One of the main turn offs from the game is the hack and slash mouse spam style of combat and while it's much improved from Oblivion, it's still there. To explain the potential mod, I'll pose some scenarios and describe how the new system would work. First of all, blocking [bL] would be mapped to a separate button rather than being mapped to the left or right hand, which I'll call [LH] and [RH]. For clarity, [RH] is the weapon hand and [LH] is the shield/spell hand. One-handed weapon: [bL] is to block/parry with the weapon, [RH] will swing the weapon and [LH] will punch. Also applies to magic. Two-handed weapon: [bL] is to block/parry with the weapon, [RH] is to swing the weapon and [LH] will bash with the hilt to stagger the opponent. Dual wielding: [bL] is to block/parry with the right hand weapon(default). Pressing [LH] or [RH] while blocking changes which hand to block with, and pressing both blocks with both at the same time(maybe). Weapon and shield: [bL] blocks with the shield(default), press [LH] or [RH] while blocking to switch from blocking with shield to weapon. [RH] swings weapon, [LH] does a shield bash. Weapon and spell:[bL] is to block using the weapon, [RH] swings the weapon and [LH] uses the spell. Dual spells: [bL] is to block with your arm, [RH] and [LH] uses the spells. Bow: [bL] is to block using your arm, [RH] fires an arrow [LH] performs a bash(or maybe slashes with an arrow). Timing your block when using a weapon will perform a parry, which quickly deflects an attack giving you time to retaliate. Timing your block with a shield will deflect and stagger the opponent as usual. In addition to that, every attack will stagger the opponent or yourself, so blocking and parrying will be a vital part of combat. Tell me what you think and if it sounds like a good idea, hopefully someone with modding skills can develop this mod.