we had a little box at the top again. Or, at the least, let me add it to Firefox's choices of search engines.
  18. In response to post #7516667. #7516700, #7516921, #7517121, #7517246, #7517427, #7517456 are all replies on the same post. Would only work for New Vegas, Skyrim, and possibly other games outside of Bethesda's catalog(I'm not familiar with those titles.) Oblivion, Morrowind and FO3 can be had legit without a Steam account necessary. Buy a legit used copy off eBay, for example. That's how I got Fallout 3. It doesn't require Steam to run.
  19. In response to post #7517591. #7517664 is also a reply to the same post. Use FOMM instead? I've been using FOMM the whole time and I've had exactly 0 issues with it.
  20. This is nice. Once I get some dosh I'll probably get the supporter thing. The main reason I run ABP is because I don't trust advertising companies. Malicious advertisements end up on legit sites like the Nexus all the time, despite the best efforts of webmasters. So, in the nature of the security of my machine, I have ABP turned on for all sites. That's fine for sites like Youtube which are too big to fall. I couldn't care less about Google not getting my ad revenue, they make a bloody fortune they'll be fine. But small sites like this? They don't have that luxury. They need their ad revenue to sustain, and often offer things like premium memberships. But why, then, if I love the Nexus and understand its financial woes, have I never purchased it? I'm one broke MFer. Like, seriously broke. I've got just $5USD in the bank right now, and that's very much the norm. I simply cannot justify a $65 fee to a site, even though I love it dearly, and get nothing in return. I need that $65 to get to work and back over the coming week. I need that $65 to keep the fridge stocked for the week. I simply do not have the budget for a lifetime premium account here, as much as I would like to get one, and nothing it offers makes it worth the money to budget that $65 in somewhere. "But Kenny, what about faster downloads?" My DSL is too crappy for that to be an issue. The current cap is about 60% higher than the fastest my internet can actually download, and where I live it's either this or dialup. So that has precisely zero value to me. I don't even see the entire range of bandwidth normal users have available, let alone get any use of having unlimited bandwidth. Even if it did, I'm rather patient about these things, having unlimited speeds would not be worth $65 to me. That's where the supporter thing being presented here comes in. I can afford that. I don't have to choose between supporting the Nexus and eating for the week. I can do both. So I will. It's all I can spare, but spare it I will. I do love the Nexus and I want to support it as best I can without breaking the bank or opening my computer, something I obviously cannot afford to replace, to malware. I'm also glad there's no plans on freaking out and telling ad blockers to bugger off. That was a huge annoyance when I was on The Escapist's forums. It made me resent the site, not want to support it even more. The fact that Robin is not doing such things makes me like the Nexus even more than I already do. Will I ever go premium? Perhaps when the cost of a lifetime Premium account doesn't mean I live on Kraft M&C for a week I will. Perhaps when I can just shrug off that kind of dosh I'll get a lifetime premium. But right now that's just not the case. So in the mean time I will get the supporter package instead.
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