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ABorstov123

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Everything posted by ABorstov123

  1. Ok? I literally posted I have uninstalled it but thanks.
  2. I installed them with NMM but did not use LOOT to organise them. I know Unofficial Patch Plus hasn't been updated since 2018 but I'm pretty certain it still works as intended, unless I am mistaken. I have uninstalled Unofficial Patch Plus just to be safe. I've been following this guide (https://www.sinitargaming.com/nv.html). In the stability section it says to download this mod. Also I am using version 11.9 for YUP.
  3. Thanks, I've deleted the unused .esp files from /data. I have the UIO mod installed from here (https://www.nexusmods.com/newvegas/mods/57174?tab=files&file_id=1000057546) which I don't think has a plugin .esp? I might be wrong. Here: https://i.imgur.com/Yjgjqn2.png Here's my new load order below - I forgot to add New Vegas Bounties I and III and The Inheritance Quest, and some radio station mods. Could you please give it a glance over to see if there are any glaring errors which may break the game? I haven't used LOOT to organise the mods, it is a manual order. Maybe it's best using LOOT and posting the results here?
  4. Hi all, I've installed some mods following Sinitar's stability section and am ready to play New Vegas. I've been testing the game for 10 minutes at a time and so far it seems good so I'm ready to begin a modded playthrough. Could somebody please check my load order and just tell me if there are any obvious errors before I go ahead and start a playthrough? I've followed the stability section best of my ability and think it will be ok but am just concerned about any patches/load order errors I may have missed. I haven't installed Project Nevada EVE/WXE patches as I am not fussed about the visual effects when using EVE weapons, despite how it may look. And I don't think not installing either of these patches will result in a game-breaking setup. Would appreciate somebody giving it a look over. Many thanks!
  5. It says not to use if I am using DLC :confused:: "Installs a fake version of the games for windows live dll Prevents fallout from loading the real xlive.dll at all, and enables some extra code patching options that require disabling g4wl's hash checkingImproves program startup time, and possibly fpsDo not use if you use DLC or want achievementsAdditional code patching options can be accessed by clicking 'settings'The save games associated with g4wl profiles can still be accessed by clicking settings and using an offline profile" I'm guessing you installed it and it worked lol. Ok, I will install it. Thanks!
  6. It says not to use if I am using DLC :confused:: "Installs a fake version of the games for windows live dll Prevents fallout from loading the real xlive.dll at all, and enables some extra code patching options that require disabling g4wl's hash checkingImproves program startup time, and possibly fpsDo not use if you use DLC or want achievementsAdditional code patching options can be accessed by clicking 'settings'The save games associated with g4wl profiles can still be accessed by clicking settings and using an offline profile"
  7. No. You DO NOT Clean any game held BY STEAM..EVER. Tamper with steam files breaks them. Your free to do anything you want to mod's, just leave steam files alone. steam files can change without notice. This is not about "LOOT". This is not even about that type of modding. This is simply about freezing. I actually think I've fixed it. I've played for about an hour without any sort of freeze. It was actually NMC's texture pack causing the freezes. I've resorted my load order with FOMM as you suggested which unfortunately still caused me to freeze so I tried uninstalling NMC and the freezing has stopped. Thanks a lot! :smile: I've also been playing around with the different file packs for NMC (performance, lite, maximum etc.). I had "maximum" which was the initial file I had and this was causing freezes. I am also using the 4gb patch, LAA, .ini edits etc. but this does not help. Using the "performance" pack seems to work but I'll play a bit longer with this pack to see if it causes any freezes. If it does, I'll do the same test run with the "lite" pack. If that freezes too I can just uninstall NMC altogether as the hour-playthrough I did was without NMC mods and it did not freeze once. Thanks all for your help - I appreciate it. I just ran your saved game on raw default, no mods at all and it runs smooth as silk, could handle fat man gone crazy, traversed through doors and exteriors to interiors. Could.nt find any issues with your code at all. I'm glad the code at least works. I've had one freeze (Fallout 3 has stopped working) in a two-hour playthrough after downgrading NMC from maximum to performance pack. I'm glad I can finally play the game now so I would say this issue has (finally and thankfully) been resolved. Thanks a lot friend.
