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ChaoticXeon

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  1. well most of my mods are esp which contain a single weapon or a single follower. will merging the item mods and reducing overall esp number will do any help to decrease memory load?
  2. ok found out it was this mod : Imbued Weapons : http://www.nexusmods.com/skyrim/mods/32237/? hmm this is a relatively simple mod that borrows assets from dragonborn dlc. any idea why it is causing that and if cleaning my save with this : http://www.nexusmods.com/skyrim/mods/52363/? may fix it? and no i never update nor deleted that mod from any of my saves (used latest version from beginning)
  3. i have been crashing mainly at fast travels and exterior cell change(to be precise i have noticed that crush occurs when companions start to teleport to me after fast travel)....so i have been cleaning my esps to minimize edits that change overworld cells(my mods are mostly armors and companions that add completely new records) companion related i have AFT(original 1.66 and DFD AFT compatible version) which did reduce crashing yes ,but i still crash every now and then. so i started debugging papyrus logs and i can see a certain para of perk related lines keep on repeating themselves these are the lines [06/02/2016 - 03:50:52PM] warning: Property Bladesman60 on script IWProjectileScaleScript attached to Active effect 5 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:52PM] warning: Property IWSkillToggleGlobal on script IWProjectileScaleScript attached to Active effect 5 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:52PM] warning: Property DeepWounds60 on script IWProjectileScaleScript attached to Active effect 5 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:52PM] warning: Property PlayerRef on script IWProjectileScaleScript attached to Active effect 5 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:52PM] warning: Property IWCritChanceOverride on script IWProjectileScaleScript attached to Active effect 5 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:52PM] warning: Property DeepWounds30 on script IWProjectileScaleScript attached to Active effect 5 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:52PM] warning: Property IWScaleDamageGlobal on script IWProjectileScaleScript attached to Active effect 5 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:52PM] warning: Property IWCritSeverityOverride on script IWProjectileScaleScript attached to Active effect 5 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:52PM] warning: Property DeepWounds90 on script IWProjectileScaleScript attached to Active effect 5 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:52PM] warning: Property Bladesman30 on script IWProjectileScaleScript attached to Active effect 5 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:52PM] warning: Property Bladesman90 on script IWProjectileScaleScript attached to Active effect 5 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:54PM] warning: Property Bladesman60 on script IWProjectileScaleScript attached to Active effect 2 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:54PM] warning: Property IWSkillToggleGlobal on script IWProjectileScaleScript attached to Active effect 2 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:54PM] warning: Property DeepWounds60 on script IWProjectileScaleScript attached to Active effect 2 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:54PM] warning: Property PlayerRef on script IWProjectileScaleScript attached to Active effect 2 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:54PM] warning: Property IWCritChanceOverride on script IWProjectileScaleScript attached to Active effect 2 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:54PM] warning: Property DeepWounds30 on script IWProjectileScaleScript attached to Active effect 2 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:54PM] warning: Property IWScaleDamageGlobal on script IWProjectileScaleScript attached to Active effect 2 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:54PM] warning: Property IWCritSeverityOverride on script IWProjectileScaleScript attached to