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jdavisson10

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Everything posted by jdavisson10

  1. You can get the free cam wood chopper here, I have not found the mining yet. http://www.nexusmods.com/skyrim/mods/13745
  2. I had a question related to a common Skyre pap log error. Here is one that persists through all of my games, wondered if anyone else is getting this when ever they sneak, and better yet wondered if there is a fix or patch. It's not anything game breaking, but instead just an annoyance when I'm looking for problems buried in log entries related to this. [09/03/2013 - 07:18:26AM] warning: Property xxxsneakArcaneAssassin on script xxxMagicSneak attached to Active effect 5 on (3B001828) cannot be initialized because the script no longer contains that property
  3. Was looking for Skyrim Monster Mod, and noticed it disappeared off the Nexus. Whoa! With the huge following on the Nexus, I guess some cardinal rule must have been bent or hammered in some way. Perhaps some adjustment to the account termination rules might be in order, but I have no idea what the problem is to begin with. All I know is that there have been several popular mods in the past, just disappear into the black hole as if they never existed, which is totally not the case seeing as how many hundreds of hours of work had been spent making Nexus users happy with their contributions. It was just a sad moment when I learned Momod was axed, and wanted to stick up my hand and say please "no more"!!! We need to cut a little more slack of the black and white rules that these guys need to follow. I don't make mods, as I spend most of my time trying my best at getting them to work together. ) I know that Momod will truly be missed by many Nexus fans, as are a few other mods from genuinely talented individuals willing to participate in this community and share the fruits of their labor with this mega sized mod community. I see that it is available on another site now, but some how it's just not the same as being here. I just think that something really needs to change, in order to retain the talent.
  4. I just ran a Google search for exactly the same issue, and I could not see a response to your post anywhere.&nbsp;&nbsp;Did you ever find a fix or isolate the cause of the problem? After a certain point in the game, my pap log started going crazy, after I got to level 37 with no issues at all. &nbsp;<div><br><div>By loading old saves, I traced it back to Raldbthar Deep Market. &nbsp;This starts accumulating in the log as soon as I take the elevator down, and without moving an inch, the spinning blade trap is not running yet either when I save and leave the game to check the log. &nbsp;I am getting the exact same thing that you posted. One strange thing is that the spinning blades in the area prior to the elevator, have no issues with. It's only the one after the elevator. I'm going to check the other places that have these spinning blade traps, but I'm pretty sure they don't have this issue, because this one inserts something in my save file that continues forever once I load that cell. I had already made the circlet at the forge and had to back track. Going to try and finish that quest by keyboard console, since I can't really play while the pap log is being spammed, regardless if my system can handle it. Just like you, I have not CTD'd from this yet, but if I play long enough stretch I probably will.<div><br></div><div></div><br> <br><br></div> </div>
  5. I have some entries in the papyrus log that don't have the name of a script, that would nornally lead me in the direction of which mod is related to the entry. Just wondering if anyone else has seen these and identified/isolated them yet. [07/20/2012 - 07:21:41PM] Cannot open store for class "A_MMM_RemovalScript", missing file? [07/20/2012 - 07:21:41PM] Cannot open store for class "innermightv2", missing file?
  6. Can't wait to see your first Beta Gasti, sounds interesting. So you are going to try and tie H&V into the game storyline, and introduce new world space in the same mod? Hmmm, I'm trying to think how this would be in game play. OK, let me guess. When you get to a particular quest area, there will be two opposite faction choices to make, or as a third option, not choose either? And, maybe if you do choose one, it will give you the opportunity to enter a new world space to complete some form of quest, or just survive. Hmmm, just a guess... off the top of my head Regardless, I'm glad to see you are continuing on with greener pastures, or darker dungeons, which ever suits your fancy, and supporting all of us mod users who could not script, create a nif, or dds file, if their life depended on it.
  7. skyrim timers -mod# 3084 has the same thing as blood coins. Look in the respawn directory, but don't overlook the other things in this mod, as they will help keep your save file cleaned up. There are several other features as well, with a variety of options. Also, take a look at PISE and it will give you some options as well, but I would probably use the pick and choose options instead of the all in one option. Along with Immersive patrols, and Deadly Dragons, and an endless list of great mods, you still have quite a variety of mods available for download. I would hesitate at using the mindset you are portraying in this post. It shows a lack of character, and a sense of demanding, that most would simply ignore. I tend to read between the lines, and consider frustration levels, but seriously, calm down.
  8. Did you find the built in help menu?
  9. Using FCOM for 1st time w/o many mods, runs smooth .. and yup .. caught Staada in the dungeon doing the orc champion's vampire daddy. She did not drop loot for me, but was hopin I could get that spacesuit lookin armor off her. It seems to be pretty tough armor.
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