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OleWilliams

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Posts posted by OleWilliams

  1. My original set up was a clean FCOM install. I added in loading screens next. ( Reg, add on , and shivering isles, Regular colors ). Since then it has been showing the same loading screen ( a imperial wearing a elven crown/helmet ) but with new subtitles every time it shows.

     

    Here's my LO in case you need it. But it's pretty long now.

     

     

    Active Mod Files:
    00  Oblivion.esm
    01  GTAesgaard_2.esm
    02  Cybiades.esm  [Version 2.0]
    03  Jog_X_Mod.esm
    04  EnhancedWeather.esm  [Version 1.4.4]
    05  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]
    06  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]
    07  Cobl Main.esm  [Version 1.73]
    08  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]
    09  Mart's Monster Mod.esm  [Version 3.7b3p3]
    0A  CyrodiilUpgradeResourcePack.esm
    0B  TamrielTravellers.esm  [Version 1.39c]
    0C  FCOM_Convergence.esm  [Version 0.9.9MB3]
    0D  CURP_Controller.esm
    0E  AFC v2 Core.esm
    0F  CM Partners.esm
    10  HorseCombatMaster.esm
    11  Unofficial Oblivion Patch.esp  [Version 3.2.0]
    12  DLCShiveringIsles.esp
    13  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]
    14  Francesco's Optional Chance of Stronger Bosses.esp
    15  Francesco's Optional Chance of Stronger Enemies.esp
    16  Francesco's Optional Chance of More Enemies.esp
    17  Francesco's Optional Leveled Guards.esp
    ++  FCOM_Francescos.esp  [Version 0.9.9]
    ++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]
    18  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]
    19  LoadingScreens.esp
    1A  Natural_Habitat_by_Max_Tael.esp
    ++  Enhanced Night Sky.esp
    1B  EnhancedWeather.esp  [Version 1.4.4]
    ++  EnhancedWeather - Darker Nights, 50.esp  [Version Final]
    1C  Enhanced Weather - Across-The-Borders Mods Patch.esp  [Version Final]
    1D  Enhanced Water v2.0 HD.esp
    ++  Enhanced Water v2.0 HD - SI Addon.esp  [Version 0.2]
    ++  Symphony of Violence.esp
    1E  AFC v2 Combo Chains.esp
    1F  AFC v2 Combat Moves.esp
    20  Book Jackets Oblivion.esp
    ++  Item interchange - Extraction.esp  [Version 0.76]
    21  PTFallingStars.esp
    ++  Regrowing Nirnroot - Dissappear Reappear.esp  [Version 1.01]
    22  Reznod_Mannequin.esp
    23  Enhanced Economy.esp  [Version 5.2.2]
    24  Display Stats.esp  [Version 2.0.1]
    25  DropLitTorchOBSE.esp  [Version 2.4]
    26  Quest Log Manager.esp  [Version 1.3.2]
    27  Spell Delete And Item Remove.esp
    28  Streamline 3.0.esp
    29  Map Marker Overhaul.esp  [Version 3.8]
    2A  Map Marker Overhaul - SI additions.esp  [Version 3.5]
    2B  DLCHorseArmor.esp
    2C  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]
    ++  Mart's Monster Mod - DLCHorseArmor+Slofs .esp  [Version 0.91]
    2D  DLCOrrery.esp
    2E  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]
    2F  DLCVileLair.esp
    30  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]
    31  DLCMehrunesRazor.esp
    32  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]
    33  DLCSpellTomes.esp
    ++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
    34  Book Jackets DLC.esp
    35  Explosives.esp
    36  KDDwemerSpectacles.esp
    ++  M.O.E. - Unlocked Dremora Armour and Robes.esp  [Version 1]
    37  PTArtifacts.esp
    38  RippleBlade.esp
    39  SentientWeapon.esp  [Version 3]
    3A  Silverware Weapons - FCOM.esp
    3B  Tyrael Armor.esp
    3C  Thieves Arsenal.esp
    3D  Dude Wheres My Horse.esp
    3E  AncientTowers.esp
    3F  Weapon Expansion Pack for Oblivion Nthusiasts.esp  [Version 1.03]
    40  DLCThievesDen.esp
    41  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]
    42  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]