Active effect 2 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:54PM] warning: Property DeepWounds90 on script IWProjectileScaleScript attached to Active effect 2 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:54PM] warning: Property Bladesman30 on script IWProjectileScaleScript attached to Active effect 2 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:54PM] warning: Property Bladesman90 on script IWProjectileScaleScript attached to Active effect 2 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:56PM] warning: Property Bladesman60 on script IWProjectileScaleScript attached to Active effect 5 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:56PM] warning: Property IWSkillToggleGlobal on script IWProjectileScaleScript attached to Active effect 5 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:56PM] warning: Property DeepWounds60 on script IWProjectileScaleScript attached to Active effect 5 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:56PM] warning: Property PlayerRef on script IWProjectileScaleScript attached to Active effect 5 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:56PM] warning: Property IWCritChanceOverride on script IWProjectileScaleScript attached to Active effect 5 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:56PM] warning: Property DeepWounds30 on script IWProjectileScaleScript attached to Active effect 5 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:56PM] warning: Property IWScaleDamageGlobal on script IWProjectileScaleScript attached to Active effect 5 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:56PM] warning: Property IWCritSeverityOverride on script IWProjectileScaleScript attached to Active effect 5 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:56PM] warning: Property DeepWounds90 on script IWProjectileScaleScript attached to Active effect 5 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:56PM] warning: Property Bladesman30 on script IWProjectileScaleScript attached to Active effect 5 on (0401828F) cannot be initialized because the script no longer contains that property [06/02/2016 - 03:50:56PM] warning: Property Bladesman90 on script IWProjectileScaleScript attached to Active effect 5 on (0401828F) cannot be initialized because the script no longer contains that property not sure if these are related to a mod but i have 0 perk related mods or any of the overhauls (Perma or Redone) so i am guessing these are the causing the crash anyways i will upload the recent Full papyrus.0.log as well as my load order(yes i have 179 esps but about 80% of them are companions and weapon/armor mods and optional plugin for houses, Which i have also SPECIALLY edited in TES5edit to remove/edit any conflicting records and removed any cell changes they try to make,yes i add any item with additem menu instead) so if any kind soul can help me out with this looping script problem or even a suggestion will be greatly appreciated :smile: Load order: # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp Schlongs of Skyrim - Core.esm ApachiiHair.esm Lanterns Of Skyrim - All In One - Main.esm Havok Breast Physic.esm hdtHighHeel.esm Heels Sound.esm ZaZAnimationPack.esm UndergroundBathhouse.esm SexLab.esm SexLabAroused.esm CreatureFramework.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp Unofficial High Resolution Patch.esp SkyUI.esp AHZmoreHUD.esp dD - Realistic Ragdoll Force - Medium.esp KS Hairdos - HDT.esp ShakeIt!.esp ub_cell_darkarea.esp ub_cell_teleportroom.esp ub_tapestry.esp ub_invite_any_npc.esp SmartCast_1_0.esp TKDodge.esp VioLens.esp LoksEyes.esp FISS.esp Predator Vision.esp Chesko_WearableLantern.esp Skyrim Shadow Striping Fix.esp sandboxcylinderheight.esp Guard Dialogue Overhaul.esp Unique Flowers & Plants.esp Verdant - A Skyrim Grass Plugin.esp ElysiumEstate.esp ElysiumEstate-HFNoKids.esp Accessorize.esp ScarletDawnArmor.esp VampireLeatherArmorSet.esp zzArmormashups.esp Seductress Elizabeth.esp CristinaFollower.esp Overknee_Kaitlyn.esp SR Daemonic Followers.esp Meganfoxfollower.esp SakuraFollower.esp HikariNeko.esp OK_sela.esp GoddessDiana.esp WerewolfPerksExpanded.esp Brevi_MoonlightTalesEssentials.