Jump to content

pugles

Supporter
  • Posts

    26
  • Joined

  • Last visited

Nexus Mods Profile

About pugles

Profile Fields

  • Country
    United States

pugles's Achievements

Contributor

Contributor (5/14)

  • Dedicated Rare
  • First Post
  • Collaborator Rare
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. First off, I have no clue if this would even be possible. That's why I'm here writing this. When I do a dungeon, I want to be immersed and enjoy it by not being distracted by looting every enemy I kill and opening every container (even though sometimes you need it at that point in time). I know that's important early game for upgrading your weapons/spells etc... Would it be possible at all to have some kind of mod where every enemy you kill and every container/urn/chest you touch/unlock will be "held" until you reach the end of the dungeon. Say, obtaining the word of power that's at the end, or killing the boss of that dungeon, there would be some kind of "thing/checkpoint" you stand in or touch (to trigger it) and have a screen open with all the loot from enemies you killed and chest/urns etc.. that you "tagged" so you can pick through all your loot and take what you want. This way, you still get the loot you would have originally gotten and you don't have to backtrack through the dungeon to loot (if you want to stay immersed the entire time). Obviously, certain items that are very important/quest-related items (keys/journals etc..) would have to be obtained at the time of encountering them. I just thought it would be an interesting way to do dungeons without being annoyed by looting as you go. Is this even possible? Thanks for reading!
  2. I was thinking if someone could make a fast travel beacon type thing. You could only get a finite amount or there would be some heavy restrictions on using it. (very rare materials or something to keep them -it- rare) and place it -Anywhere- and you could be able to go back to the exact point where you place it earlier, regardless of location. Obviously, if it's quest related and you have to pass through a pre-requisite area first that would be a restriction. They would be similar to how the welcome mats are in a settlement except using them wherever.
  3. Why did the team stop developing NMM? It's used for so many different games and essential. Also, they were doing such an awesome job. I don't understand why they called it quits? :( Will it help if I donate to them?
  4. Since VATS kind of does this already, could someone finish this to make it similar to the Sniper Elite 4 kills?
  5. Forgive me if this is not in the right place, but I have recently been having an issue where I download a mod and I have created a cookie for nexus to download via NMM and still every single time it asks me if I want to download the file via nexus/NMM. Even when I tick the box "open nexus mod manager" or whatever it says. I have tried clearing all cache and cookies and even reinstalling Chrome, but it still asks me every single time. This is getting to the point where I might go back to Firefox if this keeps up. Any advice?
  6. I have noticed that you can only tag items when they are at zero. I like to tag items that apply to lots of stuff, like oil, nuclear material, and copper etc... But I think it would be counter-productive to deplete items just to "tag" them. Could someone make a mod where you can "tag" your favorite, most used resources? Would that be possible? Thanks!
  7. The new layout is so terrible and inefficient. Why did this happen? The old layout was perfectly fine and functional. If it ain't broke, don't fix it. At the very least, give us an option to revert back to the old style.
  8. In a nutshell, the cons outweigh the pros for the new layout and I don't like it. I can't find any option of the site to revert back to the old style. Is there a way to do this?
  9. Could someone make this a mod maybe? I like the bright headlamp mod for the power armor helmet, but only for being outside. Inside, it's too bright and harsh, even with an actual mod for the pipboy/power armor light, it's still too bright. Could someone make it so that you can "toggle" it? Not to turn it off, but to toggle between the normal brightness level and a brighter one? Or maybe have different intensities? I personally would find this mod very useful. Thanks!
  10. I paid money for a faster service but I am not getting any faster speeds. It's also not internet related on my end. If I'm not going to be given faster download speeds then why should I give you my money?
  11. YES! Thank god I'm not the only one. I thought I was crazy. I swear the game looks "washed out" since the HD texture DLC. I didn't touch my monitor settings at all, so that has to be the culprit!
  12. Dammit, I really wish I would have checked these forums more often, this is right up my alley. I have years of experince in the Audio Engineering field. I have the hardware and software to do work like this, I also like doing Foley work and voice over acting. I'll help out! :biggrin:
  13. I'm very surprised to see that I haven't come across a mod that lets you wipe your perk points and respec your character. I thought this would be one of the first mods out since the CK was released. Is anyone working on something like this?
  14. I'm bumping this again, because this keeps happening to me, have any modders considered something like this at all?
×
×
  • Create New...