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andy2904

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Everything posted by andy2904

  1. Yes, it would be great to see what items would be broken down into before doing said action. Also being broken down into semi-related things would be a huge improvement!
  2. Pet cat would be awesome. Especially a "wasteland mutant" pet cat that looks exactly like a regular house cat with all the ferocity and power of a tiger. There's a good kitty. :laugh:
  3. Having just finished dishonered I think it would be awesome if a non-lethal playthrough style could be implemented in this game. There could be tazers, phasers, sleep darts, electric boxing gloves or craftable electric baseball bat as well as good old fashioned fists or the trusty blackjack for stealth type characters. Anesthetic "poisons" could be applied to weapons or maybe even to some ammo types to create more versatility and more options for not having to kill everything in sight. All weapons should do a comparable amount of damage to regular weapons except instead of death when HPs run out, characters and creatures are rendered unconscious instead (and just as lootable except for maybe creature body parts). Knockout time should probably be in the vicinity of a day or so of game time. Once you're knocked out with tranquilizers it's not likely you'll get up again just because a friend shakes you, much less aim weapons. It would really be fantastic to see this kind of gameplay possible in Fallout 4, I hope it's not too difficult to implement as a Mod!
  4. Good morning everyone. I love the game gwent in TW3 but after the many hours I've spent playing it I still have only racked up a handful of elite cards and not enough to play with any of the other factions yet. I know you can buy cards from vendors, and I do at every available opportunity. I scour all the pubs of every place I go (which are the only vendors that seem to sell the gwent cards) and I'm still woefully lacking in any decent deck. What I would love is if more cards were available so I wouldn't have to spend quite so much time trawling petty merchants for that 1 card at a time which is often a card that's next to useless anyway (seriously, poor f**king infantry is exactly that). What I'd love is if more cards were made available to buy from merchants and vendors, maybe a random card with each restock or something. That travelling merchant would be ideal to have 1-2 random gwent cards on each spawn which would actually make it useful to visit him. I'm not looking at building an uber deck in 10 minutes, I just don't want to drag out the development of a decent deck as long as it's been taking so far, espcially if I want to restart the game at some point and play from the beginning. Now I've made a few mods in fallout 3 and NV and also skyrim and oblivion. I've not a complete novice when is comes to the geck toolkit and the other bethesda modding tools. I thought it would be a simple matter of download the modkit and select the travelling merchant though the not-so-complicated interface and adding a couple of random spawn gwent cards to his inventory. Not so. This modkit looks like it was made to not be used. It took me several hours even to find the instructions on how to install and open it correctly. I can't say that any of it is intuitive or user friendly. My hat goes off to all these fans that have actually made mods using this modkit. After I tried to do it myself, I repect the efforts of everyone else here who's actually done it a whole lot more. I was hoping that someone that's actually spent a lot more time learning how to use this modkit then me, might be interested in helping to speed up deck acquistion slightly by adding more random cards for purchase from vendors, or even the abilty to keep replaying a single character to keep getting new (random) cards instead of running all over the world to find more players. If it doesn't take too much time and effort to make those changes I think they'd be a very welcome addition to the game. Thanks for reading!
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