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PillMonster

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Everything posted by PillMonster

  1. The heap size in SKSE is too big. Reducing yours to 400mb and see if that helps. It should..... :smile: I'll try it. OK, I forgot to mention scrapHeapSizeMB should be 128 as well. The bigger the allocation the less likely any free memory blocks will be found when it's initialised, resulting in a CTD. Especially with dozens of mods running as no free RAM is available (it's all used for file caching). I just looked at the SKSE release notes and heap allocation was recently added to the script...... so yeah draw your own conclusions... :tongue: Edit: Personally I suggest deleting all references to heap size in SKSE and let the OS handle memory.. A clear breakdown of heap management and how it (doesn't) work can be found here: :) http://stackoverflow.com/questions/79923/what-and-where-are-the-stack-and-heap
  2. The heap size in SKSE is too big. Reduce yours to 400mb and see if that helps. It should..... :smile:
  3. Possible silly question but are you using a mod manager? http://www.nexusmods.com/fallout4/mods/modmanager/? http://www.nexusmods.com/fallout4/mods/495/?
  4. Actually that's close but not exactly how it works. The 4GB RAM limit is for 32bit chipsets and CPU's, not Windows. You're prob thinking of the older Intel chipsets which didn't support over 4GB (except Xeon). Every 32bit process has 4GB of address space available, not RAM. Thanks to address translation, per process address space isn't linear either, meaning a 64bit CPU can store data for a single 32bit process anywhere in RAM, even at the top of 32GB with a 32bit OS installed. Here's the problem: As we know 2GB of RAM is reserved by the kernel, and kernel is the only part of the OS which can access RAM. On 64bit machines with over 4GB installed RAM this doesn't matter; 32bit app all 4GB available. On 32bit machines the whole platform can only address 4GB RAM. Since 2GB RAM is reserved for the kernel this only leaves 2GB RAM and 2GB address space for everything else. The 2GB reserved for the Kernel is compacted down to 1GB, which is where the extra memory comes from. Technically this allows all applications to use up to 3GB. That's why LAA only works on 32bit machines in conjunction with the /3GB switch. On my 64bit W7 machine FNV eats around 3.6GB with mods, around 400mb for the kernel...... The loaded mods take another 13-14GB though of standby memory.....0_o Windows just keeps on caching files till it runs out of RAM......
  5. Quick update; I had a look at the NVSE plugins and found the cause of my CTD's.... 32.00 on left, 32.10 on right. :P http://i1294.photobucket.com/albums/b608/pillmonsta1/Capture_zpswkmak41p.jpg
  6. DefaultHeapAlloc will just make things worse. That line forces the user heap manager to pre-allocate contiguous blocks of memory using virtual addresses which are not backed by RAM. I have a suspicion this may be behind a lot of the Skyrim/FNV CTD's players have been complaining about recently. I didn't give these much thought until I installed the NVSE plugin from JiP and got a string of CTD's. Some basic debugging and analysis determined the heap allocation had been changed from default WMM to application managed and nearly 3GB of virtual memory was allocated as if it was RAM, jip_nvse.dll kept referencing protected memory addresses. The CTD's stopped when I got the latest version which had been changed back to kernel I assume. Great mods but if a .DLL is going to reconfigure my memory management I'd prefer to know beforehand. :wink: That SKSE ini addition worked wonders for me. Wonder if some sort of jumbled problems are arising when applying good ideas for Skyrim to Fallout New Vegas and then extrapolating this jumble back into Skyrim advice? If adding the SKSE.ini subfolder is a hassle, the original Sherson memory fix will do the same thing. http://www.nexusmods.com/skyrim/mods/50305/? Use on or the other, not both. Besides the SKSE.ini lines, the mods ENBoost and Safety Load seem to also help. Shouldn't be more than 500mb if used. This is NVSE default settings below. http://i1294.photobucket.com/albums/b608/pillmonsta1/Heap_zpsemim3rjy.jpg http://i1294.photobucket.com/albums/b608/pillmonsta1/ENB_zpsw0s4uytz.jpg I had constant CTD's after installing the v32.00 JIP_nvse plugin for NVSE, after installing the heap was nearly 3GB in size (checked with VMM). Usually it's around 16MB. Total FNV allocation was 3.9GB but only approx 3.3GB was