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDB.esp SexLabNudeCreaturesDG.esp HentaiCreatures.esp ShadowstarCastle.esp MazzRend.esp KNM_Mour.esp Aeonbarr.esp Leilani.esp zzjayHentaisConversions.esp Wings.esp HeartBreaker.esp Child Follower 2.esp NonEssentialChildren.esp AmazingFollowerTweaks.esp Minerva.esp BP2Meeko.esp Follower Neisa.esp Dynamic Dialogue Followers.esp Talindra.esp Laura.esp FollowerCiceria.esp chfshImbuedSword.esp IvyDryad.esp AstridRenewal.esp Lucretia.esp _Imokko.esp SKY_Uniques.esp Semira.esp Eileen.esp Mango.esp Carmella.esp Overknee_Rai.esp WMFSEllindiaFollower.esp My Home Is Your Home.esp tetrodoxin - Lilu.esp Orange ZeroCg.esp AskFollowerSkills.esp Convenient Horses.esp Wendigo.esp ZoyaFollower.esp Nadia.esp FollowerWander2.esp FollowerWander2Serana.esp Better Stealth AI for Followers.esp Followers_StealthKills.esp IhlendaReconstructed.esp SassyTeen.esp [HongMun_Coat].esp BnS Uniform Set.esp yurica_chevaleresse_II [HDT].esp msAMV - VampireRogueArmor.esp AncientBladeWeapons.esp Avatar of Baltazar.esp _ImoMegane.esp Luxury Collection.esp Elven & SAC Bows.esp MonnoBikini.esp Dragonslayerarrows - Vanilla.esp Osare Culort Outfit.esp GDZZJJDH.esp FS_UltimateAssortment.esp EnchantedArsenal.esp Hell Sword.esp Medusa and Drakul Armors.esp DreamBurrowsRegalHuntsmanArmor.esp skyswords.esp ElementalArrows.esp Zekamasi Cosplay.esp Cassandra Frost Witch.esp blessarmors.esp Animated Dragon Wings.esp HDTPhysicsWeaponSling.esp HDT Capes.esp HDT TestSkirts.esp RevampedDSArmor7B.esp Minou Youlan CBBE TBBP Bodyslide.esp Gwelda Red Riding Hood.esp Osare Panty.esp Kaw's Claws.esp TBBP_Snake Armor.esp UIExtensions.esp AddItemMenu.esp MoreNastyCritters.esp sr_FillHerUp.esp Schlongs of Skyrim.esp SOS - Smurf Average Addon.esp SOS - VectorPlexus Muscular Addon.esp SOS - VectorPlexus Regular Addon.esp SexLab Submit.esp SexLabMatchMaker.esp SexLab Cumshot.esp PuppetMaster.esp RaceMenu.esp zzEstrus.esp FNIS.esp FNISSexyMove.esp RaceMenuPlugin.esp RaceMenuOverlays.esp RaceMenuOverlayCompilation - CBBE.esp KJ Tattoos 2K.esp TheCoenaculiMALE.esp SlaveTats.esp SOSRaceMenu.esp RevampedExteriorFog.esp WondersofWeather.esp TrueStorms.esp Ursine Armor Pack.esp Thunderfury - Johnskyrim.esp Ashbringer - Johnskyrim.esp Finkles Lava Dredger - Johnskyrim.esp Dwarven Blasters.esp lilithssickle.esp Shalamayne - Johnskyrim.esp Quel'Delar - Johnskyrim.esp Havok Breast Physic Dawnguard.esp Havok Breast Physic Dragonborn.esp Havok Breast Physic.esp XPMSE.esp Bashed Patch, 0.esp Papyrus.0.log : http://pastebin.com/eJT0j9ET I don't think my saves are bloated as they are 12 MB and they remain constant untill i add a new weapon or armor..but still im open to suggestions :smile:
  4. i have been having a very weird problem recently. Sometimes Npcs of the game have a black glassy like texture on their body.. i heard this can happen when running out of VRAM but im pretty sure im not running out of VRAM since it worked fine with previous ENB. yes the most recent change i did in my mods setup before this issue started happening was delete my Seasons of skyrim ENB file and Installed Tetrachromatic ENB : http://www.nexusmods.com/skyrim/mods/73848/? My enblocal.ini is setup from STEPs instrusctions : [GLOBAL] UsePatchSpeedhackWithoutGraphics=false UseDefferedRendering=true IgnoreCreationKit=true SKSE ini is setup with memorypatch settings also from STEP guide here are some screenshots : http://i.imgur.com/g39GxSP.jpg http://i.imgur.com/BD5KmAX.jpg So what do you guys think? running out of memory or ENB problem? My GPU is GTX 960 2GB VRAM and RAM is DDR4 8GB
  5. i dont know if this is a bug or not but for some reasons my bashed patch changed records have droped from 472 to 115 after recently rebuilding... and the only think i did was update a mod named revenge of the enemies from 1.9 to 1.95 i thought updated esp was the problem but after i restored the original esp(1.9) it still changed only 133 records now no matter how many times i rebuild the records number is always 133 instead of being 472 like in the old days using latest bash (304.3) from the beginning of skyrim install and i also am using boss tried restoring my old mod load order when had old patch but still no luck will this cause any problems and incompatibility????
