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Royaken

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Everything posted by Royaken

  1. Hey there! I don't know if you found a solution to this on your own yet, but I had the same issue and was able to fix it. This only works for your character, not NPC's which I haven't seen happen before. Basically there's no fix just yet that you can do to permanently PREVENT this from happening if it's NOT HD DLC related. However, you can actually use the Face Ripper (primarily used to move a face from one save game to another) to fix this issue. Simply select an earlier save for the 1st slot, and then the problem save as the second slot and it will port the face over and the problem will be solved! When you go to load the game, there will now be 2 saves that are the most recent. Select the top most and it will be the fixed save. Do this anytime the issue comes up again. You don't actually have to turn off the game to do this if it happens. Hope this helps! GL!
  2. Hey there! I don't know if you found a solution to this on your own yet, but I had the same issue and was able to fix it. Basically there's no fix just yet that you can do to permanently PREVENT this from happening if it's NOT HD DLC related. However, you can actually use the Face Ripper (primarily used to move a face from one save game to another) to fix this issue. Simply select an earlier save for the 1st slot, and then the problem save as the second slot and it will port the face over and the problem will be solved! When you go to load the game, there will now be 2 saves that are the most recent. Select the top most and it will be the fixed save. Do this anytime the issue comes up again. You don't actually have to turn off the game to do this if it happens. Hope this helps! GL!
  3. Hey there! I don't know if you found a solution to this on your own yet, but I had the same issue and was able to fix it. Also, it is not a mod related issue. Basically there's no fix just yet that you can do to permanently PREVENT this from happening if it's NOT HD DLC related. However, you can actually use the Face Ripper (primarily used to move a face from one save game to another) to fix this issue. Simply select an earlier save for the 1st slot, and then the problem save as the second slot and it will port the face over and the problem will be solved! When you go to load the game, there will now be 2 saves that are the most recent. Select the top most and it will be the fixed save. Do this anytime the issue comes up again. You don't actually have to turn off the game to do this if it happens. Hope this helps! GL!
  4. Hey there! I don't know if you found a solution to this on your own yet, but I had the same issue and was able to fix it. Basically there's no fix just yet that you can do to permanently PREVENT this from happening if it's NOT HD DLC related. However, you can actually use the Face Ripper (primarily used to move a face from one save game to another) to fix this issue. Simply select an earlier save for the 1st slot, and then the problem save as the second slot and it will port the face over and the problem will be solved! When you go to load the game, there will now be 2 saves that are the most recent. Select the top most and it will be the fixed save. Do this anytime the issue comes up again. You don't actually have to turn off the game to do this if it happens. Hope this helps! GL!
  5. Hello everyone! Roy here, and I am new to the DA:I modding scene but am having issues getting my feet off the ground. So, first of all, I am currently using Atherisz's mod "Trespasser Skyhold PJ Replacer and Schematics" and noticed that a lot of the armors can't be tinted. They simply have default colors. The ones I am most interested in is the Templar Armors. Anyway, as mentioned I am new to this so I was going to need a tutorial of some sort. Well sirsagrell included a tutorial on how to edit the Skyhold outfit into a different outfit/armor AND customize its tint in "Skyhold outfit and formal attire replacements." Also, just for other reference, I felt it wise to look into berelinde's "Tint Tutorial" as well. Starting from there, Sirsagrell's tutorial shows that the original skyhold outfit doesn't have all 4 tints. To be exact, it's lacking the secondary cloth tint. He didn't need to explain how, in his own template, he ADDED that tint because it wasn't the point of the tutorial. Taking a closer look in Mod Maker I noticed you can show offsets and the secondary cloth DOES have an offset for the original Skyhold outfit so I assume that's where he added it at. Now again, I am new to this, so I don't know. So here I am trying to follow both of these tutorials so I can add tint availability to the Templar Armors in Atherisz's mod but I am having the stupidest problem and it may just be my lack of knowledge. I'll use Sirsagrell's template as an example of what I am confused about. In the Mod Maker, when you import his template or simply look at the default Skyhold outfit(equip_armor_unequipped), the offset for the 1st material being cloth tint shows "0x000014BC" as it's offset... yet, in the HEX editor the offset is 000000E0(idk if that's 0x000000E0 or 0x00E0 or neither). Basically the MAIN issues I am having are this: How to add tints to an armor that shows none for the default settings AND how do I translate these offsets? how does 0x000014BC = 000000E0? I ask this because the Templar Armors DO have offsets for their colors and I'm assuming all I would need to is change those lines. Anyway, thanx ahead of time for any and all assistance. I greatly appreciate your time :smile:. EDIT: Also just to specify, idk if it matters, I did try changing the offsets viewer in the hex editor to all of the other options, but they never matched... I am obviously missing something here guys. Thanx again for the help!
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