  8. No. You DO NOT Clean any game held BY STEAM..EVER. Tamper with steam files breaks them. Your free to do anything you want to mod's, just leave steam files alone. steam files can change without notice. This is not about "LOOT". This is not even about that type of modding. This is simply about freezing. I actually think I've fixed it. I've played for about an hour without any sort of freeze. It was actually NMC's texture pack causing the freezes. I've resorted my load order with FOMM as you suggested which unfortunately still caused me to freeze so I tried uninstalling NMC and the freezing has stopped. Thanks a lot! :smile: I've also been playing around with the different file packs for NMC (performance, lite, maximum etc.). I had "maximum" which was the initial file I had and this was causing freezes. I am also using the 4gb patch, LAA, .ini edits etc. but this does not help. Using the "performance" pack seems to work but I'll play a bit longer with this pack to see if it causes any freezes. If it does, I'll do the same test run with the "lite" pack. If that freezes too I can just uninstall NMC altogether as the hour-playthrough I did was without NMC mods and it did not freeze once. Thanks all for your help - I appreciate it.
  9. I appreciate your help but I am not using LOOT to sort my load order. My load order matches the FWE page. I am not even using LOOT often, only to check if it gives me any errors. My load order has been manually sorted. Fallout 3 isn't crashing, it's literally just freezing and states "Fallout 3 has stopped working". I'm not sure how to fix it because it's doing it without mods too and I've tried all the stuff I can think of - .ini patches, 4gb, LAA etc. Please provide me with the latest saved game file. Allow me to inspect the software. Wow, if you don't mind that'd be great. Here you go. https://filebin.net/vsa26vxdw3veo0s4 I can get through maybe 5-15 minutes of playing before it freezes and states Fallout 3 has stopped working. It doesn't seem to be for any particular reason as it's done it after entering an interior, during combat, just roaming around etc. I am using Windows 10 and I have installed the 4gb patch, LAA and most of the other stuff to allow it to run on Windows 10. I don't know if it's my mods causing the freezing or the game itself. I actually suspect it's the game itself because it says Fallout 3 has stopped working after freezing, rather than immediately crashing to the desktop and LOOT isn't giving me any indicators that any of my mods are conflicting. I used FO3Edit to clean all of the DLC .esms as they had ITMs etc. The only warning LOOT gives is that the Unofficial patch has 2 undeleted nav meshes although I'm not quite sure this would be causing the game to freeze. FYI, the latest Load Order is this: GameMode=Fallout3 Fallout3.esm=1Anchorage.esm=1ThePitt.esm=1BrokenSteel.esm=1PointLookout.esm=1Zeta.esm=1Unofficial Fallout 3 Patch.esm=1CALIBR.esm=1Project Beauty.esm=1EVE.esm=1Mothership Crew.esm=1Alton, IL.esm=1CRAFT.esm=1FO3 Wanderers Edition - Main File.esm=1Project Beauty- Broken Steel.esp=1Project Beauty- Point Lookout.esp=1AltonAddon.esp=1GNR Enhanced.esp=1Conelrad 640-1240.esp=1FO3 Wanderers Edition - Main File.esp=1Chems and Meds Re-Textures Pack.esp=1Flora Overhaul.esp=1dD - Enhanced Blood Main.esp=1teslaPA -retextured.esp=1WeaponModKits.esp=1WeaponModKits - FWE Master Release.esp=1Realistic Interior Lighting.esp=1Realistic Interior Lighting - OA.esp=1Realistic Interior Lighting - PL.esp=1HZSmoothLight - FO3.esp=1UPP - Pack 1.esp=1UPP - Pack 2.esp=1FO3 Wanderers Edition - DLC Broken Steel.esp=1FO3 Wanderers Edition - DLC Point Lookout.esp=1FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=1Blackened FWE + EVE + Project Beauty.esp=1FO3 Wanderers Edition - DLC Anchorage.esp=1UndergroundHideout.esp=1F3ProjectRealityMkI.esp=1WeaponModKits - BrokenSteel.esp=1Realistic Interior Lighting - BS.esp=1FO3 Wanderers Edition - DLC The Pitt.esp=1FO3 Wanderers Edition - DLC Mothership Zeta.esp=1WeaponModKits - OperationAnchorage.esp=1WeaponModKits - ThePitt.esp=1WeaponModKits - Zeta.esp=1WeaponModKits - PointLookout.esp=1CASM.esp=1Merged Patch.esp=1
  10. I appreciate your help but I am not using LOOT to sort my load order. My load order matches the FWE page. I am not even using LOOT often, only to check if it gives me any errors. My load order has been manually sorted. Fallout 3 isn't crashing, it's literally just freezing and states "Fallout 3 has stopped working". I'm not sure how to fix it because it's doing it without mods too and I've tried all the stuff I can think of - .ini patches, 4gb, LAA etc.