  6. you must have upsetted him pretty badly...or you might have touched her daughter serena in a another way :p JK...try going in there without your weapon drawn and speaking to vampire harkon ASAP
  7. ok i got her weapon problem fixed by giving her an iron sword and setting her combat style to bow and arrow only
  8. reinstall all of skyrim or reset the skyrim ini and skyrimprefs.ini
  9. disable all auto saves please.....manual only...and this fix is a must have along with ENBoost http://www.nexusmods.com/skyrim/mods/50305/?
  10. hey guys i am having a weird bug with a custom follower they are holding a MOD bow like a bare hand animation image: the follower:http://www.nexusmods.com/skyrim/mods/15454/? based on CM companions mod weapon is a custom enchanted bow from TERA using a follower overhaul mod AFT(i did the combat style as bow and arrow but still they hold it like that,enabled outfit mangement and she still bugs after fast travel) so what is the problem is the companion herself or the weapon?? i know AFT works as vanilla followers maintain their weapons correctly Caellon's weapons only get bugged after i fast travel
  11. Which of the two .ini would that be in? skyrim.ini.... just add/create them
  12. might i suggest resetting your ini files??? seems the ini files are WAY TOOO heavily modified and also please update to latest version
  13. well thanks for the lengthy reply i guess my ram is being used maximum....i havent actually counted the fps but its defnitely always above 30 fps 'minus the freeze ups'(locking it in 30 fps kinda lags) and just because the pc is old doesnt mean it is brought down to knees... i could run vanilla skyrim way back in 2012 at a locked 40 fps...yes almost everything was high except shadows and reflections were set to medium but now after modding my game my system is brought down to knees my VRAM is 100% full and my cpu 100% usage....only my ram has 1gb to spare... but still i think i can deal with those sudden lags anyways thanks for all the info :D EDIT :i guess it was a good choice when i didnt install SkyRE nor wet and cold :D
  14. well i never really thought my GPU couldn't handle vanilla skyrim graphics as i wasn't having the gpu specific lag(eg: low framerates..as i can run skyrim 60 fps at highest texture quality settings at 1366x768) then i guess it must be my CPU or GPU dying...but i just want to be sure of 1 thing IS SKYRIM USING MY SYSTEM RAM AS MUCH AS IT NEEDS? (as i saw peoples playthrough and theirs use over 2 gb system ram with only 110 plugins and i have 160+) also my CPU is E8400 3.2 ghz though i dont acutally know if it is overclock-able the main lag i was trying to tell was that my game would COMPLETELY freeze for 0.2-1.0 seconds then back to 60 fps and this freeze happens multiple times before starting a fight and during a fight....after 5-6 seconds of freezes the fight goes smoothly i thought this was caused by script lag so i edited the papyrus....though reverting to default papyrus values has a terrible impact i also dont have any lags in interrior cells
  15. hey guys i have been trying real hard to get rid of my skyrim lags so far i installed the shesons memory patch(CTD's are now 100% impossible) :D ENBoost which reduced loading time and smoothened the game :D (using boris's default enblocal.ini) Safety loading only in loading screens(no more infinte loading) :D also have HI ALGO BOOST but i disabled it so far my skyrim is playable now but the LAGS are really annoying Lags happen most when fight starts in exterior cells and when i am moving with my companions in exterior (2 girls and a husky) i did a script latency test in CH and its average is 60 ms which is good i guess MY PC CONFIG: windows 7 SP1 x64 bit CORE 2 duo 3.2ghz 4GB DDR3 ram 1 GB vram GeForce 9600 gt my papyrus tweaks [Papyrus] fUpdateBudgetMS=800 fExtraTaskletBudgetMS=800 fPostLoadUpdateTimeMS=2000 iMinMemoryPageSize=256 iMaxMemoryPageSize=512 iMaxAllocatedMemoryBytes=2457600 what i think is my skyrim is not using my full system ram as i see skyrim reaching 1000 mb ram usage and it starts to lag yet i still have 1 GB ram just sitting idle on my PC any suggestion what to do now? my loadorder(using both bashed patch and BOSS) https://www.dropbox.com/s/upq9j4e30yqbxqj/LoadOrder_Skyrim_2014-01-20T18-20-57.txt
  16. hey guys i am experiencing an odd problem like when npcs have their weapons shethed they don't have it on the back but floating above the head.....but as i get close to them their weapon auto repositions itself to the back.... i am even seeing this problem immediately when i preview an npc in creation kit my load order: https://www.dropbox.com/s/upq9j4e30yqbxqj/LoadOrder_Skyrim_2014-01-20T18-20-57.txt here is a pic of an npc in creation kit https://www.dropbox.com/s/8fyqmlk6xolybvu/float%20bug%20skyrim.png any idea what to do? or this a default problem with custom skeletons
  17. click serena the type "resurrect" in the console by now you should know what the skyrim console is...