in use. I tried again when JIP_NVSE was updated to 32.10 the CTD's stopped. I checked VMM once more and heap was back to 16MB with a total allocation of around 3.6, all in private data which is managed by the OS. Both times I had ~7GB Committed, ~7GB in Standby, xGB for the Kernel and absolutely no free memory. Standby is mostly mapped files and released by the OS if it's needed. Nearly all the mapped files were from FNV mods. Debugging results from 32.00 showed a NULL Pointer reference called by jip nvse.dll. One likely reason is no free memory block smaller than the heap maximum could be found by WMM, meaning FNV ran out of address space. That's what happens when you try to use contiguous physical memory instead of a Virtual Memory manager (OS). It's possible that both SKSE and associated SKSE plugins could be causing the CTD's, either at the same time or separately. I would def start looking there first for a resolve. :wink:
  7. DefaultHeapAlloc will just make things worse. That line forces the user heap manager to pre-allocate contiguous blocks of memory using virtual addresses which are not backed by RAM. I have a suspicion this may be behind a lot of the Skyrim/FNV CTD's players have been complaining about recently. I didn't give these much thought until I installed the NVSE plugin from JiP and got a string of CTD's. Some basic debugging and analysis determined the heap allocation had been changed from default WMM to application managed and nearly 3GB of virtual memory was allocated as if it was RAM, jip_nvse.dll kept referencing protected memory addresses. The CTD's stopped when I got the latest version which had been changed back to kernel I assume. Great mods but if a .DLL is going to reconfigure my memory management I'd prefer to know beforehand. ;)
  8. P.S. On a side note I'm fairly certain Windows Memory Mangler is hampering performance because the amount of RAM used for mapped files is a little extreme. but I've seen nearly 16GB of standby data made up solely from Fallout New Vegas stuff and Windows won't release it, prob quite awesome if u have 48GB RAM installed. :D For the rest of us whenever a new area is referenced (or anything really), before it pulled from the drive WMM first has to flush the standby pages because free memory is equal to ZERO.. I was just talking about this a couple days ago funnily, and today I found an MSDN KB article which kinda confirms it's an issue.. :smile: https://support.microsoft.com/en-nz/kb/976618
  9. This may be of some help.... I recently had same issue with JIP plugin, updating both NVSE and JIP plugin stopped the CTD's. Debug included. Edit: I spoke too soon, Jip_Nvse.dll was to blame for the CTD's after all. I just noticed FNV heap allocation changed to usermode with JIP Plugin v32.10. It should be left at the default which I think is vmalloc. So that explains all my null pointer exceptions since usermode heap allocations aren't backed by RAM. If the heap manager allocates an address block then later decides to commit and no contiguous memory is found, the pointer will reference a bogus address and trigger an Access Violation. Default WMM setting is best. ;) v32.10 http://i1294.photobucket.com/albums/b608/pillmonsta1/32.20_zps5uigdv7g.jpg v32.20 http://i1294.photobucket.com/albums/b608/pillmonsta1/32.10_zpsdnlqexej.jpg
  10. Looking at the number of mods you're running my guess is you're running out of RAM. Plus with DX9 titles whatever is in VRAM has to to sitting in RAM as well, even if the OS supports DX11/12. DX9 games can't address more than4GB total at once, it's a known issue, even Boris knows about it. Moot point though since Skyrim is 32bit.. Having said that, extra RAM can be helpful because mapped files (i.e LOD textures, places travelled etc) are stored in RAM as standby memory and swapped out with the working set when needed. Kinda like a page file but in RAM. Fwiw I play FNV with about as many mods as u. Initially my rig had 8GB RAM but I kept running out due to mods( pagefile disabled), so I went to 10GB, and ran out. Then to 16GB and even at 16GB I still ran out. After running round Vegas for a couple hours roughly 13GB of RAM was being used to stored cached textures.. Not only that but the VRAM load can climb over 2.2GB. If FNV hits 2.5GB on my rig I normally get stutter, because 1.5GB is already used as vram buffer which makes 4GB. Easy way to check is look at the Free Memory amount in Task manager. If you get ctd/stutter (like me) it's probably sitting at 0mb. Ofc this is only guesstimation and your CTD's still may be caused by something else...:) Just saying. ;)
