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invertedpanda

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Everything posted by invertedpanda

  1. Right now I'm just messing with a retexture. I've got a quick version done just to see if I like where I'm going with it - pushing the black & red theme. No more nappy brown fur. I'm actually relatively satisfied with it's in-game effects, so I'm not going to mess with that any. If I do decide to release, though, people are welcome to use my retex in their own mods.
  2. yeah, realized after I took a second look that I didn't quite look closely enough :) Working em' over now. May post something this weekend. Right now I'm just messing with it.
  3. Having a hard time finding the arch mage robes in the BSA file. The ones named "archmage" aren't the actual arch mage robes.
  4. Yeah, but I don't have the time to do a new model, and looking at the current model, I think it COULD be made attractive.
  5. So, I've decided that, most definitely, the Arch Mage robe sucks as far as aesthetics go. I figured I'd retexture it myself, rather than wait for someone else to do something visually appealing. I've had some experience doing video game skins (mostly back in the Unreal 1 days, but also a bit for Morrowind), and was curious if anybody has any bits of wisdom to share when doing it for Skyrim. I know I'll need NVMM to extract the BSAs, and a plugin for Photoshop (hoping it works on version 6, as that's all I have, and I hate using The GIMP). Doing the override shouldn't be a problem. Mostly, I was wondering if there was any easy way to preview the skin without launching Oblivion; I plan on doing the work on my laptop at a local coffee shop tonight (my girlfriend is working there tonight, and I always chill out there while she works in the evenings.. damn social life getting in the way of Skyrim :P), but my laptop isn't beef enough to run Skyrim. Also, any suggestions as far as aesthetics go are appreciated. I have a few ideas, just haven't settled yet, though. Just a simple re-tex, nothing fancy.
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