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Zorkaz

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    Creation Kit

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  1. I use Photopea. It's Photoshop but online with the same features. https://www.photopea.com/ Luckily I found an old heightmap I made. Maybe by using this file as a base you are able to accomplish your goal. But I'll pm you, because it's too big to upload.
  2. I want an NPC to hold his hands up during a conversation. But I can't find a way to do it. The holdup quest doesn't provide any infos.
  3. I have a script like this: Function RemoveMisc() Actor PlayerRef = Game.GetPlayer() Int iWaponCount = PlayerRef.GetItemCount(ObjectTypeWeapon) EndFunction I want to remove all misc items. The issue is that I don't find a keyword for misc items. Any ideas?
  4. Ask the guy who made this: https://www.nexusmods.com/fallout4/mods/90018
  5. Is there a dialouge condition to check if the player has a companion?
  6. Ok it's also necessary to use a script with Actor.setrestrained() == True
  7. Ok I used the near same package but the character won't sit in the wounded position using "Sit". Is there a good scripted way to force an NPC into furniture?
  8. Yes that was what I was looking for but couldn't find it. I guess their package gets added via script.
  9. For me it feels slower, more sluggish (Have a Geforce 3070Ti)
  10. How can I force an NPC in a wounded position. Using "Sit" or "UsIdleMarker" doesn't work.
  11. I have an issue: Whenever I make a scrap recipe I want to use a condition so it only applies to the current location or worldspace. But when I use the condition like "GetinCurrentLocation == MyLocation" it doesnt' work. Suddenly the scrap recipe gets global. Any thoughts?
  12. Maybe because I was playing with a mod that set the the respawn rate to a very long time for all of my older gameplays. Or because I come from a similar but alternate timeline and slipped in this one.
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