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Zorkaz

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About Zorkaz

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    Creation Kit

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  1. I noticed that whenever I placed lights (Such as candles or ambient lights) that they weren't working. You could see the candles but without light emittance. Do any placed vanilla lights work in Oblivion Remastered?
  2. I'm an idiot and failed to use the CSE correctly, sorry. It works now and thank you for taking the time.
  3. Thanks. I'm using the CSE actually but it doesnt' matter. Even old mods I made with them as masters can't be saved anymore.
  4. If you use Vortex you can change the load order and find out what it is.
  5. I have set Knights9 to an esm. But whenever I try to save a mod with both Knights and Oblivion.esm it crashes. This is odd, because I did create mods earlier with both Knights and Oblivion as masters before. Any ideas?
  6. Is it possible to change an Actors name via script?
  7. I'm struggling with a simple script I wrote. I want to open a remote but persistent container. The script runs via a scroll. begin ScriptEffectStart USUniversalStashChest.activate player.addItem USUniversalStashScroll 1 End What am I doing wrong?
  8. Okay appearantly there's a native furniture scipt for all the houses so I resorted to making my own custom scripts.
  9. I want to make addition buyable furniture for the player houses. But when I look at the scripts there's no indication on how the furniture is being enabled after you bought the scrolls. Any ideas or hints?
  10. Or just remove the previs precombines in the cell altogether. 1. Place unique markers in the cells 2. In the object window right click on them and choose "clear affected cells of precombined data"
  11. In the old UI I could see the latest comments on my mods but now I don't see an option.
  12. This is not an issue since the complete UI overhaul.
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