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Applejackcats

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Everything posted by Applejackcats

  1. Its alright I was fairly sleepy when I posted this. What I mean is I want a mod that causes every successful attack with a melee weapon to be interrupted and play the "blocked" attack animation as if the weapon is actually striking the enemy. Love Violens btw; I've been on kill with skill as of late though!
  2. I can't find a mod that does this and I've been building a load order for fluid/realistic combat. By hitstop I don't mean the (awesome) effects used by certain mods when you hit an enemy or object, I mean when you hit something you play the shield-hit animation Always. I am not really familiar with Elder Scrolls modding so I could use some advice/ideas on how to make that happen (or some long lost mod that does it)
  3. I hope this is the right place to put this. I am looking for a mod that lets me basically barf ruble-physics objects so I can fill in massive holes without just placing one chunk at a time. Or a prefab of a bunch of dirt
  4. I was just wondering if there are any mods that remove the world scaling to the players level out there
  5. How does your height over an NPC affect stealth? And the reason I posted here was to ask are there any mods that specifically affect your height above an NPC changing detection?
  6. Not sure if this should be in requests but I am pretty sure this exists already but I just cannot find it. Are there any solid mods that makes the weight of armor affect speed/staminaregen/attack speed? Hopefully there is something but if not thanks anyway!
  7. This may not even be an issues however I am still curious if there is a remedy for this. I want to use a loot reduction mod like Loot Overhaul but don't want the vanilla loot level restrictions to apply; meaning while loot is reduced A LOT the type/quality is not. I am just tired of barely getting through a dungeon and having one(1) purified water and an automatic pipe pistol be the reward. Since I play with a lot of mods that increase difficulty getting a bad reward after a dungeon can be hours of work wasted. Especially if I had to eat/drink in the dungeon. I just want to know if there is a mod that does this and if not is there a load order modification I should do to get that result with different mods?
  8. I am looking for a Damaged suit of armor, NOT an armor damage system. I have spent over an hour trying to find a cool damaged armor set but its impossible to search because all that comes up is armor degradation and damage. I just want to know if anyone can think of any Hopefully this is in the right place, let me know if it isn't!
  9. Ok so I haven't actually SEEN a mod with this but I just cannot for the life of me find one. Can anyone think of/find a mod that adds an effect to the spot you are pointing at while charging a conjuration or alteration spell? Like the way Dishonored shows where something will happen when you cast the spell.
  10. Oh I know about that I remember losing my mind over it back in 2015 haha! I just wanted to extend that system and just make it easier by using that system in the game. But if its not possible at then thank you for letting me know before I spend days trying
  11. I Just started playing Insurgency Sandstorm and of course have wanted a mod that allows me to be Tactical like in games like that. SO I am going to try it myself, but my knowledge of the creation kit is minimal at best (I do have plenty of coding experience however in Game Maker Studio and Java so no need to try and tell me the fundamentals) I just need help figuring out where to look for the function, script, or other that check for solid objects in front of the player and applies the "lowered weapon" effect. I want to try and use that system to make the process a bit easier. My plan is to(most likely) have two aid items that are used via FO4hotekeys that when used force a quick script that ALWAYS returns true for an object and thus lowers the weapon. What would define which direction the player will "peak" would be the different alch items one of which would return the value needed to make the player lean out left and the other for right. I just want to know if this is a good idea or even possible and if so where to look in the creation kit to find those functions since I don't want to spend a lot of time learning the intricacies of a new system just for a simple thing like this. (I hope this is in the right place, if not let me know!)
  12. Almost all my fav games (Day of Infamy, Rainbow Six, Insurgency, even Wolfenstein) has a lean feature and I NEED it. I doubt it would be to hard(for someone who has any clue what they are doing) since you already kinda can with your weapon against a wall
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