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Iceberry

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Everything posted by Iceberry

  1. Make sure you set the texture path to the data folder, not the /textures folder.
  2. Follow this tutorial: http://m.youtube.com/watch?v=WTcOK0oEDMw It should solve at least the first problem, it lets you start SKSE through the standard steam launcher, not sure about the second one though, I never had this issue.
  3. It's important to save the new blend in legacy mesh format, the setting can be found in the save dialogue, usually on the left side.
  4. Have you tried out Immersive detection of NPC? http://www.nexusmods.com/skyrim/mods/61255/?
  5. If you need any help with modelling, I could help you. I need to finish some other things first, but they shouldn't take too long.
  6. Thanks for all the tips guys, I really appreciate it!
  7. That's a pretty cool idea. I think it would make Skyrim much more interesting and diverse.
  8. I know Beyond Skyrim, it's my favourite mod project :smile: I will think about joining. Basically I'd like to make all those Whiterun houses (one floored houses) into double-floored, for more space and stuff. You can check my mod's progression in a thread here. Alright, I'll PM you when I got something. I've already thought about that. It would be cool to have an unique style for each village.
  9. Yeah I'd like to do that. Do you have a concept or layout for the house in mind?
  10. I'm pretty new to this community, so not many of you might know me. I'm a 3D modeller and I'd like to start a project, but I want to know your opinion if it will be worth the effort. Skyrim is almost 4 years old now and its 3d models are pretty bad and lowpoly compared to today's games. As you can guess from the title, I plan on improving Skyrim's architecture by remodelling the 3d models from scratch and maybe also improving the textures. It will be pretty much work, but I think it will be worth it. What do you think about this? Is it too much work? Please post your ideas/suggestions.
  11. Ok, send me a PM when you have something for me.
  12. Well, I mostly do architecture and clutter.
  13. Wow it looks fantastic so far! If you need any help with 3d modelling, I'd be happy to assist you.
  14. Beyond Skyrim is an ambitious project with several teams that are working on the different provinces of tamriel. Here's the link to their forums: http://www.darkcreations.org/forums/forum/119-beyond-skyrim/
  15. It's this mod: http://www.nexusmods.com/skyrim/mods/10329/?
  16. Here is a video tutorial: https://youtu.be/Hxpl3VPnfgI
  17. You could add and apply a triangulate modifier to your object(s).
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