  11. I've done everything I can possibly think of. Changing .ini settings, using the 4gb patch, the LAA, stutter remover, NVAC etc. but it just decides to freeze randomly typically when I press E to go through a door, but it's done it sometimes when I'm walking the wasteland. Still freezing randomly, doesn't appear to be in any particular area. I'm not even convinced it is my mods now because that'd likely just CTD and that's not happening. LOOT isn't giving me any errors other the unofficial patch has 2 deleted nav mesh files, although this shouldn't cause freezing, but cause a crash instead I think. https://i.imgur.com/bzXmTo5.png & https://i.imgur.com/DVFIpd5.png
  12. The unused plugins like URWENB.esp, optional restore tracers and alternate travel are not active but I will also delete them from my data folder too. I have FOSE installed without any issues and the game runs for about 10-15 minutes before randomly freezing and saying Fallout 3 has stopped working. I have Steam version and it's installed in my F: drive. F: > Steam
  13. C Could you take a look at this load order please? I've been sure to only use one of the Optional Restore Tracers .esp now. I've done a complete reinstall of Fallout 3 and I'm not using MMM anymore - I'm just using Project Beauty, EVE and FWE. The majority of my mods aren't script-editing mods; they're texture mods like NMC textures, terrain, clutter etc. I have followed the load order best I could from the FWE page on NMM (https://www.nexusmods.com/fallout3/mods/2761?tab=description) GameMode=Fallout3 Fallout3.esm=1Anchorage.esm=1ThePitt.esm=1BrokenSteel.esm=1PointLookout.esm=1Zeta.esm=1CRAFT.esm=1CALIBR.esm=1Project Beauty.esm=1Unofficial Fallout 3 Patch.esm=1Alton, IL.esm=1EVE.esm=1Mothership Crew.esm=1StreetLights.esm=1FO3 Wanderers Edition - Main File.esm=1FO3 Wanderers Edition - Alternate Travel.esp=0Project Beauty- Broken Steel.esp=1Project Beauty- Point Lookout.esp=1AltonAddon.esp=1GNR Enhanced.esp=1Conelrad 640-1240.esp=1Chems and Meds Re-Textures Pack.esp=1Flora Overhaul.esp=1dD - Enhanced Blood Main.esp=1teslaPA -retextured.esp=1F3ProjectRealityMkI.esp=1UndergroundHideout.esp=1BetterGamePerformance.esp=1Realistic Interior Lighting.esp=1Realistic Interior Lighting - OA.esp=1Realistic Interior Lighting - BS.esp=1Realistic Interior Lighting - PL.esp=1HZSmoothLight - FO3.esp=1UPP - Pack 1.esp=1UPP - Pack 2.esp=1FO3 Wanderers Edition - Main File.esp=1FO3 Wanderers Edition - DLC Anchorage.esp=1FO3 Wanderers Edition - DLC The Pitt.esp=1FO3 Wanderers Edition - DLC Broken Steel.esp=1FO3 Wanderers Edition - DLC Point Lookout.esp=1FO3 Wanderers Edition - DLC Mothership Zeta.esp=1FO3 Wanderers Edition - Optional Restore Tracers.esp=0FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=1WeaponModKits.esp=1WeaponModKits - FWE Master Release.esp=1WeaponModKits - OperationAnchorage.esp=1WeaponModKits - ThePitt.esp=1WeaponModKits - BrokenSteel.esp=1WeaponModKits - PointLookout.esp=1WeaponModKits - Zeta.esp=1Blackened FWE + EVE + Project Beauty.esp=1URWLENB-002-Interiors.esp=0
  14. Which ones are the unnecessary plugins? I'm sorry for being a pain in the ass but I am not always certain when it comes to modding and from what I gather reading Blackened and MMM, it just states "Note that, as of version 3.3 of this mod, any and all MMM-related can only be used in conjuction the Paradox Ignition merged version of Marts Mutant Mod. Failure to do so will result in your game crashing on startup." which I have downloaded and followed the instructions by disabling MMM .esps and .esms after using the Paradox Ignition mod.