    43  Cobl Glue.esp  [Version 1.73]
    44  Cobl Si.esp  [Version 1.63]
    45  Oblivion WarCry EV.esp  [Version 1.08a]
    46  FCOM_WarCry.esp  [Version 0.9.9MB3]
    47  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]
    48  OMOBS.esp  [Version 1.0]
    49  OMOBS_SI.esp  [Version 1.0]
    4A  OOO 1.32-Cobl.esp  [Version 1.72]
    4B  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]
    4C  FCOM_Convergence.esp  [Version 0.9.9Mb3]
    4D  FCOM_RealSwords.esp  [Version 0.9.9]
    4E  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]
    ++  FCOM_LessRats.esp  [Version 0.9.9]
    ++  FCOM_NoReaversInGates.esp  [Version 0.9.9]
    ++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]
    ++  Mart's Monster Mod - No Lanterns.esp  [Version 3.7b3p3]
    ++  Mart's Monster Mod - Less Reavers.esp  [Version 3.7b3p3]
    ++  Mart's Monster Mod - Less Bone Loot.esp  [Version 3.7b3p3]
    4F  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]
    50  Mart's Monster Mod - Gems & Gem Dust.esp  [Version 3.7b3p3]
    51  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]
    52  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]
    53  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3f]
    ++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]
    ++  Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp  [Version 3.7b3p3]
    54  TamrielTravellers4OOO.esp  [Version 1.39c]
    55  TamrielTravellersItemsCobl.esp  [Version 1.39c]
    ++  FCOM_TamrielTravelers.esp  [Version 0.9.9]
    ++  FCOM_HungersUnitySI.esp  [Version 0.9.9]
    ++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]
    56  LoadingScreens-OOO.esp
    ++  MMM-Cobl.esp  [Version 1.73]
    57  KnightlyArmory.esp
    58  Ivellon.esp  [Version 1.5]
    59  AyleidArrows.esp  [Version 1.8]
    5A  BHC_Expanded.esp  [Version 1.2]
    5B  delivery_job.esp  [Version 1.1x]
    5C  Dwemer_Skyship_1_1_0.esp
    5D  FuseFruitMachine.esp  [Version 1.0]
    5E  GTAesgaard.esp
    5F  GTAesgaard_2.esp
    60  Gates To Aesgaard 2 Delayer.esp  [Version 1.0]
    61  Gaenor in Dementia.esp  [Version 2]
    62  ImpeREAL City Unique Districts - All the Districts - Merged - Lightless.esp
    63  JSRandomTasks.esp  [Version 1.1a]
    64  KvatchRising.esp
    65  LostSwordOfTheAylied.esp
    66  LostSwordOfTheAylied - OBSE Add-On.esp
    67  MadHouseV12.esp
    68  MadMagesTowerBASIC.esp
    69  Servant of the Dawn.esp
    6A  TempleOfZealotsV2.esp
    6B  The Ayleid Steps.esp  [Version 3.4]
    6C  TheElderCouncil.esp
    6D  TEC_4ERA_Dialog_Filter.esp
    6E  TheForgottenShields.esp
    6F  thievery.esp
    70  thievery - EE patch.esp  [Version 4.2]
    71  VaultsofCyrodiil.esp
    72  VHBloodlines 1.2.esp  [Version 1.4]
    73  za_bankmod.esp
    74  DLCBattlehornCastle.esp
    75  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]
    76  DLCfrostcrag.esp
    77  Knights.esp
    78  Knights - Book Jackets.esp
    79  Knights - Unofficial Patch.esp  [Version 1.0.9]
    7A  Cybiades.esp  [Version 2.1]
    7B  CybiadesDungeon.esp  [Version 2.1]
    7C  TOTF.esp
    ++  TOTF Delayer.esp
    7D  The Lost Spires.esp
    7E  Ungarion1TheWelkyndSword.esp  [Version 1.4]
    7F  Origin of the Mages Guild.esp  [Version 7.3]
    80  HoarfrostCastle.esp
    81  AFK_Weye.esp  [Version 2.2.COBL]
    ++  FCOM_Knights.esp  [Version 0.9.9Mb3]
    82  PTMudwater.esp
    83  HeartOftheDead.esp  [Version 6.5]
    84  xuldarkforest.esp  [Version 1.0.5]
    85  LostSpires-DarkForest patch.esp
    86  xulStendarrValley.esp  [Version 1.2.2]
    87  xulTheHeath.esp
    88  XulEntiusGorge.esp
    89  xulFallenleafEverglade.esp  [Version 1.3.1]
    8A  LostSpires-Everglade patch.esp
    8B  xulColovianHighlands_EV.esp  [Version 1.2.1]
    8C  xulChorrolHinterland.esp  [Version 1.2.2]
    8D  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]
    8E  VeronaHouseBloodlines-LostCoast fix.esp
