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rhapsodicink

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Everything posted by rhapsodicink

  1. Fellout is included in FOOK 2 along with a whole bunch of other mods (such as EVE).
  2. You also might want to try out FOOK because it adds some of the features of Project Nevada. You can Work with FOOK and FWE with FOIP.
  3. Okay, go here: http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=3953 (you need to make a free account to download files on this site). Look for the file on the bottom named "OOO 1.33 OMOD-ready Complete" (should be 402.6 mb). Download that and load it into OBMM. Install it picking all of the options you want. Then download the file (from the same page) called "OOO 1.34 beta 5 patch" (should be 16.6 mb). After you have install OOO 1.33 through OBMM, copy the files from the OOO 1.34 beta 5 patch into your oblivion/data directory. Then you're ready to go.
  4. I use them both without any problems. OBMM handles multiple mods better (from my experience). When I would install more than 20 mods via Wrye Bash, It would start to slow down and freeze. It didn't happen with OBMM
  5. Yes, you need all of those except OBGE (I mean it's a good mod, but not NEEDED). To build your bashed patch, find the bashed patch.esp file in Wrye Bash. (If it's not there, then you need to move in to your data directory from your "oblivion mods" directory or "mopy" folder (I think, I haven't reinstalled Wrye Bash in a while). When you're ready to build your patch, right click on your bashed patch 0.esp file (in Wrye Bash) and click "rebuild patch". After that, a window will pop up with a lot of options. Take your time to scroll through all of the options so you can learn them all (there are a lot). Read this
  6. Forgive me if this a stupid question because I don't know anything about modding, but if you run out of space in the world, couldn't you create a differen't worldspace or something for each city (much like in oblivion when you have to load the city) so It doesn't run out of room? Or does pretty much everything contribute to the size of the worldspace?
  7. Bad idea to install Oblivion and mods there. You'll only have issues with mods and utilities due to UAC. UAC doesn't like it when files are altered in anyway and sees this as a security threat. This is why you should always install Oblivion outside of Program Files to a directory such as <drive letter>:\Games\Oblivion. Follow Bben's Installation Procedure to reinstall outside of a protected directory. In all likelihood this alone will solve any issues you have and prevent weird issues from happening in the future. Upon reinstalltion you need to ensure you properly install Wrye Bash and the Python Libraries. Proper procedure is as follows. Go to Control Panel and remove anything with the word Python in it. Next, uninstall Wrye Bash and delete the Mopy folder. If you used the installer version you should have an uninstaller as well. After you have removed everything related to Python and Wrye Bash it's time to reinstall, properly. Install WryePython03a from the Wrye Bash page here on TESNexus Install Wrye Bash 275 from the Self-Installer Update to Wrye Bash 287 by overwriting the Oblivion\Mopy folder. Finally, Update to Wrye Bash 290 by again overwriting the Mopy folder. Go to your Oblivion Mopy folder and create a shortcut for Wrye Bash Launcher.pyw and send to desktop. You're done! Double click the shortcut and Wrye Bash should launch and you're good to go. Wrye Bash v291 will be released as a full Self-Installer version and will eliminate many of the above steps. It's currently in BETA.2 and it's working very well, I've had virtually no problems with v291. The full release to the public should happen in the near future so keep your eyes open for it. The Wrye Bash Pictorial Guide for Newbies is also an excellent way to get your hands dirty with Wrye Bash. Check it out! If Wrye Bash fails to start or you are still having issues, first check in your Oblivion\Mopy folder for a pidfile.tmp. If that file is present and Wrye Bash is not running, delete it. Then try to start Wrye Bash again. If that fails you need to post the bug dump information in the Official Thread @ BethSoft for someone to look over. Good luck! Or just disable UAC lolololololol. Fixes whatever you guys are talking about
  8. I don't understand why people think OOO is so hard. There is a difficulty changer in the menu, so it shouldn't be too big of a problem if you keep getting killed. Just lower the difficulty or level up and come back. You can also use levelling mods with OOO if you would like.
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