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vometia

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Everything posted by vometia

  1. Do you have both the textures in question? The normalmap (usually suffixed _n.dds) is just as essential, but Nifskope doesn't tend to indicate that. If the textures are all present and correct, the only other thing I can think of is incorrect weighting, though that shouldn't be the case if Nifskope pasted it without complaint; in which case the advice of someone a bit more experienced may be required...
  2. Pasting by right-clicking on the top node should make the mesh available to the game; it tends not to work (and may even causes CTDs) if it's pasted in the wrong place. If that still doesn't work, check that the textures for the mesh in question are installed otherwise it'll be invisible. And if it still doesn't work, you may have to resort to using a 3D editor like Blender, which can unfortunately cause hair cancer, mucus haemorrhaging and insanity.
  3. Seems someone has an ongoing mod as a WIP, but nothing to stop you adding a few NPCs and dwellings of your own: personally I think adding new characters is one of the more fun modding projects, so why not give it a try anyway? :) The essential modding tools are Geck (which is probably all you'll really need for the main part of your work) and FNVedit for tweaking and cleanup. There're others available if you want to work on new meshes and the like, but if you're new to this it's probably best to stick to what Geck can do for you for the time being.
  4. More's the pity - it's often the solution.
  5. Seems facegen update breaks all of the hats, at least in my experience. The existing hats can be fixed by removing all the relevant overrides from your new mod, but I'm afraid I'm absolutely no help at all when it comes to successfully adding new ones. :/
  6. Excellent, thank you! Interesting to see I wasn't the only one so frustrated by this that I could eat my own keyboard even though I only did it twice, and more interesting to see a solution so readily available. :)
  7. I read somewhere that deleting room markers seems to do the trick, which indeed it does, though it's not exactly ideal; sadly, just marking them as hidden doesn't work. I guess "fixed in the next release" is all we can hope for. Well, unless there's a less destructive work-around that is!
  8. It seems to have gone away again now. Thankfully. :)
  9. I've just started getting attempts to run scripts from a domain called my79list.com registered in the Ukraine; might be nothing, but I thought it looked a bit suspicious. Anyone...?
  10. I'll just casually steal your answer! Only fly in the ointment with the Bethesda games is their crashiness, really, but Oblivion still wins it for me with the most hours I've ever put into a game. It probably has an unfair advantage being my first foray into the world of RPGs (I was something of a latecomer for no especially good reason) but even so, it really captured my imagination and there was so much to involve myself with.
  11. vometia

    Why?

    To eat pies. Just think, if we weren't around to do that, the earth would be covered by the things and all other life would die out in a sort of pie-smothered apocalypse. That is our reason for being. Probably.
  12. She doesn't strike me as the psychopathic type either; far from it, I think she's just a littlevery detached from reality in that "mad professor" sort of way. I've seen people wondering about the "good hunting" comment before, but it's a common enough expression and there really isn't any other connection (whereas more concrete evidence about other characters as being likely probabilities as the Talon Co.'s "client" has been put forth - though I forget who offhand). I did once think she'd stitched me up when I went to the Super Duper Mart to investigate and was immediately ambushed by Talon mercs, but as the quest continued it became fairly obvious it wasn't her. Besides, if she'd wanted me dead, she'd just ask me to stay in her vicinity for anything more than a very short amount of time!
  13. Going back to the OP, I haven't seen anything to suggest that Bethesda is suddenly going to become less friendly to the modding community (leaving aside issues of various things they could've done to be more helpful!). Admittedly I'm a little out of the loop on that front, but certainly FO3 was just as moddable as Oblivion or Morrowind, for example. That's not to say that the modding community may not be as well catered for in coming years, but even if that does come to pass, if there's anything I've learnt over the years it's not to assume "we'll never see those days again". I first thought that about the computing community when I was at college (in the 1980s!) and I'm glad to have been proven wrong several times over.
  14. Not sure if this is the right place to report this, but I noticed that forum notifications are being sent from the address '[email protected]'; by which I mean what you see in the SMTP envelope, not what the From/Reply-to address is set to. This is somewhat problematic as blade7.krystal.co.uk is unresolvable, meaning anti-spam software is likely to bounce it, or at least return a soft error until it gives up trying to send the notification. I guess it should probably be changed to something like '[email protected]' to avoid protracted squabbling between SMTP systems!
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