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Striklikl

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  1. So coming back to this game, I wanted to integrate a lovely little mod that added my favorite 70ton mech since my childhood playing MW2 and 3, and lo and behold, I come across THIS I ask of you... What treachery is this?! Who is responsible, and can it be salvaged? I would verymuch like to enter back into the experience with a proper Thor on my list of acquisitions-to-be, and if this misunderstanding can be rectified by a valiant soul that has the mod in question, I would verymuch like to acquire it Pending that, I ask again-why is this mod removed...?
  2. When idle long enough, party members look around/collect lootables and crafting materials/sit down/take lookout positions.(I doubt Sera would stand like a soldier at attention behind you for 7 minutes straight while you finish your spaghetti in real life) We are better tahn monty python witches, a tiny little lake doesn't make us sink like a boulder. Let us swim through inland waters! Is it just me or is there no more meter that tells you what your affection level is with your teammates like the last 2 games? Not saying it's essential, just odd that it's suddenly gone. Different icons than the exclamation on the top of the wartable for resource gathering missions as opposed to companion missions/upgrade missions/story missions, that kinda thing Better looking lore/notes window, rather than the base red bordered black window, have actual parchment for immersion sake?
  3. I've been doing a Qunari for a good while, using a worldstate I produced over a few playthroughs, thing is... I made a number of mistakes with the choices it had in the keep. I had been screwing over the dalish pretty badly in my previous games, and not owning up to that, while I prefer having them around, feels absolutely cheap, my biggest peeve with the Keep system as opposed to progressive savegame imports. I'd like to face the consequences of my actions properly, and I've already put in a great deal of time into my game. I have a savegame before approaching the dalish here, and I haven't been playing since I first saw them. Any help would be appreciated
  4. I missed this feature right out of DA:O when I was in DA:2, though I guess they would really like us to focus on a combat style. Not like we're Arcane Warriors from the first game switching between greatsword/mage staff. I'd be all for this being returned though
  5. Indeed. I've gotten to a point in the game where I have a multitude of abilities, yet i have to choose between... 8 of them? Seriously? I guess we now know why superman forgets his icebreath all the friggin' time, he can't fit it on his hotkey bar! I couldn't even go into tactical and switch it out when I needed my dispel, I had to put dispel on the bar (REPLACING another ability) AFTER the fight it would have been useful for.
  6. He's talking about the inquisition points-as in extending your inventory, the de-seating horseback perk, better sales/purchases at shops, etc, etc. We have yet to have any respec for that, which is a shame since it's so bloody easy to click the wrong thing when you're first introduced to it.
  7. I usually set a bar to 1 through 0, and Ctrl+1 through Ctrl+0 (although it's impractical to put things at ctrl+0 since it's hardly a reflex slot) If we could get something to accomodate a more customizable UI that'd be fantastic
  8. This may be months, years, decades down the line for all I know, but I am rather curious to the matter; is it possible to set up DragonAge Inquisition as an MMO style game using mods? Skyrim attempted to do something along those lines, multiplayer skyrim, buggiest thing ever, but if they could get as close as they did, I was wondering if it would be feasible to set up Dragon Age a neverwinter nights style of multiplayer, with or without the dungeonmaster (though it would be useful for an "Admin" mode dungeonmaster kinda deal) DA:I has a fantastic setting for people to explore, level up, or interact with in general if even the maps were taken while empty for a playerbase and a master to spawn things in. So, I gotta ask... Is this possible?
  9. Yes, please have the horse be faster! Going into sprint mode on the horse with those particle wind-marks at its back is very underwhelming when you barely have any distance made as a result. I barely ever feel the need to pull out the mount unless I just want to look at the pretty pony
  10. I can't help but think this would badly risk making the player fall through the worldmap and end up dropping into that awful eternal abyss... Sounds like a risky kinda magic to me
  11. So, back in Oblivion there was a mod "NPCs will miss" that, didn't just make archers miss 100% of the time, it based their accuracy on certain factors rather than having infallible accuracy that will never miss. The mod is here I've been waiting with high hopes for this to find it's way into Skyrim ever since it came out, thinking I could patiently wait, it's been a number of... years.. now.... no fallible archer mods so far.. I'd really appreciate this mod being graduated into skyrim not specifically to make it easy but rather to stop breaking me out of immersion because every smalltime thug has the accuracy of Legolas!
  12. (Le Resurrection) We all know what a normal bard sounds like, but I have a certain quality in mind for what a Dragonborn with a voice of Power would sound Like so http://www.youtube.com/watch?v=4z9TdDCWN7g&feature=related http://www.youtube.com/watch?v=KNDT7EInclo&feature=related She hasn't done much more than that, and I can't find a man with the same quality on a proper instrument. As for her, I doubt she'll stop with those two, but it'd be a shame if she did. I suppose the player can do without Ragnar the Red though. The song should draw an audience when the player begins performing, heck, maybe it can captivate a hostile assault to stand there and listen.
  13. There should be a Hire the Dark Brotherhood mod where you can send them after essential NPCs
  14. Jarl. Absolutely the Jarl. I've seen it requested around the forums, and I agree, it would be a great addition
  15. pretty sure he's requesting SKYRIM because he SKYRIM wants SKYRIM t-SKYRIM-o pl-SKYRIM-ay sk-SKYRIM-yrim..
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