    8F  xulBravilBarrowfields.esp  [Version 1.3.2]
    90  xulLushWoodlands.esp  [Version 1.3.1]
    91  VeronaHouseBloodlines-LushWoodlands fix.esp
    92  HoarfrostCastle-LushWoodlands patch.esp
    93  xulAncientYews.esp  [Version 1.4.3]
    94  SentientWeaponII-AncientYews patch.esp
    95  xulAncientRedwoods.esp  [Version 1.6]
    96  xulCloudtopMountains.esp  [Version 1.0.3]
    97  MadMagesTowerBASIC-CloudtopMountains patch.esp
    98  xulArriusCreek.esp  [Version 1.1.3]
    99  xulPatch_AY_AC.esp  [Version 1.1]
    9A  LostSwordoftheAyleids-ArriusCreek patch.esp
    9B  xulPantherRiver.esp
    9C  xulRiverEthe.esp  [Version 1.0.2]
    9D  xulBrenaRiverRavine.esp  [Version 1.1]
    9E  NakedNord.esp
    9F  xulImperialIsle.esp  [Version 1.6.7]
    A0  xulBlackwoodForest.esp  [Version 1.1.0]
    A1  xulCheydinhalFalls.esp  [Version 1.0.1]
    A2  xulAspenWood.esp  [Version 1.0.2]
    A3  xulSkingradOutskirts.esp  [Version 1.0.1]
    A4  xulSnowdale.esp  [Version 1.0.2]
    A5  OOO-Snowdale Patch.esp
    A6  xulCliffsOfAnvil.esp
    A7  OOOCliffsofAnvilPatch.esp  [Version 1.0]
    A8  MMMDungeons-CliffsOfAnvil patch.esp  [Version 1.0]
    A9  BravilSeaDomes.esp
    AA  Castle_Seaview.esp
    AB  CastleSeaview+LostCoast Patch.esp  [Version 1.0]
    AC  bartholm.esp
    AD  Harvest [Flora].esp  [Version 3.0.0]
    ++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]
    ++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]
    AE  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]
    AF  M.O.E. - Lucien Lachance Rumors Fix.esp  [Version 1]
    ++  M.O.E. - Icons for Mythic Dawn Armour - Fix.esp  [Version 1]
    B0  Salmo the Baker, Cobl.esp  [Version 3.08]
    B1  Toggleable Quantity Prompt.esp  [Version 3.2.0]
    B2  Enhanced Economy - House prices.esp  [Version 1.0]
    B3  M.O.E. - Vampire Clan Raelu.esp  [Version 6]
    B4  MidasSpells.esp
    B5  RshAlchemy.esp
    B6  RshAlchemyRecipes.esp
    B7  SM Combat Hide.esp  [Version 1.2]
    B8  StealthOverhaul.esp
    B9  Thievery_Hard_Thrill.esp
    BA  RenGuardOverhaul.esp
    BB  Deadly Reflex 5 - Timed block and 150% damage.esp
    BC  DeadlyReflex 5 - Combat Moves.esp
    BD  Deadly Reflex Bow Sway.esp
    BE  Phitt's Phighting Phixes.esp
    BF  BFG's Enhanced Armory.esp
    C0  Oblivion XP.esp
    C1  Toaster's Legendary Mastery.esp  [Version 3.44]
    C2  Legendary Abilities-Fortify Health MOJ.esp  [Version 2.0]
    C3  Grandmaster of Alchemy.esp
    **  _darker_dungeons.esp
    ++  Item interchange - Placement for FCOM.esp  [Version 0.76]
    C4  bgBalancingEVCore.esp  [Version 10.0EV-L]
    ++  Mart's Monster Mod - Resized Races.esp  [Version 3.7b3p3]
    C5  bgMagicEV.esp  [Version 1.7EV]
    ++  bgMagicSpellTomes_for_WryeBash.esp  [Version 1.68EV]
    ++  bgMagicEVStartspells.esp  [Version 1.68EV]
    ++  bgMagicEVAddEnVar.esp  [Version 1.68EV]
    C6  bgMagicEVPaperChase.esp  [Version 1.68EV]
    C7  SupremeMagicka.esp  [Version 0.90b]
    C8  SM_ShiveringIsles.esp  [Version 0.90]
    ++  SM_DLCSpellTome.esp  [Version 0.90]
    ++  SM_OOO.esp  [Version 0.90]
    ++  SM_MMM.esp  [Version 0.90]
    ++  SM_COBL.esp  [Version 0.90]
    C9  SM_EnchantStaff.esp  [Version 0.90]
    ++  SM_NoSpellLights.esp  [Version 0.90]
    ++  SM_Scrolls.esp  [Version 0.90]
    ++  SM_SigilStone.esp  [Version 0.90]
    ++  bgBalancingEVOptionalClasses.esp  [Version 9.0EV-U]
    CA  [GFX]_Initial_Glow-all.esp
    CB  bgMagicLightningbolt.esp
    CC  GW71_Life_Detect.esp
    ++  LightSpellLiteBlue.esp
    CD  SnArrowEffects.esp
    CE  FCOM_Archery.esp  [Version 0.9.9]
    ++  SM_DeadlyReflex.esp  [Version 0.90]
    ++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]
    CF  Cobl Silent Equip Misc.esp  [Version 01]
    ++  OOO Harvest Containers Filter patch for mods.esp  [Version 1.03]
    D0  LandMagicPatch.esp
    D1  Bashed Patch, 0.esp
    D2  PTArcheryRange.esp
    

