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HazardHighlanders2011

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Everything posted by HazardHighlanders2011

  1. the Ban Hammer is about to strike i believe
  2. First off, PC is not a console. second porting mods to consoles is ILLEGAL!!!! i repeat ILLEGAL!!! why do so many people like you ask that same question? you'll probably be banned like every single other person who's asked about or supports console modding. when will people learn not to ask about console modding when it only leads to bans? Also even if you did mod your console it voids your Warranty so if your console messes up for whatever reason you'd have to buy a new one. it shows you never bother to learn the site rules when your first post is about console modding. take your questions elsewhere
  3. well Oblivion takes place around 7 years after Morrowind so i don't see how your Oblivion character could be Descended from your Morrowind character. Morrowind starts at 3E 427 and Oblivion starts at 3E 433
  4. but what if that person you killed was a vampire or Necromancer or something? when the guard came to arrest you, you'd have to prove to him that the person you killed deserved their death. if there was a repuation system for each town the guard would be more or less inclined to belive you based on your rep and actions in the past. like if you helped rescue people that were from the town or defended the town from a dragon, then the guards will believe you were simply helping the town by ridding it of unsavory individuals. but if you hadn't helped the town if you were a stranger then you'd probably be arrested or at best need to prove that you were doing for the good of the townspeople.
  5. it's a good idea to emulate that behavior, never can be too carefull after all.
  6. perhaps the problem lies with the mod that comes with the patch that demonstrates the bugs and how it fixes them. it's called the bug and fix hall, there is a trap door to it outside the office where you create your character. so could it be the mod and not the patch code itself?
  7. so i finally bought Morrowind GOTY on steam earlier today. it works fine. but whine i installed the fixes and stuff from the patch and went into the game, it ctd. why? i have no other mods activated, so why did my game crash? (please move this if in the wrong section)
  8. Knights.ESP is knights of the nine right? well that always needs to be last in your load order i hear, it might not solve your problem but i figure i should tell you anyway
  9. don't worry. i'm guilty of the same thing
  10. except for the Nords that are IMMUNE to cold.
  11. yahoo works as normal for me. i only had a problem a few days ago where if i clicked on inbox or spam or whatever, the contents of the folder wouldn't load. but it only happened once. and it corrected itself once i refreshed the page.
  12. **pushes the Nooooooo!! button**
  13. it's shivering isles and you can already go there in the oblivion expansion of the same name
  14. you really think Bethesda would end a high selling series as loved as TES so soon? TES is what made them famous in the first place.
  15. yeah. and no wonder there are more pirates than ever now since the games are getting too expensive
  16. *i meant i heard that the pc version of doom is superior to all other versions. but i haven't played any version of doom so what do i know?
  17. doom on ps1? the pc version to all other version i hear, but i digress.and ps1 is only 2 generations old. i'mmore into the 8 and 16 bit era of gaming, and atari was way before my time but some of the games (like the original Mario Beothers game) are still classics. to this day. the first home console was the Magnavox Oddysey from the early 70's. you can hardly even call it a video game console. AVGN did an episode about so watch his stuff for TRUE old games. but getting back to Daggerfall, it has the largest game map of any game ever made. (to my knowledge) or at least the largest map for any rpg up to that point, the environment me be randomly generated but still. it's epic in scope.. walking from one side of the map to the other would be an adventure in and of itself, and it's dotted with towns homes dungeons and temples. LOTS of them. even if you were only limited to Daggerfall itself it would still be a huge game with so many places to explore. it still blows my mind. the total land mass you can explore is still smaller than cyrodil or morrowind. but the game makes it feel so large. like it's actual size., cyrodil for example feels like a condensed version of the actual land size.i hope you understood what i mean
  18. i've used chrome for a while before i switched to IE9. it's faster than Chrome it seems, and in chrome the shockwave flash plugin crashed constantly. i don't recall having any problems with youtube though besides the videos being too slow if i chose a higher quality (like 720)
  19. Daggerfal has more guilds and more quests. there is the dark brotherhood. the temple quests. fighters,mages and theives guilds, deadric quests. vampire clans. witch covens. 2 cure quests, nobles have quest. inkeepers and merchants have quests, temple specific quests, templar orders. knight orders. quests running in the background. optional quests, then the quests in the main questline. all that makes for 227 quests and around 10 guilds. i also loved there are way more material types in Daggerfall than in any other game i think. leather,chain,plate,dwarven,elven,orcish,deadric,glass,steel,iron,mithril,ebony,adamantium and silver. i think that's all. and the size of othe game world. wow. it's almost impossible to vissit every single location on the huge map. which mean you are always discovering new things. the only thing this game doesn't have is better Graphics. and DaggerXL is fixing that. there are mods to fix all the bugs so there is no reason not to play this game. Beth needs to remake the first 2 games sometime in the future. they deserve it.
  20. so what was the point of this?
  21. Morrowind and Oblivion are but single provinces in Daggerfal Oblivion the realm where the deadra live, cyrodil is the provence you meant to say.
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