First off I'm not exactly sure if this is in the right spot, if it's not i apologize. Okay, I recently had an idea for a different way to use certain spells. (tell me if it has been done before) The idea is that certain spells (lets say shield for example) would have very modest initial Magicka cost to cast, but based on the magnitude of the effect as long as the spell is on it drains a certain amount of Magicka per second. until the players Magicka hits zero or until player deactivates the spell (possibly by casting it again) i could implement this myself but i have no idea where to start when it comes to scripting, so if anyone wants to use this idea, or point me in the right direction i would be very grateful.