     

  2. Well I still have the guard textures I know that. Outside the imperial city you will see guards with the regular gear on. They changed what guards the ones inside the city use, and I hate it.

     

    The biggest problem here for me though it the loading screens one. I can't explain how annoying it is to have this same god damn loading screen pop up every single time ( close to it ) when you downloaded 1,000 other ones.

  3. The first thing isn't really a bug or problem, but I really do not like that FCOM changed the guard armor of imperial city guards to be a silver-ish color. I think the textures just don't work well. I raelly want it to go back to the original but not enough to get rid of FCOM ( hell no ). If any one knows a way to change it...

     

    Downloaded the loading screens replacement mods, ( normal ones ), and it will show the same vanilla loading screen except with new comments under it, and the position of them changed. It will show this annoying same loading screen around 40% of the time and it is really... really.. really annoying. This has happened to me every time I have ever used this mod on any number of new installs and I am guessing it happens to a lot of people and they just ignore it. But there should be a fix by now, if anyone knows how let me know.

     

    Using Deadly Reflex V5 has ALWAYS done this for me on any number of new installs, saves, etc. It never lets me use the dodge, and it never lets me kick, I can use bash keys, behead, skull crush, cut in half, slit throats, stealth attacks, etc, etc, etc, but NEVER can I use the dodge key and NEVER can I kick.

  4. Well like I said earlier QTP3 redamized ran fine, I did not feel this loss in performance until after I downloaded most of the UL's and 4-5 large quest mods and their UL patches.

     

    If it's a graphics card problem I should be fine, considering my upgrade will be able to play Skyrim just fine, but what I am worried about is how my FPS took a huge hit just from using UL and extra quest mods, before that using FCOM ( with legendary creatures textures ) with my tree fade and grass fade at 100%, and while running enhanced weather, I could run through the game with speed and athletics at full, and I could fight 5 goblins, and 10 rats, and a few NPC's all at once while having the same FPS as I have now just walking around.

  5. Had a full FCOM rig with a couple other mods in there as well. Then I downloaded almost all of the Unique Landscapes, and downloaded patches for them and some quest. Now running outside has a huge performance hit. I also downloaded a texture pack for meats and vegtables and one for flora and doors. I was using QTP3 redamized before that with no issues. I also got the crash prevent OBSE plugin.

     

    It has turned into a huge performance hit. I am wondering whats causing it, I am not playing currently the plan was to mod up my game for the ( HUGE UPGRADE ) graphics card I will be replacing my shitty built in card with.

     

    Is the performance hit due to scripts ? Or graphics. ( Is it being caused by new things added in like extra rocks/waterfalls or is it just having trouble rendering them ).

     

    The other problem is that I keep noticing frozen creatures and people ( happens usually only outside, sometimes in caves ). When I went to the modded AFK weye literally every single person was frozen looking in a different direction. A few creatures were frozen, ( fish and rats were moving fine, some fallen ones ( FCOM goblins ) were also doing fine. But pretty often creatures/NPC's will be frozen in place.

     

    Remember though my current graphics card can play a FCOM rig with deadly reflex/supreme magica/ and plenty of other game play changes, as well as QTP3 redamized with nearly double the performance I am getting now with grass one full view ( grass is completely off now ).

     

    But my upgrade will be a extreme improvement, ( it should be able to run skyrim, and crysis on decent graphics ). So if this is a bug problem, or scipting problem that cannot be fixed with a upgraded graphics card I need to know, or if I did something wrong let me know also. And thanks for the help.

     

    Here's my current LO for reference.

     

     