  15. This is my new load order - could anybody advise if I need to move things around? I've followed the load order compatibility list best I could but still unsure if it's a good order or not. There are compatibility patches etc. which I'm unsure on which ones to download - I've downloaded the Blackened patch for FWE, MMM, EVE and Project Beauty but unsure if there are any more I need to download. GameMode=Fallout3 Fallout3.esm=1Anchorage.esm=1ThePitt.esm=1BrokenSteel.esm=1PointLookout.esm=1Zeta.esm=1Unofficial Fallout 3 Patch.esm=1CRAFT.esm=1CALIBR.esm=1Project Beauty.esm=1Mothership Crew.esm=1EVE.esm=1FO3 Wanderers Edition - Main File.esm=1DCInteriors_ComboEdition.esm=1Mart's Mutant Mod.esm=1FO3 Wanderers Edition - Alternate Travel.esp=0Project Beauty- Broken Steel.esp=1Project Beauty- Point Lookout.esp=1BetterGamePerformance.esp=1GNR Enhanced.esp=1UPP - Pack 1.esp=1UPP - Pack 2.esp=1Chems and Meds Re-Textures Pack.esp=1UndergroundHideout.esp=1URWLENB-002-Interiors.esp=0Realistic Interior Lighting.esp=1dD - Enhanced Blood Main.esp=1Realistic Interior Lighting - BS.esp=1Realistic Interior Lighting - OA.esp=1Realistic Interior Lighting - PL.esp=1F3ProjectRealityMkI.esp=1HZSmoothLight - FO3.esp=1Flora Overhaul.esp=1teslaPA -retextured.esp=1FO3 Wanderers Edition - Main File.esp=1FO3 Wanderers Edition - DLC Anchorage.esp=1FO3 Wanderers Edition - DLC The Pitt.esp=1FO3 Wanderers Edition - DLC Broken Steel.esp=1FO3 Wanderers Edition - DLC Point Lookout.esp=1FO3 Wanderers Edition - DLC Mothership Zeta.esp=1FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=1FO3 Wanderers Edition - Optional Restore Tracers.esp=1WeaponModKits.esp=1Mart's Mutant Mod.esp=1Mart's Mutant Mod - DLC Anchorage.esp=1Mart's Mutant Mod - DLC The Pitt.esp=1Mart's Mutant Mod - DLC Broken Steel.esp=1Mart's Mutant Mod - DLC Point Lookout.esp=1Mart's Mutant Mod - DLC Zeta.esp=1Mart's Mutant Mod - Master Menu Module.esp=1Blackened FWE + MMM + EVE + Project Beauty.esp=1
  16. I've installed some mods on a new playthrough of Fallout 3. Sometimes in Megaton house it freezes and I have to reboot my PC. I was exploring the wasteland and it froze then said Fallout 3 has stopped working. Could somebody please take a look at my load order and see if anything is wrong? I'm also using "Midhrastic ENB" GameMode=Fallout3 Fallout3.esm=1Anchorage.esm=1ThePitt.esm=1BrokenSteel.esm=1PointLookout.esm=1Zeta.esm=1Unofficial Fallout 3 Patch.esm=1CALIBR.esm=1FOOK2 - Main.ESM=1FOOK2 - [DIK] DLC Improvement Kit.ESM=1Mothership Crew.esm=1CRAFT.esm=1FO3 Wanderers Edition - Main