  18. hey guys both of the dowangaurd dog followers Bran and Sceolang have stopped working(thier dialogue option no longer works) so i cannot recruit them i have recently moved from EFF to AFT but i dont think that is the problem since AFT is pretty much working fine now and EFF never did manage any animal followers(FYI i uninstalled EFF using the safe procedure by the author) also i think this started happening when one of my home children asked me if he could keep sceolang as a pet i agreed and the dialogues no longer works now(both of them no linger works) however i can recruit the vanilla dogs meeko and vigilance please guys is there any console option to reset them????or reset the pet system that hearthfire implanted??? thanks EDIT : also i don't have any animal modifying mod except SIC and SKYTEST
  19. you use enboost?? if not try using it and also try hialgo boost mod
  20. do you have safety load installed??? first of all remove that and try to load and if it doesnt load then like your save is corrupted
  21. i not using any ENB....just the enboost patch.and btw this is not caused by any ENB rather by safety load i guess same thing happens to me...our pc is just old i guess...but after safety load i am completely freezing up now instead of crashing you don't hav to uninstall it completely. Just go into the safetyload.ini and change: EnableOnlyLoading = false to EnableOnlyLoading = true That way it will still work on loading screens but not mess up the UI while playing. yep 100 % confirmation safety load caused it it also caused the crash of my exteriors....i completely removed the mod first but was stuck in loading screens...so i just did your ini tweak and almost all thing are fine now :laugh: Even though i might have pretty much completely disabled ALL CTDS(ran 2 km with speedmult of 800 and not a single CTD now :D ) BUT however i am now freezing up COMPLETELY sometime that i have to alt+ctrl+delete to get out of game....is there any tweak to make it stop or at least disable from freezing up (i can deal with stutters)
  22. omg the same stuff is happening to me while i am trying to access any menus ingame.... is it happening only exterior skyrim cells???
  23. i have tried to take every precaution all the advanced modders said but now my game is almost completely unstable i am crashing almost every 3 mins even sometimes in 1 minute while i am outside (for some reaseon i have NEVER CTD in interior dungeons and cities) my system config(i know its kinda old but i am not getting any graphic slowdowns just crazy CTD in exterior skyrim) OS:Win 7 x64 Ultimate RAM:4 GB DDR3 VRAM:1 GB GPU:Nvidia 9600gt CPU:core 2 duo E8400 3.1 GhZ here is my load order and also i think one of the main reasons of my CTD while trying to access any menu http://www.dropbox.com/s/m47w9n7q21i5am3/IMAG0465.jpg http://www.dropbox.com/s/tuhbpuio4x35y1e/LoadOrder.txt i am not using any of the major overhauls like skyre or ACE only some creature mods but my game is like crazy now What i tried: tried disabling sex mods(same CTD)(also AP does not conflict with sexlab as i killed AP ingame with MCM and kept in load order since removing it spams my papyrus logs) tried disable immersive patrols:(little less exterior CTD but still menu CTD) all fix mods are enabled(ENBboost,safety load) crashes happen so much more while i am falkreath area and windhelm area... here is a papyrus log at the time of my roaming of 4 mins in falkreath (only 38 kb) http://www.dropbox.com/s/4d79gmxhn43k22v/Papyrus.0.log also i dont think my save is bloated as after playing 50 hours my save is only 15 mb i just cant figure my problem out......please can someone atleast see my menu glitch???? EDIT:it seems i am not the only one with this strange menu artifact problem as other users are having same issue and ctd right after that http://forums.nexusmods.com/index.php?/topic/1327047-icon-flicker-then-ctd/
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