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About mundordin

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Creation Kit and Xbox1
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Skyrim, Guild Wars 2, Creation Kit and Xbox1
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when i try to edit a script, it looks as if nothing has happened and i cant click anywhere in that tab unless i press 'ESC'. the reason i think its invisible is because after i click 'Edit', type few random letters And then press the 'ESC' key, i get a exit warning popup asking if i want to discard changes even though the script editor isn't visibly there. its very weird and it hasn't happened to other that i know. just in case some are wondering. no i don't get script doesn't compile errors. this is different. removing and re-installing the Creation Kit does nothing. external editors not optional so please don't suggest it, i just want to know a fix for it and not a 'use something else(like notepad++)' kind of fix.
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one thing that is a shame is that there is only 1 "new game+" that can be repeated endlessly. Is it possible for someone to make it so it can go upto "new game+9" with each "new game+" being more difficult and rewarding? and then have the last "new game+9" be endless can this be done?
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question about the follower gear upgrade system
mundordin replied to mundordin's topic in Skyrim's Skyrim LE
I was not talking about this as a question within a playthough, but through the CK. If you had read all of what I have said or hadn't skim-read it, you would of understood this. -
how does it choose the best weapon/armour to be equipped over the default gear of a follower? I've been working on something and I've been trying to look for a way to get the damage value of a weapon through scripting. but no luck After pondering a while I remembered that a follower could upgrade its gear if the item added to its inventory was considered better then the one currently equipped(but of course I know that it's not reliable as it doesn't always equip the better gear....)
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Is it possible to port things from Dragons domga to Skyrim? and how would one go about it if possible? I've never ported stuff before so i'd appreciate the info
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Is it possibe to port things from Dragons domga to Skyrim? and how would one go about it if possible? I've never ported stuff before so i'd appreciate the info EIDT: it would be better to post on DD forums right.... hmmm
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does anyone know of an armour mod for female characters that's beautiful and still protective at the same time. from what i've seen its either semi-nude or fully covered when it comes to original armour replacing mod. mainly an agile light female armour that shows some/decent amount of skin but not too skimpy. as a minimal example Clementine's armour from Overlord, yes there is some skimpy parts(only the lower area) but her armour still has needed protection and is perfect for her fighting style which allows her to be very agile and allows her to take down foes a lot stronger then her. link to a pic or just google her to see
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[LE] Quick Questions, Quick Answers
mundordin replied to Elias555's topic in Skyrim's Creation Kit and Modders
what is the script/trigger that makes the player mount a horse? -
what about for creatures? I've duped the WolfRace but no matter what i do it stays invisible
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[LE] Quick Questions, Quick Answers
mundordin replied to Elias555's topic in Skyrim's Creation Kit and Modders
I cant find this old-ish video where this guy shows you how to create a saber mount that was very good but all i can find is a video that only shows you how to grab the saddle node from the horse nif file but not the whole process -
[LE] Quick Questions, Quick Answers
mundordin replied to Elias555's topic in Skyrim's Creation Kit and Modders
cant seem to delete this post -
[LE] Quick Questions, Quick Answers
mundordin replied to Elias555's topic in Skyrim's Creation Kit and Modders
So I want my NPC to move from One World space to another in an immersive manner but everytime i try nothing works properly! any help here? -
[WIP] Cerwiden -SMART Healer- Dev Opinion Poll 4
mundordin replied to Mujuro's topic in Skyrim's Skyrim LE
I have yet to try this mod out but from what I've read this is the mod everyone needs and deserves. I chose that she should have conjuration but of course that's because from what I've read she is not just a healer but a really damn good mage that has a healer preference, this doesn't mean she should be limited to very specific spell types. Also the poll says "conjuration spells" not necromancy spells, this doesn't mean that she will 100% be given dead raising spells. the way i see it the different types of conjuration are: Summoning from the realm of the dead Elemental summoning conjuring weapons familiar summoning (yeah there is only one spell but hey! don't be cruel) now an evil healer would have necromancy but I'd say shes not evil and conjuring weapons is more fit for a warrior type mage, so I'd say summoning elementals and familiars would better suit her if she does get conjuration spells but of course then again being able to summon those things would make her less of a healer and more of a DPS Mage. or you could have her summon an elemental of light or something rather that would help heal allies but first you'd need to create it first though ----------------- on an other note I'd like to talk about this one. "No, there's little lore-based reasoning for a sneak-priestess" for all you people that chose this one(not hate'n on ya but just think about it a bit more) right, say your a priest(ess)/healer of a group in an anime fantasy type world and your group is going into dangerous lands, do you think that you could simply walk straight through thinking that sneaking is beneath you or that it shouldn't apply to you. in my opinion you'd either have a great chance of getting yourself killed and/or getting your group killed it's call the Lore of Survival