File.esm=1Mart's Mutant Mod.esm=1Project Beauty.esm=1DCInteriors_ComboEdition.esm=1EVE.esm=1FO3 Wanderers Edition - Alternate Travel.esp=1BetterGamePerformance.esp=1GNR Enhanced.esp=1UPP - Pack 1.esp=1FOOK2 - Main.esp=1UPP - Pack 2.esp=1FO3 Wanderers Edition - Main File.esp=1Chems and Meds Re-Textures Pack.esp=1FOOK2 - [DIK] DLC Improvement Kit.esp=1Project Beauty- Broken Steel.esp=1FO3 Wanderers Edition - DLC Broken Steel.esp=1FO3 Wanderers Edition - DLC Anchorage.esp=1FOOK2 - DIK [Hotfix].esp=1UndergroundHideout.esp=1FOOK2 - Main [Hotfix].esp=1FO3 Wanderers Edition - DLC Point Lookout.esp=1FO3 Wanderers Edition - DLC The Pitt.esp=1FO3 Wanderers Edition - DLC Mothership Zeta.esp=1URWLENB-002-Interiors.esp=0Realistic Interior Lighting.esp=1WeaponModKits.esp=1FO3 Wanderers Edition - Optional Restore Tracers.esp=1FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=1Mart's Mutant Mod.esp=1Mart's Mutant Mod - DLC Anchorage.esp=1Mart's Mutant Mod - DLC The Pitt.esp=1Mart's Mutant Mod - DLC Broken Steel.esp=1Mart's Mutant Mod - DLC Point Lookout.esp=1Project Beauty- Point Lookout.esp=1Mart's Mutant Mod - Master Menu Module.esp=1dD - Enhanced Blood Main.esp=1Realistic Interior Lighting - BS.esp=1Realistic Interior Lighting - OA.esp=1Realistic Interior Lighting - PL.esp=1F3ProjectRealityMkI.esp=1Mart's Mutant Mod - DLC Zeta.esp=1HZSmoothLight - FO3.esp=1Flora Overhaul.esp=1teslaPA -retextured.esp=1 I am using LOOT to sort my load order. Also, LOOT shows the following error messages: https://i.imgur.com/ypPpmnJ.pnghttps://i.imgur.com/IGzGigV.pnghttps://i.imgur.com/hVUEJ7i.png How do I fix these and what impact are they having on my game? Thank you so much for any help <3
  17. Damn, I feel like a hacker with my awesome new computer skills. Haha, I suck at computing but I was able to follow the instructions relatively easy. Thanks so much! I can play it once more!
  18. Sorted it. It was the 24 18 Eli_Faction Housing Overhaul - Institute.esp. Removed it, started working. Very odd but guess I'll have to keep it removed.
  19. I'm pretty certain it's the Evil Institute mod - the models which are loading (file cabinets, drawers) are now black and retextured, but the floors and walls are just invisible. I did a manual install too by dropping the files into my 'data' folder in my Fallout 4 directory. Unfortunately, I did not make a back up of the original files meaning I can't exactly uninstall them now. Although I've no idea why such a simple retexture isn't working. Tried validating game files through Steam too, which didn't work.