  11. Then the universe will change all the questions. Either that, or it will simply end. :D Bugt we've known the secret of the universe, and the question since 1978. The answer is 42, and the question is "what is 7x7?" :laugh: But seriously, the question about fluidity of time is a valid an necessary one Im glad was raised, since I overlooked it entirely. Is time only as real as we perceive? There's a story ascribed to Einstein as he was trying to explain relativity to a lay-person, and he said "5 seconds holding a hot coal feels like eternity. 5 seconds Kissing a pretty girl feels like only an instant." I would think that if this is true, and time exists only in how we see it, that as we are tied to the 3 dimensions, time would be a function of them, maybe? And thanks all. I love these conversations, but being a shut-in, have had no one to have them with. I always thought there was something fundamentally wrong with the universe. :D I agree with Einstein. I think time is merely perception based...... as the old adage "my how time flies when you are having fun" is oh-so-true. Similarly, nothing seems to make time drag on forever like boredom..... We will always be here for ya to pique your mind. :D Actually I've already figured it out, just haven't told anyone yet. :tongue: You guys seem cool tho so I'll let you in on a secret...... Dark Energy is Time. DUNDUNDUNDUNDUUUUUUN haha. :D Edit: Holy Crap I just googled that and it's actually a real theory. I was only kidding I had no idea it was feasible.... wow,....,
  12. I'd put money on it. If every downloaded game has a corrupted file warning there is a bigger issue. If I took an educated guess I'd say probably a bad NIC offload or maybe HDD. I can't give you an intelligent answer without knowing your specs and looking at the full debug logs, What you gave me was about 1/4 of the info I needed but it was enough. lol. Try the Steam file repair, if still no joy PM me and I'll show u how to send the full log. No promises but if I get time I'll debug it.
  13. Is that dig at me or Fomod? As noted above, to join the W10 MS Insider Program an activated copy of Windows 10 and an MS account is required. Pre-release it was W7 or W8, but after RTM MS changed the terms for obvious reasons. You cannot obtain an Insider Preview copy any other way. And the OP here has Vista. Last year, W10 Insiders who had signed up before Build 130 received lifetime retail licenses. That's how I got mine: http://i1294.photobucket.com/albums/b608/pillmonsta1/Capture_zpsiqtjf4qr.jpg It's actually for any device, not just one. Activated via MS account instead of tied to hardware....:) PS: "server versions only" is in relation to the Intel PAE topic I posted MSDN screenshots at the end of the the thread showing how PAE is restricted to server platforms.Check it out.... https://forums.nexusmods.com/index.php?/topic/4071140-pc-upgrade-for-modded-219-skyrim/page-4&do=findComment&comment=38745910 If your comment was not aimed at me then please ignore. :smile: :smile: Thread Hijacking is the last thing I want, however I strongly feel some of us have an ethical obligation to ensure the less informed are not mislead by untruthful statements. Similar to watching someone getting mugged while doing nothing to help. That's all....anyway peace out. :smile:
  14. Just as a footnote put this thread out of it's misery, here are the conditions even stated on Lifehackers own site Fomod quoted. Now you need W10 to join, not just W8 or W7. Self explanatory. No need for a reply. http://i1294.photobucket.com/albums/b608/pillmonsta1/Capture_zpstgmpkncn.jpg
  15. Rubbish. He can't get an Insider Preview unless he already has W7 or W8 I told you that already. You're spamming BS. Another spam link. The context was Insider Build. An MS account is required. And "Digital License" btw is MS account. Offc how would u know that? Have you not read the entire post? I already linked to them: https://insider.windows.com/Home/TermsOfUse If this was 11 minutes, feel free to consider yourself victorious though. What exactly is that link meant to be? You've referenced the original Insider page which is OVER A YEAR OLD. Explain how this is relevant to anything at all. p. One more lie from you I won't even reply I'll just hit the report button, maybe the mods can sort you out. I'll be happy to provide them with plenty of evidence illustrating that u are indeed lying. You're digging a hole to China mate and lost all credibility on the way. Let it go.
