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JBear61

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  1. Unfortunately it's a Nord preset, not a high elf preset.
  2. In response to post #24665209. First of all, Bravo for your altruism! You could place a caveat in your permissions that some of the resources of your work are non-Bethesda and not for profit, and that the person using said content may be held liable for damages by the original creator. You have followed the rules releasing the adapted models as a free resource. Thank you for your work!
  3. Ok, boys and girls, I'm kinda old, so maybe it's senility at work, but lets see if I have an understanding. First off, the game is owned by Bethesda. Second, the CK is owned by Bethesda. Third, everything created for the game by freelance authors is actually owned by Bethesda... What is surprising, is that Bethesda and Steam are allowing ANY KIND of profit from their game and tools. (Even if it is just Steam bucks, at least it will pay for a new game someday) I have modded for other games, and I mod Skyrim, too. I haven't released anything for Skyrim as I suck, and/or am too slow at it to complete a mod before 5 of the same thing has already been released. I can remember the whole profit taboo as I was modding for Resident Evil 4 and on the site I mentioned that I would pay for a mod that brought true mouse look to RE4. Someone jokingly asked how much I was willing to pay, and playing along I believe I said something like around half the price of the game, as I am left handed with injuries at the time. Within hours, the moderator threatened me and put me on probation over fear the site would be shut down. Now, as for the piracy thing... Some people will never pay for games, so forget them ever paying for mods. This could become a whole new black market. One buys, saves the mod, gets their money back, then shares the mod with who knows how many others. It's sad, but a very real possibility. And of course, modder content will be stolen to be sold under another name, crooks are crooks, and the only thing is to take it as a complement that your work was good enough to be stolen as you have no real legal standing. This leaves the legitimate modders limited choices. One choice is that continue to create content because they love it and offer it for free with the possibility that it will be plagiarized with the only recourse being to get the stolen work removed. (If that even flies) There is a consideration that if you are REALLY good at it you may be hired by a game producer. Another choice is to defect to the paid mod route, and deal with the complaints, refunds and pirates. And finally, the apocalyptic choice, to pull their content and keep it to themselves for fear of it being stolen by profiteers. This may be the actual swan song of the modding community. I sincerely hope I am misunderstanding the situation in it's entirety. Please...Tell me I'm wrong.
  4. The question of whether modders deserve payment for their work is a no-brainer... Damn right they do. Everyone who creates something desirable should be rewarded. The modding community as a whole has been uncharacteristically generous. If we sat back and thought about it, who among us would not be able to think of a time when we thought "Wow! That was excellent, I would have paid $xx for that." Or at least, "I can't believe that was free." Doom 3 had too many to mention. The Heart of the Dead for TESIV (Oblivion), Willow for FONV, and many for TESV. The ones I mentioned are not the only ones, just off the top of my head for examples. I believe if a mod is DLC quality it should be at least a shadow of the DLC price. But then, I believe everyone who plays a game should pay for the game. There are games I have bought upon their release, and there have been times I have had to wait til the price drops, or the games were on sale, as IRL, income can fluctuate for various reasons. There is no shame in waiting for something you want. Over the past 53 years I have been reasonably wealthy, and desperately poor. I served my country in the U.S.M.C. for 6 years, and perhaps I have a morality that no longer exists. I feel that no one is "ENTITLED" to anything without cost. When you can get something free, awesome! But it is extremely unwise to have any expectations. NEVER LOOK A GIFT HORSE IN THE MOUTH and THE ONLY TIME YOU HAVE A RIGHT TO COMPLAIN IS WHEN YOU PAY. PIRACY IS NOT VICTIMLESS... YOU HAVE NO EXCUSE. If you can't afford it, wait til you can. If you want to get that "Pirate Feeling", go buy a boat and a parrot. Also a lot of pirated software contains trojan horse malware. BUY THE GAME!!! Free modders should not have any implied warranties. To my knowledge none do. No one can legitimately say "Even if it's free, they have a responsibility to..." NO THEY DON'T! IF someone gave you a car, free, how far could you realistically expect it to go. It is a gamer's SENSE OF ENTITLEMENT to expect the mod to work perfectly on their game. Yes, I believe even a free mod should include clear installation and operation instructions. However, I believe the modder should be frustrated when people complain they have problems simply because they did not read and follow the instructions. Most modders have complete and accurate instructions for their mods, as well as any prerequisite installed content. And, not every mod is going to work with every other mod. DON'T EXPECT IT! When something doesn't work, most modders and the community itself are willing to assist if treated with respect. But, if you are to be rude, crude, and totally unacceptable in any societies we know of today, then, wow, don't be surprised or upset when any chance of help is blown away. I have seen wonderful modders abandon fantastic mods because of grief. RESPECT THE MODDER!!! Put yourself in their place... A lot of modders start modding because they feel something is lacking in their game, or just want to shake things up. So, you're just having fun. Then you realize you're onto something. You pour as many hours as you can spare into this project. Then you think, "I bet someone else would like this too." So you double check everything and maybe have some friends and family beta test for you. You get it as perfect as you can. Then you go to the Nexus, and you see the same or similar mod on page 2 of the most recent. "Well, at least I don't have to download THAT ONE". This is what has happened to me. Now what if you don't see any like yours, and you post it, and people like it, and all is great. Then