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WaRi0

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About WaRi0

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    United States
  • Currently Playing
    Baldur's Gate 3
  • Favourite Game
    Fallout 4

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  1. I always give Lydia a bow and arrows for this reason. They tend to stay back and shoot stuff if you have them use archery/magic.
  2. Go into your mod manager and turn off all mods and then start a new game and play until you exit the cave then save and exit and turn all mods back on and load your game. I have to do this sometimes. And remember you can type showracemenu in the console to customize your character after.
  3. You can use Merge Plugins to easily merge small mods together and save space in your load order. Get it here. It works on both Skyrim and Fallout 4.
  4. I could swear there used to be a mod that added the F3/NV Power Fist to Fallout 4 but I cannot find it. Anyone know of one?
  5. one the of the depots is for the creationkit.exe and the other one is all the other CC content once you have both downloaded thats the entire downgraded CC
  6. you have to downgrade the creation kit as well here is the info you need <Creation Kit> download_depot 1946160 1946161 6928748513006443409 download_depot 1946160 1946162 3951536123944501689
  7. The thing was Bethesda like any other big gaming company is that many of the people who created games we loved like Skyrim and Fallout 4 are no longer working there. Its like Blizzard still pumping out crap for world of warcraft when most of the people that made that game are long gone.
  8. I'm thinking it might be Workshop Rearranged as armor keywords/crafting workbenches/armorsmith alone doesn't add it.
  9. The weird part is the animal skins in this mod do NOT look anything like the Skyrim models at all. Maybe they are taken from a Skyrim mod? I dunno but the deer/dogs/bear skins don't look like Skyrim to me at all.
  10. As much as I love Fallout 4 one of my big gripes is the fact that a lot of the time NPCs will point a gun at you while having conversations. I'm no talking about Mr. Finch pointing his shotgun at you until he realizes you're not from the Ironworks but normal npc interaction with them pointing a gun at you while talking to you. Does anyone know if there is an animation mod that fixes this? It really annoys me to no end.
  11. Oh that sucks well I'm glad I downloaded it while it was there.
  12. I loved this mod since it seemed weird that dogmeat is fine but every other animal in the commonwealth is sick looking. It looks like its been deleted though. Anyone know what happened?
  13. So I have removed armor keywords/armorsmith/crafting workbenches in favor of ECO/NEO/LEO but now I notice I don't have my favorite power armor bench. I looked at armorsmith extended and crafting workbenches in f04edit and didn't find it. Here is the one I'm talking about. Does anyone know what mod it's from? Thanks and have a great day.
  14. So I'm playing through F04 with Sim Settlements 2 and loving it. I am using a heavily modded setup and have had very few issues so far but came across a situation I've never seen before. I finished a quest with Preston and he told me to goto Warwick Homestead. I hadn't been to that part of the map yet so I was glad to do so. When we got there, not only did Zeke not talk to me in the Atom Cats Garage but the Warwicks wouldn't talk to me either. They DID tell Preston they had trouble with super mutants and he said I would be able to take care of it but they won't talk to me at all.
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