    Active Mod Files:
    00  Oblivion.esm
    01  Jog_X_Mod.esm
    02  EnhancedWeather.esm  [Version 1.4.4]
    03  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]
    04  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]
    05  Cobl Main.esm  [Version 1.73]
    06  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]
    07  Mart's Monster Mod.esm  [Version 3.7b3p3]
    08  TamrielTravellers.esm  [Version 1.39c]
    09  FCOM_Convergence.esm  [Version 0.9.9MB3]
    0A  Kvatch Rebuilt.esm
    0B  AFC v2 Core.esm
    0C  CM Partners.esm
    0D  HorseCombatMaster.esm
    0E  Unofficial Oblivion Patch.esp  [Version 3.2.0]
    0F  DLCShiveringIsles.esp
    10  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]
    11  Francesco's Optional Chance of Stronger Bosses.esp
    12  Francesco's Optional Chance of Stronger Enemies.esp
    13  Francesco's Optional Chance of More Enemies.esp
    14  Francesco's Optional Leveled Guards.esp
    ++  FCOM_Francescos.esp  [Version 0.9.9]
    ++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]
    15  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]
    16  LoadingScreens.esp
    17  Natural_Habitat_by_Max_Tael.esp
    18  Enhanced Night Sky.esp
    19  EnhancedWeather.esp  [Version 1.4.4]
    ++  EnhancedWeather - Darker Nights, 50.esp  [Version Final]
    1A  Enhanced Weather - Across-The-Borders Mods Patch.esp  [Version Final]
    1B  Enhanced Water v2.0 HD.esp
    ++  Enhanced Water v2.0 HD - SI Addon.esp  [Version 0.2]
    1C  AFC v2 Combo Chains.esp
    1D  AFC v2 Combat Moves.esp
    1E  Book Jackets Oblivion.esp
    ++  Item interchange - Extraction.esp  [Version 0.76]
    1F  Display Stats.esp  [Version 2.0.1]
    20  DropLitTorchOBSE.esp  [Version 2.4]
    21  Spell Delete And Item Remove.esp
    22  Map Marker Overhaul.esp  [Version 3.8]
    23  Map Marker Overhaul - SI additions.esp  [Version 3.5]
    24  DLCHorseArmor.esp
    25  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]
    ++  Mart's Monster Mod - DLCHorseArmor+Slofs .esp  [Version 0.91]
    26  DLCOrrery.esp
    27  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]
    28  DLCVileLair.esp
    29  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]
    2A  DLCMehrunesRazor.esp
    2B  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]
    2C  DLCSpellTomes.esp
    ++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
    2D  Book Jackets DLC.esp
    2E  Silverware Weapons - FCOM.esp
    2F  Thieves Arsenal.esp
    30  Weapon Expansion Pack for Oblivion Nthusiasts.esp  [Version 1.03]
    31  DLCThievesDen.esp
    32  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]
    33  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]
    34  Cobl Glue.esp  [Version 1.73]
    35  Cobl Si.esp  [Version 1.63]
    36  Oblivion WarCry EV.esp  [Version 1.08a]
    37  FCOM_WarCry.esp  [Version 0.9.9MB3]
    38  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]
    39  OMOBS.esp  [Version 1.0]
    3A  OMOBS_SI.esp  [Version 1.0]
    3B  OOO 1.32-Cobl.esp  [Version 1.72]
    3C  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]
    3D  FCOM_Convergence.esp  [Version 0.9.9Mb3]
    3E  FCOM_RealSwords.esp  [Version 0.9.9]
    3F  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]
    ++  FCOM_LessRats.esp  [Version 0.9.9]
    ++  FCOM_NoReaversInGates.esp  [Version 0.9.9]
    ++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]
    ++  Mart's Monster Mod - No Lanterns.esp  [Version 3.7b3p3]
    ++  Mart's Monster Mod - Less Reavers.esp  [Version 3.7b3p3]
    ++  Mart's Monster Mod - Less Bone Loot.esp  [Version 3.7b3p3]
    40  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]
    41  Mart's Monster Mod - Gems & Gem Dust.esp  [Version 3.7b3p3]
    42  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]
    43  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]
    44  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3f]
    ++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]
    ++  Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp  [Version 3.7b3p3]
    45  TamrielTravellers4OOO.esp  [Version 1.39c]
    46  TamrielTravellersItemsCobl.esp  [Version 1.39c]
    ++  FCOM_TamrielTravelers.esp  [Version 0.9.9]
    ++  FCOM_HungersUnitySI.esp  [Version 0.9.9]
    ++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]
    47  LoadingScreens-OOO.esp
    ++  MMM-Cobl.esp  [Version 1.73]
    48  Ivellon.esp  [Version 1.5]
    49  GTAesgaard.esp
    4A  Kvatch Rebuilt.esp
    ++  Kvatch Rebuilt - OOO Compatibility.esp
