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Fallout 4 Creation Kit Beta and an Important Notice to Survival Testers


SirSalami

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In response to post #37213130. #37230205, #37233355, #37233475 are all replies on the same post.


Sertith wrote: Just a quick note:

For everyone saying the problem has to be certain mods, or UI mods, you are WRONG. Last night I uninstalled FO$, Nexus, Deleted ALL MODS. Re-download FO4, just vanilla, not even using Nexus at all, and it STILL CTD on start up.
Mvpbeserker wrote: Same for me.
KazFoxsen wrote: I had that problem, plus validating files did nothing. What fixed mine was deleting the .ini files and starting without validating files.

EDIT: Mine crashed on attempting to load or start a new game. Not sure if yours does the same.
ZombieArron wrote: For me, it was deleting the Archive section in FalloutCustoms, CTD at main menu everytime, but others have told me that didnt help.
Also, Im not sure if it will help, but your plugins.txt may be outta order. NMM is mixing up the DLC esms. Wouldn't hurt to look even if your not using mods. Should look like this:

# This file is used by Fallout4 to keep track of your downloaded content.
# Please do not modify this file.
*Fallout4.esm
*DLCRobot.esm
*DLCworkshop01.esm


Mine doesn't make it to load screens, no less save files. I hit play in Steam, I get a black screen for about 3 seconds, and that's it.

My .ini file contains this:
# This file is used by Fallout4 to keep track of your downloaded content.
# Please do not modify this file.
*Fallout4.esm
*DLCRobot.esm
*DLCworkshop01.esm
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In response to post #37268545. #37269435 is also a reply to the same post.


xTLRxPrototype wrote: I just deleted all 308 of my mods, like i mean completely removed from my PC (Even Cleared my Recycle Bin) and this game still crashes... I went into the data files, verified cache, u name it, i did it. I was able to get into the main menu before but i just couldnt load a new game or a previous save. Now that I uninstalled all my mods, i cant even make it into the main menu.
ThaMan wrote: I had a similar issue some days ago, turns out that NMM deleted some files in my STRINGS folder, u might wanna double check it and see if it's all there


What should be in the STRINGS folder?
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In response to post #37273765.


ravernware wrote: ok.. I placed steam online and updated to the latest version about an hour ago. After seeing what most of you went through, my game and NMM installed mods now work and they are no longer being deactivated in NMM.
Here is what I did:
Follow yatz's instructions http://www.nexusmods.com/fallout4/mods/12772/? Kudos to him.
Update to the lastest F4se (www.f4se.silverlock.org)
Create a Bethesda.net account
start the game using the Bethesda starter (not via NMM)
select mods, login to Bethesda.net, activate you NMM installed mods.
Play, create a new save (important!). I noticed that for me the update wiped out all saves except the most recent, which suks.
exit game
restart using NMM (I start using F4SE), and all my plugins were enabled. No crash, the NMM mods were there.
I seriously hope this works for any of you still having problems. =) Going to endorse yatz's contribution now.


Doesn't work for me. I noticed that NMM is warning me that certain plug-ins are disabled despite being enabled in NMM. Any attempt to fast travel in-game results in a CTD a split second after loading. Game loads fine from the main menu though. This is driving me up a wall. Thanks Bethesda for breaking the game with the 1.5 update. What a disaster.

Update: Disabling the Steam Overlay fixed my CTD on fast travel issue. Have no idea why the Steam Overlay would cause a CTD on fast travel but at least the issue is gone. Edited by ff7legend
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In response to post #37273765. #37277505 is also a reply to the same post.


ravernware wrote: ok.. I placed steam online and updated to the latest version about an hour ago. After seeing what most of you went through, my game and NMM installed mods now work and they are no longer being deactivated in NMM.
Here is what I did:
Follow yatz's instructions http://www.nexusmods.com/fallout4/mods/12772/? Kudos to him.
Update to the lastest F4se (www.f4se.silverlock.org)
Create a Bethesda.net account
start the game using the Bethesda starter (not via NMM)
select mods, login to Bethesda.net, activate you NMM installed mods.
Play, create a new save (important!). I noticed that for me the update wiped out all saves except the most recent, which suks.
exit game
restart using NMM (I start using F4SE), and all my plugins were enabled. No crash, the NMM mods were there.
I seriously hope this works for any of you still having problems. =) Going to endorse yatz's contribution now.
ff7legend wrote: Doesn't work for me. I noticed that NMM is warning me that certain plug-ins are disabled despite being enabled in NMM. Any attempt to fast travel in-game results in a CTD a split second after loading. Game loads fine from the main menu though. This is driving me up a wall. Thanks Bethesda for breaking the game with the 1.5 update. What a disaster.

Update: Disabling the Steam Overlay fixed my CTD on fast travel issue. Have no idea why the Steam Overlay would cause a CTD on fast travel but at least the issue is gone.


yea.. disable just about everything steam related like that. A couple years back we were advised to disable the steam cloud too. Go figure eh?
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There is a lot of misinformation floating around right now. There is more than one way to get mods to work. You do not have to use Bethesda net. But that is one thing that some people have done that seemed to get their mods to work.