  20. I'm up to the point where I get to travel to the Institute in the main quest, but when I get there, the textures are bugged, floors and walls invisible, and only some objects are visible. I had Evil Institute installed when this happened, but it's still there when I remove it. I'm not quite sure how the retexture could have gone wrong because it overwrites no other files that I know of. The only possible conflict it could have that I am aware of is the 'Synth Overhaul - C.A.S.T. (Retexture -4k 2k)' mod, although I am sure this only edits the actual synths and not the Institute. Here are some screens. http://i.imgur.com/KzsFtD4.jpg http://i.imgur.com/mkiHhTz.jpg Please help me out, many thanks! Edit: Here's my load order just in case it could be something in there which I'm missing, though I'm certain it's just a texture bug. 0 0 Fallout4.esm 1 1 DLCRobot.esm 2 2 DLCworkshop01.esm 3 3 DLCCoast.esm 4 4 DLCworkshop02.esm 5 5 DLCworkshop03.esm 6 6 DLCNukaWorld.esm 7 7 Unofficial Fallout 4 Patch.esp 8 8 TrueStormsFO4.esm 9 9 Robot Home Defence.esm10 a Homemaker.esm11 b ArmorKeywords.esm12 c PipBoyCustomisationFramework.esm13 d DN Music.esp14 e WelcometoGoodneighbor.esp15 f GunnersOverhaul.esp16 10 BetterBostonAirport.esp17 11 MojaveImports.esp18 12 CraftableAmmunition_Adjustable.esp19 13 CraftableAmmunition_FarHarbor.esp20 14 Crossbow.esp21 15 Armorsmith Extended.esp22 16 Mansion.esp23 17 TrainBar.esp24 18 Eli_Faction Housing Overhaul - Institute.esp25 19 Eli_Faction Housing Overhaul - Prydwen.esp26 1a PlaneWreck.esp27 1b BasementLiving.esp28 1c WET.esp29 1d Crafting Workbench.esp30 1e Crafting Workbenches - Automatron DLC.esp31 1f Crafting Workbenches - Junk Items.esp32 20 Crafting Workbenches - Power Armor.esp33 21 Crafting Workbenches - Pre War and Manufactured.esp34 22 dD-Enhanced Blood Basic.esp35 23 Realistic Death Physics - ALL DLC.esp36 24 AnS Wearable Backpacks and Pouches.esp37 25 AnS Wearable Backpacks and Pouches - Ballistic Weave.esp38 26 Classic VATS.esp39 27 TrueStormsFO4-FarHarbor.esp40 28 TrueStormsFO4-FarHarborExtraRads.esp41 29 TrueStormsFO4-EarlierSunsets.esp42 2a TrueStormsFO4-EarlierSunsetsFH.esp43 2b TrueStormsFO4-GlowingSeaExtraRads.esp44 2c LongerPowerLines3x.esp45 2d XCE.esp46 2e Weapons of Fate.esp47 2f Lots More Facial Hair.esp48 30 CCOFO4 - Traits and More Perks.esp49 31 Lore Friendly Posters.esp50 32 TakeCover.esp51 33 Campsite.esp52 34 PBCF_Seed.esp53 35 a89_pipboycustom.esp54 36 3dscopes.esp55 37 3dscopes-AddToSpawnList.esp56 38 3dscopes-framework.esp57 39 3dscopes-FarHarbor.esp58 3a 3dscopes-NukaWorld.esp59 3b Faster Terminal Displays (20x).esp60 3c DeadBodyCollision.esp61 3d DV-Very Durable Vertibirds.esp62 3e DV-Armored Pilots.esp63 3f DV-No Levelled Vertibirds.esp64 40 DV-Vertibird Explosive Minigun.esp65 41 D.E.C.A.Y.esp66 42 RainofBrassPetals.esp67 43 Muzzle Flash.esp68 44 BoSCommander2.esp69 45 AnyModAnyWeapon.esp70 46 RadiantBirdsv05.esp71 47 LTW MOPP Suit.esp72 48 WM Chinese Assault Rifle - Standalone.esp73 49 CBBE.esp74 4a OWR_CraftableDecor.esp75 4b OWR_CraftableDecor_CW.esp76 4c OWR.esp77 4d Grunts.esp78 4e Homemaker - Streetlights Use Passive Power.esp79 4f Homemaker - Unlocked Institute Objects.esp80 50 SSEX.esp81 51 QuickEnterFromStand.esp82 52 QuickExitToStand.esp83 53 75% Fusion Core Drain.esp84 54 More Power Armour Mods.esp85 55 Pip-Boy Flashlight.esp86 56 Wait Anywhere - Config Version [PC+Console].esp87 57 Synth Overhaul.esp88 58 OSM_AlternateStart_Protocol-InfiniteAnswer.esp
  21. Ended up solving it. I think "Fellout" and "Project Reality" were conflicting since they're both weather mods. Removed one to find it began working. Tried both out but gonna stop with Project Reality since it gives the Wasteland a more apocalyptic feeling.