    4B  Kvatch Rebuilt - Leveled Guards - FCOM.esp
    4C  Kvatch Rebuilt Weather Patch.esp
    4D  LostSwordOfTheAylied.esp
    4E  LostSwordOfTheAylied - OBSE Add-On.esp
    4F  MadMagesTowerBASIC.esp
    50  thievery.esp
    51  VHBloodlines 1.2.esp  [Version 1.4]
    52  DLCBattlehornCastle.esp
    53  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]
    54  DLCfrostcrag.esp
    55  Knights.esp
    56  Knights - Book Jackets.esp
    57  Knights - Unofficial Patch.esp  [Version 1.0.9]
    58  TOTF.esp
    59  The Lost Spires.esp
    5A  HoarfrostCastle.esp
    5B  AFK_Weye.esp  [Version 2.2.COBL]
    ++  FCOM_Knights.esp  [Version 0.9.9Mb3]
    5C  HeartOftheDead.esp  [Version 6.5]
    5D  xuldarkforest.esp  [Version 1.0.5]
    5E  LostSpires-DarkForest patch.esp
    5F  xulStendarrValley.esp  [Version 1.2.2]
    60  xulTheHeath.esp
    61  XulEntiusGorge.esp
    62  xulFallenleafEverglade.esp  [Version 1.3.1]
    63  LostSpires-Everglade patch.esp
    64  xulColovianHighlands_EV.esp  [Version 1.2.1]
    65  xulChorrolHinterland.esp  [Version 1.2.2]
    66  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]
    67  VeronaHouseBloodlines-LostCoast fix.esp
    68  xulBravilBarrowfields.esp  [Version 1.3.2]
    69  xulLushWoodlands.esp  [Version 1.3.1]
    6A  VeronaHouseBloodlines-LushWoodlands fix.esp
    6B  HoarfrostCastle-LushWoodlands patch.esp
    6C  xulAncientYews.esp  [Version 1.4.3]
    6D  xulAncientRedwoods.esp  [Version 1.6]
    6E  xulCloudtopMountains.esp  [Version 1.0.3]
    6F  MadMagesTowerBASIC-CloudtopMountains patch.esp
    70  xulArriusCreek.esp  [Version 1.1.3]
    71  xulPatch_AY_AC.esp  [Version 1.1]
    72  LostSwordoftheAyleids-ArriusCreek patch.esp
    73  xulPantherRiver.esp
    74  xulRiverEthe.esp  [Version 1.0.2]
    75  xulBrenaRiverRavine.esp  [Version 1.1]
    76  xulImperialIsle.esp  [Version 1.6.7]
    77  xulBlackwoodForest.esp  [Version 1.1.0]
    78  xulCheydinhalFalls.esp  [Version 1.0.1]
    79  xulAspenWood.esp  [Version 1.0.2]
    7A  xulSkingradOutskirts.esp  [Version 1.0.1]
    7B  xulSnowdale.esp  [Version 1.0.2]
    7C  OOO-Snowdale Patch.esp
    7D  xulCliffsOfAnvil.esp
    7E  OOOCliffsofAnvilPatch.esp  [Version 1.0]
    7F  MMMDungeons-CliffsOfAnvil patch.esp  [Version 1.0]
    80  Castle_Seaview.esp
    81  CastleSeaview+LostCoast Patch.esp  [Version 1.0]
    82  Harvest [Flora].esp  [Version 3.0.0]
    ++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]
    ++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]
    83  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]
    84  Salmo the Baker, Cobl.esp  [Version 3.08]
    85  Toggleable Quantity Prompt.esp  [Version 3.2.0]
    86  MidasSpells.esp
    87  RshAlchemy.esp
    88  RshAlchemyRecipes.esp
    89  SM Combat Hide.esp  [Version 1.2]
    8A  StealthOverhaul.esp
    8B  Deadly Reflex 5 - Timed block and 150% damage.esp
    8C  DeadlyReflex 5 - Combat Moves.esp
    8D  Oblivion XP.esp  [Version 4.1.5]
    8E  Toaster's Legendary Mastery.esp  [Version 3.44]
    8F  Legendary Abilities-Fortify Health MOJ.esp  [Version 2.0]
    90  Grandmaster of Alchemy.esp
    ++  Item interchange - Placement for FCOM.esp  [Version 0.76]
    91  bgBalancingEVCore.esp  [Version 10.0EV-L]
    ++  Mart's Monster Mod - Resized Races.esp  [Version 3.7b3p3]
    92  bgMagicEV.esp  [Version 1.7EV]
    ++  bgMagicSpellTomes_for_WryeBash.esp  [Version 1.68EV]
    ++  bgMagicEVStartspells.esp  [Version 1.68EV]
    ++  bgMagicEVAddEnVar.esp  [Version 1.68EV]
    93  bgMagicEVPaperChase.esp  [Version 1.68EV]
    94  SupremeMagicka.esp  [Version 0.90b]
    95  SM_ShiveringIsles.esp  [Version 0.90]
    ++  SM_DLCSpellTome.esp  [Version 0.90]
    ++  SM_OOO.esp  [Version 0.90]
    ++  SM_MMM.esp  [Version 0.90]
    ++  SM_COBL.esp  [Version 0.90]
    96  SM_EnchantStaff.esp  [Version 0.90]
    ++  SM_NoSpellLights.esp  [Version 0.90]
    ++  SM_Scrolls.esp  [Version 0.90]
    ++  SM_SigilStone.esp  [Version 0.90]
    ++  bgBalancingEVOptionalClasses.esp  [Version 9.0EV-U]
    ++  _No__persistant_enchantment_glow_fix-1843.esp
    ++  Disable_Weapon_Membrane_Shaders-3127.esp
    97  bgMagicLightningbolt.esp
    98  GW71_Life_Detect.esp
    99  FCOM_Archery.esp  [Version 0.9.9]
    ++  SM_DeadlyReflex.esp  [Version 0.90]
    ++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]
    9A  Cobl Silent Equip Misc.esp  [Version 01]
    ++  OOO Harvest Containers Filter patch for mods.esp  [Version 1.03]
    9B  LandMagicPatch.esp
    9C  Bashed Patch, 0.esp
    

