Jump to content

mildoranges

Premium Member
  • Posts

    4
  • Joined

  • Last visited

Everything posted by mildoranges

  1. I seriously just bout fallout 4,nv, and 3 AND IMA MOD IT ALL. oh w8 Oblivion as well. :p
  2. I had previously made a thread about specific animations not working in my game. It had started when I tried to carve out Canticle bark in the Unseen Visions quest in the Dawnguard questline. At that point, the only animations that didn't work were gathering the bark, mining, and chopping wood. I thought it had started due to the quest. But now, none of the following animations will play: mining, wood chopping, using alchemy/enchanting tables, smithing, smelting, using the workbench/grinding wheel...pretty much any vanilla animation that involves interacting with objects. And it's only the player character, too! NPCs have full animation use. Animations from mods, such as Actions and Remove Projectiles work just fine, but they only involve the player character acting alone, with no object interaction. There are no T-models going on, no lack of running or walking, just a lack of interaction with objects. With most, my character will just stand there, go into third person, then be able to move again, but without being able to go into first person. With some actions, like mining and wood chopping, I even lose the ability to move the camera around, even after my character regains their movement. The animations never play and I never get anything out of interacting with the objects. I do not have FNIS, nor do I have any mods that depend on it.
  3. As of recently, my game has been having crashing issues, freezing issues, and infinite load screens, despite the fact that I have Safety Load installed. This only happens whenever I fast travel or enter or exit a cell. In other words, when there's a load screen involved. When I Alt+Tab my way out of the game and look at the window on the taskbar, it says that Skyrim is not responding. But when I re-enter the window, I can move around the icon and the load screen tips still change around. Ultimately I have to close down my game. Safety Load doesn't help and the game does this every time now. I'm stuck in my player home. I read somewhere that if you have a lot of texture mods this could happen. I do have quite a few, though I've run a stable game for quite some time and this hasn't happened before. The rest of my game runs totally fine, except for load screens. Is there a fix for this?
  4. I recently decided to hop back onto doing the Dawnguard questline in my current playthrough. I began the Unseen Visions quest, entered the Ancestor Glade... the usual. But as soon as I try to gather bark from the Canticle tree using the draw knife, my character just enters this brief standby period (the camera moves ever so slightly to the left since I use the Enchanced First Person Camera), and then returns to their original stance. Upon entering third person view and trying again, I notice that there isn't actually any animation going on; she just stands there. Needless to say, no Canticle bark was gathered. I tried other solutions that I've looked up, such as exiting and re-entering the cave, reloading a previous save, but to no avail. When I tried chopping wood or mining to see if the animations were to give me the bark, I come to find that the exact same thing happens. Except that when I try chopping wood in third person, something even weirder happens: my character enters this far-out view, the kind you see in MMOs, and there is no way to bring the camera back to normal. I can't even move the camera; my character just turns around. None of this happened until the first time I tried gathering the bark. I had even chopped some wood in the very same playthrough, only a few minutes before going to the Glade. Is there something wrong with my game's animations? Are they trying to start and failing? Or does it have to do with the Canticle? And is there any posible fix? Currently away from the computer that has my game, so I don't have my load order with me. But I don't have anything that's supposed to affect animations.
×
×
  • Create New...