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xResorx

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    TES III: Morrowind

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  1. If you wanted the context of lore to be intact then maybe... but Chaos would be a much more interesting challenge in my opinion. We already have defeated the largest incursion Daedra, Chaos would be new. I'm not denying that could be a good mod, its just this is about Chaos. Besides, if you absolutely needed to you could probably somehow rationalize the Chaos Gods as being Daedric or Aedric in origin. However a Chaos God would most likely far surpass any Daedra Prince, quite possibly all of them combined.
  2. Yeah I know, it would be A LOT of work. However I feel that if someone did it and did it right, it would be one of the biggest and most popular mods around.
  3. Well I was sccrolling through the steam workshop yesterday and suprisingly seen several WH40k related mods. Now I love WH40k and all, but I don't want my super dystopian Sci-Fi mixed with my fantasy. Especially considering those mods give you an OP'd position (I don't mind that, but I like to EARN power). So I was imagining how cool it would be if WHFB's Chaos came to Skyrim. A questline involving Daemonic forces and corrupted individuals spreading across the lands and damning the souls of all they can. I'm talking full on Chaos. Maybe starting out small as the mod begins, and gaining power later on. Little Chaos cults here and there, a few daemons appearing now and again. Then as the quest went on you'd see more threatening things. Those things would be along the lines of Greater Daemons, Chaos Champions and Lords, and even Daemon Princes. Just imagine the epic factor of taking down a Lord of Change, or pounding down a Bloodthirster. Of course no one says you'd have to fight these bengs.... I would like to see a sort of dual edged quest line. One where you fight against Chaos (With some form of holy resistance or maybe just whoever cares to throw up arms) or the option to fall in with Chaos and spread its influence. Granting you immense and myriad powers, eventually culminating in immortality via Daemonhood. Just imagine being a full fledged Daemon Prince and having a cult that worships you. Maybe some form of mutation that you could bestow on them. Anyways you get the idea. Chaos comes, the seeds are planted, then the s*** hits the fan. Towns go all to hell (Maybe added in ones, so stuff doesn't get disturbed with other mods), daemons walk the land, and soldiers of the damned and saved fight for power. Questions? Comments? Post em up. I know a lot about Warhammer lore, Chaos specifically, and a good deal about TES lore. So I'll answer what I can. Thanks for reading.
  4. Manufacturer: HP OS: XP AMD Athlon 64 x2 Dual-Core Processor 6000+ 3.0 GHz Processing Speed 3072 MB System Memory 3GB RAM NVIDIA GeForce 6150 SE Graphics
  5. Nords are drinkers. They mainly prefer Mead and Rotgut for the more brave. I would love to see my character in a drunken stupor. Bar fights would be amazing.
  6. I would prefer Werewolves similar to those seen in Underworld. I also dont think that Beth would include Werewolves that we couldnt become, that doesnt sound like something they would do. If we couldnt be one, then they probably just wouldnt be included in the game.
  7. Oh yes, I absolutely hated looking like an old man as a vampire in Oblivion. I would just like to point out that I play these games on console, more than PC. So therefore Im not going to have access to the editing set. I could see perhaps a small group of vampires with which you could train with. We do definetely need feeding animations, they could possibly be kill moves against the living.
  8. I think that Vampires should change depending on feeding habits. However, this would be the vice versa of Oblivions feeding style. The more a vampire feeds, the more monstrous it becomes. All vampires have to feed or they will grow week, however they can do so only when ABSOLUTELY neccessary and still retain some of their humanity. Should they gorge themselves on blood however, they start to transform into unrecognizable beasts with voracious appetites. Perhaps animal blood could be an alternative to human, it could also help to decrease your chances of becoming a bloodthirsty monstrosity.
  9. I would like to see Vampiric bonuses become stronger. I also like the idea of Vampires being more monster than man. Perhaps we could see more Morrowind like vampires, perhaps not as quest breaking as them, yet still not as easily able to blend with the masses. I would also like them to implement a way to feed on those who are awake, possibly through combat and or dialogue. ( I point out the VE mod for Morrowind as an example) I think vampires,as much as I already like them, could really be polished and refined to become quite the enjoyable game asset. Oh yes, one more thing, I would like to see a Vampiric quest line, or atleast not be attacked by my fellow blood suckers without provokeing them.
  10. Ever since Arena, Vampires have been included in TES. In Oblivion we saw them as creatures capable of disguising themselves by feeding on the living. Yet saddly, these creatures were restricted to sleeping persons only. The vampires of Skyrim are said to live under haunted frozen lakes, which the vampires can reach through. What do you hope to see out of Vampires in Skyrim? Have you heard any word on them yet?
  11. Black Marsh. There is hardly anything known about it. I wanna meet a sea leviathan!
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