someone says it doesn't work for them. Then someone says, me too. Then they find out your mod is incompatible with another mod. One you never use. So is it then your responsibility to make your free mod compatible? If it's mod compatibility, you may ask for some sort of compatibility, but DON'T EXPECT it! What if your mod requires another mod someone doesn't want to use, should you be held responsible for that as well? What if your mod requires some folders to go in certain locations, and someone skips reading the instructions you took all that time to create, and FUBARs their game? Should you be held responsible? What if your mod is so intricate, some machines won't run it, is that then your responsibility? NO WAY! Be real people, the truth of the matter is, MODDERS ARE NOT RESPONSIBLE FOR YOUR CHOICES, YOU ARE! If the game developers can't guarantee the base game to run on your machine of unknown configuration, with large scale beta testing, how can you reasonably expect this from an independent modder? If a modder creates something that works only on machines of the same type as his, or only with or without certain mods, and your game or machine doesn't meet any of the criteria, then DON'T EXPECT it to work. Now you just remove the mod and play without it. If it has scripts, get a save editor/cleaner. Or, if you feel the game is utterly destroyed, uninstall and reinstall. I have cleaned scripts numerous times. I have uninstalled/reinstalled more times than I can count. If you have any self respect at all, if you have asked for help, and nothing works, politely inform the mod author so others can make an informed choice. And, please, for your own sake, read some of the comments, and read the instructions BEFORE you install any mod. As for me, I can now run about any mod I want. Clothing, bodies, textures, quest mods, gameplay mods, glitch and CTD free. To get to this point, I had to remove Hearthfire. I tried everything, even running the game straight vanilla, with and without UOPs, and still my game went wonky. Nothing helps. So no Hearthfire. I run Dawnguard and Dragonborn with NO problems. I bought it, but I can't get a refund, and nothing helps. So, who is responsible? Me. Not sure how paid modding would change things. I see it as synonymous with any artistic endeavor. If you love doing something, will doing it for money not be better? Would expectations go up even higher? I would like to think there would be a place for DLC quality mods, and not just 5 minute mods. Maybe that is an idealist outlook. I would love to see some of these talented people get something for their work. It's a roller coaster ride for modders, with praise at the top, and grief at the bottom. It might be a better ride if they received payment on the ride. I have paid for DLC content for years. I would be happy to pay for a DLC (or better) quality mod. But, some people don't bother to pay for the game, why would they pay for mods?
  5. Lol! I have done it too, but not saved it. I just thought it might be better to have the slaughter justified due to a proper war, as opposed to being vilified, lol.
  6. I just know I felt justified eliminating Estormo then Ancano, of course. I agree about burning the embassy, but only after the destruction of every Thalmor in the place, lol. And even if on the Empire's side, killing Thalmors escorting Talos worshippers to their doom. Anyway, still debating the extent and implementation of such a mod. Skyrim will be free!
  7. Not sure if it is possible, or how difficult it would be, but this is my idea... What if, with the help of the Psijics with the new power of the Eye of Magnus, along with Skyrim and The Dragonborn, the Empire, The College of Winterhold, The Dawnguard, The Blades, and the Dragons, the forces of the Thalmor could be knocked down and defeated, and run out of Skyrim, and maybe even the Empire as a whole. Forever. With the White Gold Concordat no longer enforced, and Talos worship restored, the civil war in Skyrim would end. The show of power should be so severe, that every Thalmor that resists is utterly destroyed that the Thalmor would see the futility of any future attempts at trying to force their will against this alliance. This should also serve as a warning to the Empire itself, that Skyrim Will Be Free! This should be done in such a way that elves as a whole are not threatened and maybe even part of this alliance. My apologies if someone has proposed this idea before, I didn't find any before I posted. Thank you, JBear61
  8. Finally joy! skse 1.06.04 works with 1.8. Too bad I reinstalled before the skse 1.06.04 update came out.
  9. I didn't want to, but I guess I'll have to uninstall/reinstall the game or start over again. I don't have script dragon, and have turned off the dlcs and mods, and the game still won't run with skse launcher. This happens about every other full update. I have been playing this game for nearly a year, and with the dlcs, mods and updates, I am beginning to wonder if I'll live long enough to finish it. LOL!
  10. My Skyrim updated to 1.8 yesterday, I downloaded and installed the skse update for 1.8, and the game will not come up with the skse launcher. The game comes up fine with the Skyrim launcher, as long as no skse is involved. Does anyone have v1.8 working with skse?
  11. I am somewhat familiar with the GECK, and Ck's. In Fallout New Vegas, i just altered the stats of the La Longue Carabine to match the Brush Gun. That way I have the .45-70 knockdown with a scoped lever action rifle. I wanted to use the .45-70 ammo because I also use the Hunting Revolver, .45-70 gov. I like to travel fairly light, and this includes ammo. In FO3, however, there is no Scoped Lever Action Rifle. I use the Scoped .44 Magnum, or the Blackhawk .44 Magnum, and want a .44 mag Lever Action Rifle. This way I don't have to pack around a Sniper Rifle as well. I will try all your suggestions til I have a solution. Thanks again for your help and advice.
  12. NVM.. I found a solution. Thanks.
  13. Thank you very much for your help! I was banging my head against the wall. I will try this, and if I can get it to function, I will release it with thanks to you.
  14. Just as in FO3, I love playing with the revolvers and lever action weapons, but the Brush Gun doesn't have a scope option. The Brush Gun is the only weapon I wish to add a scope to. I don't mind doing the work myself if someone will instruct me, or point me to a detailed tutorial. Thanks to anyone who may help...
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