     

  6. I have been trying to find out what mod is making there be " trader chairs " everywhere and they are all missing their meshes.

     

    I figured tamriel travelers but I have looked through all the meshes and they are all added in. If any one has any ideas help me out. Here's me LO.

     

     

    Active Mod Files:
    00  Oblivion.esm
    01  Jog_X_Mod.esm
    02  EnhancedWeather.esm  [Version 1.4.4]
    03  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]
    04  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]
    05  Cobl Main.esm  [Version 1.73]
    06  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]
    07  Mart's Monster Mod.esm  [Version 3.7b3p3]
    08  TamrielTravellers.esm  [Version 1.39c]
    09  FCOM_Convergence.esm  [Version 0.9.9MB3]
    0A  Kvatch Rebuilt.esm
    0B  HorseCombatMaster.esm
    0C  Unofficial Oblivion Patch.esp  [Version 3.2.0]
    0D  DLCShiveringIsles.esp
    0E  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]
    0F  Francesco's Optional Chance of Stronger Bosses.esp
    10  Francesco's Optional Chance of Stronger Enemies.esp
    11  Francesco's Optional Chance of More Enemies.esp
    12  Francesco's Optional Leveled Guards.esp
    ++  FCOM_Francescos.esp  [Version 0.9.9]
    ++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]
    13  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]
    14  LoadingScreens.esp
    15  Natural_Habitat_by_Max_Tael.esp
    16  EnhancedWeather.esp  [Version 1.4.4]
    ++  EnhancedWeather - Darker Nights, 50.esp  [Version Final]
    17  Enhanced Weather - Across-The-Borders Mods Patch.esp  [Version Final]
    ++  Item interchange - Extraction.esp  [Version 0.76]
    18  Display Stats.esp  [Version 2.0.1]
    19  DropLitTorchOBSE.esp  [Version 2.4]
    1A  Spell Delete And Item Remove.esp
    1B  Map Marker Overhaul.esp  [Version 3.8]
    1C  Map Marker Overhaul - SI additions.esp  [Version 3.5]
    1D  DLCHorseArmor.esp
    1E  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]
    ++  Mart's Monster Mod - DLCHorseArmor+Slofs .esp  [Version 0.91]
    1F  DLCOrrery.esp
    20  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]
    21  DLCVileLair.esp
    22  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]
    23  DLCMehrunesRazor.esp
    24  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]
    25  DLCSpellTomes.esp
    ++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
    26  Silverware Weapons - FCOM.esp
    27  Weapon Expansion Pack for Oblivion Nthusiasts.esp  [Version 1.03]
    28  DLCThievesDen.esp
    29  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]
    2A  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]
    2B  Cobl Glue.esp  [Version 1.73]
    2C  Cobl Si.esp  [Version 1.63]
    2D  Oblivion WarCry EV.esp  [Version 1.08a]
    2E  FCOM_WarCry.esp  [Version 0.9.9MB3]
    2F  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]
    30  OMOBS.esp  [Version 1.0]
    31  OMOBS_SI.esp  [Version 1.0]
    32  OOO 1.32-Cobl.esp  [Version 1.72]
    33  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]
    34  FCOM_Convergence.esp  [Version 0.9.9Mb3]
    35  FCOM_RealSwords.esp  [Version 0.9.9]
    36  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]
    37  Mart's Monster Mod - More Wilderness Life No Gates.esp  [Version 3.7b3p3]
    ++  FCOM_LessRats.esp  [Version 0.9.9]
    ++  FCOM_NoReaversInGates.esp  [Version 0.9.9]
    ++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]
    ++  Mart's Monster Mod - No Lanterns.esp  [Version 3.7b3p3]
    ++  Mart's Monster Mod - Less Reavers.esp  [Version 3.7b3p3]
    ++  Mart's Monster Mod - Less Bone Loot.esp  [Version 3.7b3p3]
    38  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]
    39  Mart's Monster Mod - Gems & Gem Dust.esp  [Version 3.7b3p3]
    3A  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]
    3B  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]
    3C  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3f]
    ++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]
    ++  Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp  [Version 3.7b3p3]
    3D  TamrielTravellers4OOO.esp  [Version 1.39c]
    3E  TamrielTravellersItemsCobl.esp  [Version 1.39c]
    ++  FCOM_TamrielTravelers.esp  [Version 0.9.9]
    ++  FCOM_HungersUnitySI.esp  [Version 0.9.9]
    ++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]
    3F  LoadingScreens-OOO.esp
    ++  MMM-Cobl.esp  [Version 1.73]
    40  Ivellon.esp  [Version 1.5]
    41  Kvatch Rebuilt.esp
    ++  Kvatch Rebuilt - OOO Compatibility.esp
    42  Kvatch Rebuilt - Leveled Guards - FCOM.esp
    43  Kvatch Rebuilt Weather Patch.esp
    44  thievery.esp
    45  DLCBattlehornCastle.esp
    46  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]
    47  DLCFrostcrag.esp
    48  Knights.esp
    49  Knights - Unofficial Patch.esp  [Version 1.0.9]
    ++  FCOM_Knights.esp  [Version 0.9.9Mb3]
    4A  xulImperialIsle.esp  [Version 1.6.7]
    4B  Harvest [Flora].esp  [Version 3.0.0]
    ++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]
    ++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]
    4C  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]
    4D  Salmo the Baker, Cobl.esp  [Version 3.08]
    4E  MidasSpells.esp
    4F  RshAlchemy.esp
    50  RshAlchemyRecipes.esp
    51  SM Combat Hide.esp  [Version 1.2]
    52  StealthOverhaul.esp
    53  Deadly Reflex 5 - Timed block and 150% damage.esp
    54  DeadlyReflex 5 - Combat Moves.esp
    55  Oblivion XP.esp  [Version 4.1.5]
    56  Toaster's Legendary Mastery.esp  [Version 3.44]
    57  Legendary Abilities-Fortify Health MOJ.esp  [Version 2.0]
    58  Grandmaster of Alchemy.esp
    59  SP1stPLegs.esp
    ++  Item interchange - Placement for FCOM.esp  [Version 0.76]
    5A  bgBalancingEVCore.esp  [Version 10.0EV-L]
    ++  Mart's Monster Mod - Resized Races.esp  [Version 3.7b3p3]
    5B  bgMagicEV.esp  [Version 1.7EV]
    ++  bgMagicSpellTomes_for_WryeBash.esp  [Version 1.68EV]
    ++  bgMagicEVStartspells.esp  [Version 1.68EV]
    ++  bgMagicEVAddEnVar.esp  [Version 1.68EV]
    5C  bgMagicEVPaperChase.esp  [Version 1.68EV]
    5D  SupremeMagicka.esp  [Version 0.90b]
    5E  SM_ShiveringIsles.esp  [Version 0.90]
    ++  SM_DLCSpellTome.esp  [Version 0.90]
    ++  SM_OOO.esp  [Version 0.90]
    ++  SM_MMM.esp  [Version 0.90]
    ++  SM_COBL.esp  [Version 0.90]
    5F  SM_EnchantStaff.esp  [Version 0.90]
    ++  SM_NoSpellLights.esp  [Version 0.90]
    ++  SM_Scrolls.esp  [Version 0.90]
    ++  SM_SigilStone.esp  [Version 0.90]
    ++  bgBalancingEVOptionalClasses.esp  [Version 9.0EV-U]
    ++  _No__persistant_enchantment_glow_fix-1843.esp
    ++  Disable_Weapon_Membrane_Shaders-3127.esp
    60  bgMagicLightningbolt.esp
    61  GW71_Life_Detect.esp
    62  FCOM_Archery.esp  [Version 0.9.9]
    ++  SM_DeadlyReflex.esp  [Version 0.90]
    ++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]
    63  Cobl Silent Equip Misc.esp  [Version 01]
    ++  OOO Harvest Containers Filter patch for mods.esp  [Version 1.03]
    64  Bashed Patch, 0.esp
    65  Toggleable Quantity Prompt.esp  [Version 3.2.0]
    