 

You do not have to make changes to the ini. The Beth update made some changes and reverted some of the changes you may have made previously. This is not what is causing your problems

 

NMM does not change the Strings :rolleyes:

 

Beth is not obligated to support mods. However they are one of the few game makers that does. Many of the problems are related to what they had to do to get mods to work on Consoles. Some of these may seem like they are trying to discourage PC modders, but without PC mod makers there will be no mods for console. NMM, F4SE, Loot and other sites have to work around what Beth did, and that is not going to happen instantly no matter what you want. Unlike big sites like Amazon who have hundreds if not thousands of Devs on line 24/7. NMM has a very small staff. The NMM devs actually are human beings that sleep and spend time with their families on weekends ( this is a long weekend in England) Please TRY! to be at least a little patient and don't demand instant fixes. Many of us have found ways to get the game to work. One of the big things we have found is that certain older mods will crash the game. Actually most of the old timers expected this to happen as we consider that normal with a major update from Beth. Another is some of the ini fixes we used no longer work and may cause a crash now. If your base game without mods will not run, you have a problem with the base game and need to get that fixed BEFORE activating any mods. Adding mods to a non working game will just make your problem more complicated to fix.

 

To see the base game - deactivate any mods you have active. Start the game using the Steam launcher. If it still doesn't start, run the STEAM validate game cache. It will probably replace your ini files, so make a back up. Then allow it to replace the ini files. Allow it to change any other files. Then make sure the base game actually works. Without a working base game, the mods are just not going to work no matter what you do.

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In response to post #37268545. #37269435, #37277270 are all replies on the same post.


xTLRxPrototype wrote: I just deleted all 308 of my mods, like i mean completely removed from my PC (Even Cleared my Recycle Bin) and this game still crashes... I went into the data files, verified cache, u name it, i did it. I was able to get into the main menu before but i just couldnt load a new game or a previous save. Now that I uninstalled all my mods, i cant even make it into the main menu.
ThaMan wrote: I had a similar issue some days ago, turns out that NMM deleted some files in my STRINGS folder, u might wanna double check it and see if it's all there
Sertith wrote: What should be in the STRINGS folder?


Fallout4_en.DLSTRINGS
Fallout4_en.ILSTRINGS
Fallout4_en.STRINGS

Those 3 files should be in it AND the other languages files (3 for each language, but they're not mandatory unless you're using one of them, like Italian for example)

I've had my some of my stings files simply DELETED from the game folder by Mod Organizer 2 several times, but it happened too with NMM when uninstalling all of my mods Edited by ThaMan
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In response to post #37213130. #37230205, #37233355, #37233475, #37277010 are all replies on the same post.


Sertith wrote: Just a quick note:

For everyone saying the problem has to be certain mods, or UI mods, you are WRONG. Last night I uninstalled FO4, Nexus, Deleted ALL MODS. Re-download FO4, just vanilla, not even using Nexus at all, and it STILL CTD on start up.
Mvpbeserker wrote: Same for me.
KazFoxsen wrote: I had that problem, plus validating files did nothing. What fixed mine was deleting the .ini files and starting without validating files.

EDIT: Mine crashed on attempting to load or start a new game. Not sure if yours does the same.
ZombieArron wrote: For me, it was deleting the Archive section in FalloutCustoms, CTD at main menu everytime, but others have told me that didnt help.
Also, Im not sure if it will help, but your plugins.txt may be outta order. NMM is mixing up the DLC esms. Wouldn't hurt to look even if your not using mods. Should look like this:

# This file is used by Fallout4 to keep track of your downloaded content.
# Please do not modify this file.
*Fallout4.esm
*DLCRobot.esm
*DLCworkshop01.esm
Sertith wrote: Mine doesn't make it to load screens, no less save files. I hit play in Steam, I get a black screen for about 3 seconds, and that's it.

My .ini file contains this:
# This file is used by Fallout4 to keep track of your downloaded content.
# Please do not modify this file.
*Fallout4.esm
*DLCRobot.esm
*DLCworkshop01.esm


that's not your ini file, thats Plugins.txt
your .ini files are located in Documents/My Games/Fallout 4, delete both Fallout4.ini and FalloutPrefs.ini, run steam launcher to generate new ones, worked for me
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In response to post #37254995. #37272690, #37272990 are all replies on the same post.


Yamayashi wrote: Ok I have a strange problem, I updated NMM and Fallout 4, and have all dlc. Every time I play the game, it gives me this message "there is new downloadable content, do you want to enable them?"
I click yes but it just restarts the game without going to desktop then says the same thing like nothing happened..
ravernware wrote: Bethesda wants you (all of us) to create Bethesda.net accounts so they can send us spam. I am at the same rock and a hard place. I did everything yatz (stop screwing with my UI) suggested and it now appears I have to creat a Bethesda.net account to enable the mods downloaded to NMM. Bethesda really sucks right now. GEERRR!!!! Not a happy camper.
_Nite_ wrote: what spam? only emails I got from bethesda is account create and account verified thats it


As of yet no spam, it only ties your copy of Fallout 4 to their Mod Download system. NMM has no connection to that system, FYI. And what Spam??? Only thing I have ever received anything is about ESO as I had played that game for a bit.

For original Poster question, that I have no clue maybe a quick google search for that? I can look into later gotta get ready for work
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Bastards, I'm beginning to think they purposely released the 1.05 ahead of time to see the outcome on a large-scale to see the errors they have to fix before releasing on Console. They probably knew a lot of us wouldn't want to participate in Beta since it would be a hassle to get our Pre-Update mods to work with Post-Update.

 

Great, now I have to try re-installing fresh cause nothing I'm correctly doing is working.

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