  22. Here is my load order, LOOT isn't detecting any conflicting mods so I'm not sure where to even start. When I was installing the mods, I was overwriting a lot of already-installed mods since some of them edited the same files, but I wasn't expecting them to crash. Game crashes as soon as I leave the vault. It says Fallout 3 has stopped working... 0 0 Fallout3.esm 1 1 Anchorage.esm 2 2 ThePitt.esm 3 3 StreetLights.esm 4 4 BrokenSteel.esm 5 5 PointLookout.esm 6 6 Zeta.esm 7 7 Unofficial Fallout 3 Patch.esm 8 8 Mothership Crew.esm 9 9 CRAFT.esm10 a CALIBR.esm11 b FO3 Wanderers Edition - Main File.esm12 c Mart's Mutant Mod.esm13 d Project Beauty.esm14 e Gangs Of The Wasteland.esm15 f EVE.esm16 10 UF3P - Exotic Caravans.esm17 11 UF3P - Exotic Caravans (Project Beauty).esm18 12 UF3P - Exotic Caravans (Essential).esm19 13 tubrrCompound.esm20 14 CleanerSettlements.esp21 15 BlackWolf Backpack.esp22 16 BlackWolf Backpack - Vendor Script Replenish.esp23 17 BlackWolf Backpack - Blank's Container Patch.esp24 18 UPP - Pack 1.esp25 19 RubblePilesFix.esp26 1a Sprint Mod.esp27 1b UF3P - Legendary Weapon Pack (Epic Guns).esp28 1c FO3 Wanderers Edition - Main File.esp29 1d Mart's Mutant Mod.esp30 1e tubRRCompound.esp31 1f FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp32 20 FO3 Wanderers Edition - DLC Broken Steel.esp33 21 Mart's Mutant Mod - DLC Broken Steel.esp34 22 FO3 Wanderers Edition - Optional Restore Tracers.esp35 23 Flora Overhaul.esp36 24 Fellout-Full.esp37 25 Realistic Interior Lighting.esp38 26 TranquilityEnhanced.esp39 27 ThePatriotsClub.esp40 28 FO3 Wanderers Edition - DLC Point Lookout.esp41 29 Project Beauty- Broken Steel.esp42 2a Project Beauty- Point Lookout.esp43 2b dD - Enhanced Blood Main.esp44 2c Overhead3PCamera.esp45 2d ATMS_AlternativeTravel.esp46 2e MMM - Armored Wasteland.esp47 2f FO3 Wanderers Edition - DLC Anchorage.esp48 30 MoreMapMarkers.esp49 31 FO3 Wanderers Edition - DLC The Pitt.esp50 32 FO3 Wanderers Edition - DLC Mothership Zeta.esp51 33 F3ProjectRealityMkI.esp52 34 Mart's Mutant Mod - DLC Zeta.esp53 35 MBArmoredTunnelSnakeOutfit.esp54 36 Ham Radio.esp55 37 Immersive Pickup Sounds.esp56 38 Realistic Interior Lighting - OA.esp57 39 Realistic Interior Lighting - BS.esp58 3a Realistic Interior Lighting - PL.esp59 3b PureWater-VeryClearNoRad-.esp60 3c PureWater-VeryCleanLittleRad-.esp61 3d PureWater-NoRad-.esp62 3e PureWater-LittleRad-.esp63 3f FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp64 40 FO3 Wanderers Edition - Project Beauty.esp65 41 CALIBRxMerchant.esp66 42 Scavanger Armors Lite.esp Please help me! Thank you.
  23. If you could take a look here I would greatly appreciate it: http://forums.nexusmods.com/index.php?/topic/3745900-random-ctd-sometimes/?hl=%2Bskyrim+%2Bcrash I have used your method and every single one of my mods are green, yet I still crash when I fast travel using the 50GP per-way boat near Solitude. I also crash sometimes during gameplay.
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