  16. He cannot get a fee OS that's the point. Not only that but you claimed he could continuously receive updates as long as he was in the insider program. You're not sliding of this one mate. (4) The bottom line is the OP cannot obtain a free copy of W10 by legitimate methods, and (5) the Insider Program doesn't work the way you think it does. (6) And yes, you said free. Get for free and use for free are the same thing imho. He can do neither anyway. (7) Nobody can get a copy without meeting the upgrade requirements. Proof. Where is the link to MS which states W10 is available for free as you stated. I want to see it. Because otherwise I will post a screenshot from Technet to prove you are making baseless claims. You obviously haven't read the deployment guides. Or know anything about the Insider Program . I know what the licensing agreement says. I says what might happen, not what will happen. Bull. To activate W10 u need an Microsoft Account, that's subscription. You're clearly making all this up. No, lifehacker and blogs sites are not going to work. Show us the official legal terms and conditions from Microsoft which you claimed to have read. If you can't provide them within the next 10 mins, you are an outright liar. I already know you're lying anyway, Just ask me and I'll also post the real T's & C's to remove any doubt. Unbelievable....... No wonder you posted a disclaimer at the bottom of your post. Don't pm me again.
  17. Are you talking about a papyrus file. If so i have created a few and i cant seem to make any sense of it. I just checked my .ini file and the Ugridstoload is at the default 5. About the event view i have found two errors from yesterday when i was troubleshooting this problem. Here they are in chronological order: First Error: Second Error: im not sure what these mean so any help would, again, be appreciated. Im not very technically minded. edit: I tried loading my save from a new game (starting a new game works perfectly even with mods installed) and no result. i am in bleak falls barrow and am level 3 on my save. this happens when i load any save, no matter how new or old it is so i really dont think it is a corruption problem. Im not going to completely rule that out yet though. It's a file verification error. You either have a corrupt install or something is blocking access to Steam. My suggestion is first check Steam for any updates, then verify the Skyrim package to eliminate corruption from the equation.. Edit: your Skyrim build is outdated. Last I checked TESV was up to 1.9.32.0.8, you have 1.9.32.0. I'd say that has a lot to do with the CTD's, especially if you launch with a script extender.
  18. No motherboard support just crossfire, at least not since Nvidia got out of the business.... The M5A97 is a 970 and only takes a single GPU. AMD's SLI/CFX compatible boards are the 990 series. :) Tbh I didn't even know what u told OP regarding the soundcard till just now, but since you mentioned it: The card was running fine on Vista before it stopped working. He installed it on a completely different system and it still didn't work. Suggesting an OS upgrade to resolve the issue doesn't help him.. Not to mention the card is worth about $35. A new W10 OS is about $150NZD. You're were right about one thing tho, I hadn't read the whole thread because when I did I realised I have the exact same card. So @OP if u want to PM me I can go through some issues I've had also. It would be handy to know the bsod codes etc though. Anyway my complaint here is the information u gave OP regarding W10. It's inaccurate to say the least, but some things are just not true. I will break down every point individually, although I'd rather not. But I get the feeling you would ask me to anyway. The bottom line is the OP cannot obtain a free copy of W10 by legitimate methods, and the Insider Program doesn't work the way you think it does. And yes, you said free. Get for free and use for free are the same thing imho. He can do neither anyway. Nobody can get a copy without meeting the upgrade requirements. Not true. Never was. Not true. Can I get a link to the Insider Licensing agreement you speak of. This is partly true partly not. Enterprise Preview u can opt out of anything. Telemetry is not forced and you can turn off Windows Update. But then you won't get new builds. Not true. Insiders who were there before a particular date were given Digital Licenses, that means W10 free for life no strings attached. The whole purpose of the Insider Program is to beta test prerelease builds. Not much point testing after it goes RTM. Join up now and subject to the same upgradee requirements as every other Joe bloe user. That means u need an activated copy of W8 or W7 There will be no end of W10 support, users will receive constant upgrades that's why it's now subscription based. Enterprise and Servers being exempt. Mandatory updates an telemetry are certainly not part of the modern continuous delivery model, whatever that means.. If MS ever forced updates in Enterprise environments all hell would break loose. IBM and HP would be switching to OSx. W10 is basically a steaming turd and MS have become control freaks. It started out great but turned into Vista. You can't make assumptions and call it fact, either it's fact or it isn't...a disclaimer is not a free pass. That's all I have to say I don't want to hijack the thread by turning this in another debate. Possibly it's a misunderstanding on your part however if you disagree I would like links to the sources you claim to have which support your statements. As quoted by you. Just so you know, I'm a member of both MSDN and TechNet, and I was involved with the MS Insider program for W10 from the beginning, so I'm well aware of the criteria involved for upgrades. :)
  19. I did explain in quite some detail that this is not a free OS, it's an extended beta that only keeps working while attached to an Insider MSA and continuously updated. Linux runs A LOT of games these days. The major titles that run on Linux include everything Half Life related and recent titles from BioShock, Borderlands, Civilization, Metro, Saints Row and XCOM series. It's nowhere near as many as Windows Vista will run (nearly all), but it is an OS and it runs games. I'm certainly not suggesting using it though, which was clearly stated. Again, if you re-read the thread, I suggested that the OP tests out his sound card on a different OS before throwing it away and shelling out for a new one that most likely won't be as good. As the OP replied that they don't have access to another OS to test their card on, I corrected them by explaining they do have access to other OS. Even Windows 7, actually, but just for a 30 day trial (which has nothing to do with free software). Limited time or otherwise conditional access is perfectly suitable for diagnosing a hardware vs driver problem. What u said regarding Linux I don't take issue with, tbh it's neither here nor there as OP will never run it..Some other comments tho, yes they need to be addressed.. Aghh hang on, gotta go do something I'll be back shortly to clarify what I'm referring to. Watch this post.
