Jump to content

wgperi

Members
  • Posts

    46
  • Joined

  • Last visited

Everything posted by wgperi

  1. Hello good people of this thread. Im currently in need of a mod that lets you set haybales on fire. If anyone have a hint that would be much appreciated.
  2. Shutting off Steam.exe worked for me, didn't feel any performance gain or harm, but the Tab key stopped working. No way I could get it to exit to game or character menu. With steam running it worked again.
  3. This mod adds trousers to the leather armor, kinda very well made, suits perfectly. http://skyrim.nexusmods.com/mods/5027#
  4. Thanks for the response, I have tried Better Vampires actually, and despite it being very close to vanilla there are incompatibilities with Skyrim Redone because it does edit race data, between others Ive ran through during the time of trial. There are other issues I can't remember now but made me give up BV by Brehanin. I'm quite surprised there isn't a mod that reverts back the stage4 hostility... there are a lot of people that miss that too on the forums... I guess they don't miss that much but anyway thanks for the suggestion.
  5. hello all thank you for paying attention to others needs :) I hope you can solve the issue I'm having. Since Dawnguard, playing vampires to me is pointless... I know stage 4 hostility has been often an annoyance to most players but I actually miss the more hardcore features... vampires now are just too strong with the 25% sneaking/Illusion and lack of regeneration is easily dealt with. I want a simple mod that reverts back to pre-Dawnguard values and bring the stage 4 hostility as well. Thank you.
  6. May I offer a suggestion? If you have the locational damage mod thats likely to be causing the issue. The mod is recommended by several of my favorite modders and I almost feel bad for putting it down but thing is, hitting the floor every time a skeever attacks me is more than annoying.
  7. I just became aware of this project and I'd like to post my best wishes to all of you working on it. Thank you very much.
  8. First of all I appreciate your help and your initiative with this thread, thank you. I'm looking for a mod, Dawnguard compatible that makes stage 4 vampire hostile again. I know its a matter of debate and most people just hate the hostility but not me, I miss greatly the stage 4 hostility for RPing reasons. If anyone can point me to this simple mod(also I'm aware of Belua and Better Vamps but I'm not fond of all the additional powers they include... I'm looking for the return of the stage 4 hostility only). Thank you.
  9. Mod made available last night apparently, thanks a lot Andre. http://skyrim.nexusmods.com/mods/23455#
  10. I'm looking for this too, seems there were a file on nexus but its hidden now, not sure what the name or link, can't find it but some recent posts here http://forums.bethsoft.com/topic/1330579-req-khajiit-unarmed-animation-for-humanselves/ mentions and even have a picture of how awesome it is.
  11. +1 same here, I'm very interested in this.
  12. This post is one of the most sincere I've ever read from people really dedicated to their work, great job all of you working on Nexus and I truly want to thank you all for this. Thank you a lot.
  13. Well personally I find the armor a bit odd, but I remember from the movie how awesome it was, but that was because of the whole atmosphere of the battle that was particularly morbid and obscure. I'm hoping to have not only this armor available on next mods, but some other ones from other modern vamp movies as well.
  14. A mod called Blood is Everything just popped up on steam, check it out... its not from the same author but has interesting similarities, and its based on the classic from oblivion of course. http://steamcommunity.com/sharedfiles/filedetails/?id=11151
  15. About the lack of directions others than the location itself maked on your super futuristic satellite view of skyrim, I'd suggest that the quest giver provide a roughly drawn map with a rather confusing location but, something to lead the player to that specific region. Of course he will end up searching on several locations around and eventually find the cave/fort whatever, within the just explored radius that the roughly drawn map with confusing mark provided. Those confusing marks would increase in accuracy depending on the quest giver importancy, for example, from extreme rougly imprecise maps and marks for beggar related quests, and totally accurate maps and marks for Jarls, imperial generals quests... Also add some rare very detailed maps of skyrim, with several remarkable locations to the library of the Winterhold college, and maybe to some other coherent locations, like imperial/stormcloak camps with not so detailed versions, non lootable maps but with marks you can update on your own map as you wish(I've seen this inside some Jarls palace but despite the "Updated Map" message showing at left top screen, nothing happens on my map itself. Not sure if is a bug... havent dig on that. Also a toggable default 3d satellite map/2d oblivion like map with the above settings. I'm totally looking forward to see what this thread will come up with once the Cs is released. Happy celebrations all.
×
×
  • Create New...