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Everything posted by JimmyChooChoo
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In the mod i'm making I want to have the quest go to the next stage once I've read the book or at least whilst I'm reading the book, but what I've got doesn't do anything. Begin onEquip player setQuestObject "ID of book" 0 setStage "ID of quest" 20 end this is the script i've put in, but nothing happens
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I have no clue, but have you tried re installing Skyrim or running as administrator, or you could wait for someone who has a clue to help you.
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Frostcrag Spire - atronach altar
JimmyChooChoo replied to JaguarWithin's topic in Oblivion's Mod Ideas
Ok so I tried one thing i'm going to have to try a different thing but i'll need to take some time to think how -
Frostcrag Spire - atronach altar
JimmyChooChoo replied to JaguarWithin's topic in Oblivion's Mod Ideas
This will be a bit simple i'll take a look into it -
Mod That Lets Companions or Allies Revive You
JimmyChooChoo replied to Germandeathkittiez's topic in Oblivion's Mod Ideas
now then this is a new idea I've never seen before not even a buggy beta mod XD this would be very hard to do or just very time taking I'm sure there will be someone out there who knows how to do this but I definitely know that it's going to involve a lot of scripting and annoying bugs -
[REQUEST] Make a custom spell with CS
JimmyChooChoo replied to nofawkingasianservers's topic in Oblivion's Mod Ideas
Hey i'd thank people for reading at least XD -
I suppose I could try make this while I go through to understand the construction set more
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Why is no one making my mod request? The reality.
JimmyChooChoo replied to micalov's topic in Oblivion's Mod Ideas
the reason I am starting to make mods for people is so they can experience something new an idea from another person a mod that was probably a joke or a test and then changed into something more. -
Oblivion won't load
JimmyChooChoo replied to JimmyChooChoo's topic in Oblivion's Mod troubleshooting
Ok so restaring my pc seemed to fix this issue and I was able to delete the rest of the files.... -
I intalled the Construction set Extender then it wouldn't launch so I deleted every file it made except for 3 files that say the things open when it isn't well other than that when I go to play Oblivion it doesn't even launch does anyone know how I can fix this without re installing.
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Googly Eyes
JimmyChooChoo replied to Muroj's topic in Oblivion's Oblivion Construction Set and Modders
Sounds funny can i see an image of how it looks? It may also help people understand your problem more -
When i'm loading up one of my mods i'm currently working on i keep getting these messages. Trying to access loca variable 24 in script "ModName" variable not found so i click yes and then this pops up Unable to find variableID 24 on script "ModName" in TESConstructionitem Parameter Init for INFO form " (00046654): Quest "ArenaAnnouncer" [0001e641], Topic "Announcer" (00046652), Text: "Good People of the imperial city, welcome to the arena". then I click yes then another message pops up Trying to access loca variable 13 in script "ModName" variable not found I click yes then this Unable to find variableID 13 on script "ModName" in TESConstructionitem Parameter Init for INFO form " (00046654): Quest "ArenaAnnouncer" [0001e641], Topic "Announcer" (00046652), Text: "Good People of the imperial city, welcome to the arena". I click yes again then another one Trying to access loca variable 11 in script "ModName" variable not found I click yes then this happens Unable to find variableID 11 on script "ModName" in TESConstructionitem Parameter Init for INFO form " (00046654): Quest "ArenaAnnouncer" [0001e641], Topic "Announcer" (00046652), Text: "Good People of the imperial city, welcome to the arena". I click yes And it repeats the 24 ones like this Trying to access loca variable 24 in script "ModName" variable not found and then this Unable to find variableID 24 on script "ModName" in TESConstructionitem Parameter Init for INFO form " (00046654): Quest "ArenaAnnouncer" [0001e641], Topic "Announcer" (00046652), Text: "Good People of the imperial city, welcome to the arena". and then Trying to access loca variable 3 in script "ModName" variable not found and also Unable to find variableID 3 on script "ModName" in TESConstructionitem Parameter Init for INFO form " (00046654): Quest "ArenaAnnouncer" [0001e641], Topic "Announcer" (00046652), Text: "the text here" And so on the only thing its about though is the goddammed arena announcer quest Can anyone help me get rid off these errors or will I have to remake the mod and also how do I make my own magic effect
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Star Orphan hair not working
JimmyChooChoo replied to JimmyChooChoo's topic in Oblivion's Mod troubleshooting
NVM it was just me being an idiot and not searching the files properly. -
Star Orphan hair not working
JimmyChooChoo replied to JimmyChooChoo's topic in Oblivion's Mod troubleshooting
Ok so from some messing around all the hair works except for the Ren hair all i did was copy the hair from both texture and meshes and placed it outside the folder they were in but i also have all them hairs in a folder inside the character folders except rens hair so that could also be it gonna check now. -
So I've re installed the star oprhan race and everything is fine until i try changing the hair. It shows the hair names and i can change it to them but my character would still be bald so it's as if I have a hairstyle and named it 15 different things to change it too. All I wanna know is how to fix it and thanks.
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CONSOLE COMMAND CRASHES MY GAME
JimmyChooChoo replied to JimmyChooChoo's topic in Oblivion's Mod troubleshooting
NVM it was just a unknown problem with my Oblivion Script Extender I don't know what was wrong but replacing its files with another one I just installed seemed to fix this. -
Whenever I use any cheat even tgm my game crashes it still does this with every mod disabled and I even went to the extent of disabling all my dlc and the problem still hangs around. I was wondering if anyone has had this problem and found a fix or if someone has any ideas. thanks
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NEED HELP with scripting
JimmyChooChoo replied to JimmyChooChoo's topic in Oblivion's Oblivion Construction Set and Modders
thanks -
I want this ability to only do its thing whilst the character is in combat but i can't seem to find anything that works i've tried this setup which has worked for other abilitys i've made before. Begin ScriptEffectUpdate If Player.IsSneaking == 1 Player.addspell AAAKhajiit Endif Elseif Player.IsSneaking == 0 Player.removespell AAAKhajiit Endif end but instead I want something like this Begin ScriptEffectUpdate If Player.IsCombat == 1 Player.addspell AAAWoodelf Endif Elseif Player.IsCombat == 0 Player.removespell AAAWoodelf Endif end Which doesn't work as IsCombat isn't a thing so that's all I want to know and this will help for further things i'm doing.