  20. There will be an error code logged in Event Viewer. A hotfix released to patch an earlier hotfix has the same kb number but a newer revision ID. .. ie KB12345, KB12345 v2, KB12345 v3 End users don't see the revisions in Windows Update you need access to WSUS for that. So if you didn't try the newer one thinking it was no different I suggest downloading it anyway. Still shouldn't affect 4.6 install though. If you don't have any luck with the 4.6 link above, copy the error code logged in Event Viewer and post it here. PS you don't have to use NMM, I use FOMM. Imho it's better than NMM.
  21. Large objects such as planets warp spacetime, the distortion we can feel as gravity, time is also affected since space and time are one constant (all theoretical of course), For arguments sake say space is a Trampoline and time is a toy car some kid is zooming from one end of the tramp to the other. More or less the car would travel in a flat trajectory.. Now if we dropped a bowling ball onto the tramp the car couldn't go straight ahead, it'd have to port around the depression created by the bowling ball. This is why time slows where gravity is present, because gravity is just distortion of spacetime. Again all theoretical I don't pretend to know this for fact. :D hehe
  22. Yeah I'm pretty sure the past/present/future theory was behind the Singularity scene in Interstellar where Matt McConaughey saw his daughter. Brilliant movie btw. Edit: one aspect of the Daily Mail article I don't agree with is that laws of physics wiould be the same in a mirror Universe. I err on the side that theorises laws perse don't exist since the laws are created randomly at the beginning. In other words what applies to one Universe may not in another. That's part of the multiverse thing. Haha...that's optimism for ya.... we will eventually understand time and uncover the secret of the universe. :P lol
  23. Have you edited the .ini files by any chance, specifically uGridsToLoad ? *Actually nvm if u started a brand new game that won't affect it. Instead could you jump into event viewer and check for errors....if not there should be a dmp log in the minidump folder I could have a quick look at it.
  24. I'm not sure Astro Physicists would agree with you there.. If we take Hubble Deep Field as an example, some of those galaxies are not only far away but also long ago. It's looking back over 13 billion light years almost to the big bang. If was possible to look through the opaque soup before light particles were formed we would actually be able to see the big bang happen. So as some one else mentioned wouldn't that make time relevant to the observer, meaning not everything happens simultaneously..? Admittedly much as I love talking about the universe one aspect I cannot get my head around is the timespace constant.... No matter how many ways I look at it my tiny brain still turns to mush. :D.
  25. Great post mate. It's a refreshing change from the "AMD sucks" cliche often parroted around the internet. AMD's sleeping giant is Vishera 83xx, but to wake it up u need an API with MT support (DX11), proper coding and some overclocking skills.. :D Then you got yourself high performance at low cost, otherwise yep Intel is the way to go particularly when considering a quad. At home we have a stock i7 4770, 2 C2D's, an A8 (HTPC) and a 4.7Ghz FX 8320. The i7 is my partners and runs Photoshop, some games, the 8320 is mine used for gaming along with remote support and some VM plus occasional editing on occasion. GPU's are 7950 and GTX780 Crysis3, FarCry3, Fallout 4, Photoshop etc many people wouldn't know which machine they were on without looking at the specs....both are great and AMD is great value here at half the cost of i7. But under light loads or running applications the 8320 can occasionally tank while the i7 will keep on trucking regardless... No command list implementation doesn't help either, but sounds like you already know that... :smile: I may be going out on a limb here but I have a hunch CFX performance on AM3+ is hampered by lack of command lists.
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