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BMenegroth

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Everything posted by BMenegroth

  1. Couldn't agree more. It may not be as realistic but it sure is much less annoying.
  2. This would be awesome. I wouldn't be perk hungry and still would have to work for them. I support this idea.
  3. I posted an idea that would probably make everyone happier being a werewolf, so I'll just quote it. With that I think mosdt of us would be satisfied. They could also add a debuff for reverting to human form if you still have some Bloodlust buff left. What do you guys think? Edit: @lukanito I'd like to see my beatiful Aela turning into a werewolf and slaughtering our marry way. But maybe it should be a command we could give instead of her transforming as well whenever you transform. Sometime I really like having her watching my back with her archery skills.
  4. I support this as well. At first, I married Lydia since she was beautiful, but I grew tired of feeling like her slave master. I kept trying to imagine how sex life would be with a slave that look and sound bored/annoyed at any given point in time such as Lydia. -Well honey, we're married. Now that we're alone in our home, you should take care of this Dragonboner, don't you think? ;) -Sigh... I'm sworn to carry your burdens... -GTFO of my house! No, I needed a woman like Aela. With her, I wouldn't have any "ooohhh, you can turn into a a big flurry beast of mayhem that feeds on people and need to die" problems and I picture her as a beast to be tamed in bed kind of woman for some reason. Much better. And to achieve that I had to start a new game. It would be much easier to get a divorce, kick Lydia out of my house and invite Aela for a drink and maybe some feeding on travelers.
  5. I'd love to see a mod like this come to life. Maybe not for every kill, but just up the odds of a finishing move happening by 50% for lesser enemies.High ranked enemies, the ones that fills our black soul gems and dragons, should always be killed with a finishing move IMO.
  6. Agreed. X sheathing for dual-sword users and hip sheathing for dual-dagger users would be awesome.
  7. I get pissed when this happens to me (and it happens A LOT), but it's so funny reading the frustrations of other people. I'm a terrible person, I know. =/ They really need to fix this. But I'm not sure if it can be fixed untill CK is out. Until then we'll have to learn to live in a world where a goat is a much bigger threat in the dragon's eyes than you.
  8. It is. With mods and a pationate community like this, a game could last for years and always with something new to do/try. And textures and meshes will always be updated untill the graphic limit of the game is achieved.
  9. Lol I know, you can download http://www.skyrimnexus.com/downloads/file.php?id=248 to fix the chicken dance. This also changes the ninja/naruto running style. That's the only reason I didn't download this mod, actually. =/ I like the ninja style running. It feels much more natural to me. Running and ready for combat. The running animation he made makes me think that my character have no idea how to use his swrods. This is just my personal opinion, of course. Edit: Oh! He added a version that only fix the chicken dance and retains the ninja running style! Thanks for the link, Lyngwo! :D
  10. I agree with everything except slow health regen. If the mod will enable us to feed on any organic enemy, which I really hope it will, there'll be no need for health regen IMO. Also, I really want a mod that enable us to switch the transformation on and off without time limit. Sometimes I just want to give in to the hunt and wander the roads looking for prey to slaughter. Maybe Bloodlust could be turned into a minor damage/defense/magic-resist that increase in effectiveness and duration every time you feed and decrease with time and when you lose health points. Low rank preys would give the smallest amount of time and buff effectiveness, while high rank preys would give the highest. The soul gems/soul trap system could be used as a base for deciding how much each victim eaten would increase Bloodlust buff and duration. And maybe a bar, that stars empty, fills up when you feed and decrease with time, could be added to show us how our Bloodlust buff is going. Of course, the buff should have a max limit and shouldn't be overpowering. Just a minor buff is perfectly fine by me. And, of course, it shouldn't be too easy to fill the bar as well. Edit: @Immortalfrieza I don't agree with points 1 and 6. Werewolves shouldn't be able to do thing that would require a certain finesse IMO. It wouldn't make sense to me. And having smaller werewolves wouldn't make sense to me as well. Also, staying in werewolf form should have some negative sides and those 2 points would be too beneficial with no downsides whatsoever. And since the mod would let us transform whenever and as many times we want, there wouldn't be much reason to let werewolf form loot, manipulate objects and so on. But I couldn't agree more with points 2, 3 and 4.
  11. I really like this idea. But an agression reduction would be most welcome as well. Both should be implemented as a mod.
  12. That could work as well, I would be happy with anything over how it is now. Couldn't agree more. Unfortunately, I think this'll only be done when the is released. It sucks to wait that long. =/ The other thing that really gets on my nerves about dual-wielding is that weird chicken dance your character do when turning around in 3rd person with swords drawn. STOP FLAPPING YOUR ARMS, DISGRACEFUL EXCUSE FOR A NORD! YOU'RE NOT A CHICKEN AND I ASSURE YOU THAT YOU WON'T FLY! Ahem... Anyway, this mod could fix this as well.
  13. Agreed. It's kinda disturbing seeing how virtual gore can be so satisfying for me. For bow, they could just show the enemy with the being pushed back a bit and falling on the ground in slowmo. The enemy must scream in pain, of course. No fun without screams of pain. I really don't see why Bethesda made deathblows so rare.
  14. Well, I can't speak for possum440 but I'd really like a house/manor big enough to keep all my housecarls in there and the ability to order them to live there, of course, on top of a snowy mountain where I could safely transform into a werewolf and howl to the moon. A stable to keep all the horses I bought (which would be nice for when/if a mod that let your companion use a horse is released) and a special, fancier stable for my main horse (Shadowmere). All the crafting, alchemy and enchanting tables, cooking pot and all the smithing tools, including the smelter, with storage boxes nearby each (there could be 2 storage boxes near the smithing tools: one for armor and another for weapons). And some random house-keepers that could act as vendors (the excuse could be that you ordered them to buy stuff for you). That would be my Skyrim dream house.
  15. As a werewolf, I feel a bit turned off having a giant Schnauzer-like dog following me instead of a cool looking wolf. I was thinking about a black wolf (fur darker than the ones in the wild) with blue eyes. This would look best for me. But I think you could make quite a few endorssements for an albino option and a red eye option for the dog as well. I'd settle if the mesh/texture made every dog in the world look that way, but would it be possible to make only the dog following me look that way? In my case, I have Vigillante. Name of Items: Dog companion (if possible, only the one following me. In my case, Vigillante) What I want: Make the dog look like a wolf Base Colors: Black fur (darker then the ones found in the wild) with blue eyes. (White fur and red eyes as well if you feel like doing it) And thanks a lot for making this thread. :biggrin:
  16. Haha me too. Combined with her "Yes, my thane" dialogue it really feeles like you're some kind of slave master, so I just don't use her anymore untill there is a mod like this, or another compagnion who comes with a horse. Also horses should indeed run a lot faster. My thoughts exactly. I feel even worse when I have to cross a river in the confort of Shadowmere's back while she gets eaten by those pirana-like fish. And having the option to call the horses to your position would be awesome. It's because we don't have this option that I felt compelled to give Frost a taste of my blades once I got Shadowmere. Everytime there was a combat the bastard ran to the edge of the world map and the only way to get it again was by fast-traveling. Bethesda made me kill my horse. But I digress.
  17. I'd really appreciate if anyone could fix this. I'd like even more if more collors were added, like white with blue eyes or black with red eyes (to match with my werewolf form). I tried using this wolf without eyes and it's been haunting my dreams ever since.
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