     

  7. Using OBMM for a lot of mods now. And I noticed a lot of times ( 50% ) OMODS that have textures and meshes will no actually add the textures and meshes into the game. So instead I would need to put them in the data file which makes it hard to uninstall.

     

    Any way it has not worked with these mods ( so far ). Warcry, Qarls textures 3 , Deadly Reflex V5, and a few quest mods. Any help on how to get it done right would be helpful.

  8. 2 problems in one here. I have been posting a lot of issues but that's because I am getting the core of my mods ( FCOM and other overhauls ... ( SM + LAME + RB + Deadly Reflex + AF ) etc.

     

    I have narrowed down the problems and the source of a lot of them are that I can't figure out how to make a omod with textures and meshes. I know what you should do... I create the omod after adding in the meshes and textures but unless the mod comes with OMOD data there is a 50/50 chance that the textures/ meshes won't take even though they said there activated.. and then I have to manually add them into the data folder ( which makes uninstalling horrible ).

     

    On the loading screen " problem " the new loading screens are working fine. ( Loading Screens Replacer + Add on + Shivering Isles ). But for some reason it leaves in one vanilla loading screen that will appear more often then any other loading screen and kinda throws it off balance. It's a man with a elven helmet in the vanilla style and I get it around 30% of the time ( the other 70% is all new ones ).

     

    Might not seem like much but it bugs the hell out of me the game would feel a lot nicer if I could get rid of it.

  9. Every time I decapitate any one wearing the bound armor set that many summon it pops up a big mesh error. I was sure there was a fix for this but I couldn't find it. If any one knows let me know.

     

    Also if anyone knows how to get ducking to let you stay in first person with deadly reflex V5 on a regular basis or how to kick that would be nice too.

  10. Trying to perfect my FCOM set up. And I really want to add Arma into it. I have seen on the unofficial FCOM update page and on the Arma page that this can and is done. But the problem I have is that while the items from arma seem to drop in the right place ( drops colored fur with reg fur .. etc ). And I love having a couple 1000's extra weapons and armors in the game, I don't want it to completely ruin the economic system.

     

    What I mean is that in FCOM the prices meant for lets say a fur chest piece, is about 24. A arma Green Chest Piece is priced around 150. And around that same ratio on all other added items is what it is starting to look like.

     

    I figured that if it is meant for compatibility someone would have fixed this by now. I have heard someone say enhanced economy can fix it but I checked the readme and description and it doesn't mention it.

     

    If any one can help me out here... I love you.

  11. My game may be ruined. Just after I installed FCOM and the works too...

     

    I installed Deadly Reflex 6. Uninstalled it. Then installed deadly reflex 5. ( using OMODS ).

     

    Then I uninstalled deadly reflex 5 again and decided to give deadly reflex 6 another chance. Except this time the OMOD did what it likes to always do and had some " error cannot find file " which half way activates a OMOD and screws up your game and dirties up your data file.. .forever.

     

    So To get it to work i simply compied the meshes+textures+sounds+menus etc and eps to my data folder. After I did that it worked. Except only to find out version 6 adds in nudity without telling you. So I removed to esps and replaced it with version 5. This time. Which also had a bug " cannot find " so I copied the meshes and textures.

     

    Started a new game and version 5 seems to be working. Except I am stuck with all the animations from D6 ( the reason I got rid of it in the first place ). And now I can't see weapons being drawn ( or hardly at all ).

     

    I tried to remod oblivion because last time after months of modding I got a hack which destroyed my file and I never got to play it. I hope this doesn't destroy my game as well. Any help?

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