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RazaCovek

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Posts posted by RazaCovek

  1. UgridsToLoad 5 is making Skyrim travel unbearable to play. Supreme and Volumetric Fog is the closest, but it comes'n goes and it can be negated by Wrye Bash. A perma-cover mist/fog mod that covers ugrids 5 would make for a more haunting experience and allow game play on a moderate computer. Thanks

  2. I tried BUM for NV, but it on accepts under Game Oblivion, Skyrim and FO3. The Game Selector does have FalloutNV. All three mod paths are present, but when I save, it automatically tries to find FO3 which I don't have. Is there a userlist manager for NV?

  3. How often do I come across a really cool mod that I would like to use in Skyrim, but it says you got to have an expansion. Why not modders just design and place their creations in the base game so that the players have the option to install [or not] the expansions or aleast create an optional version for those players who don't need expansions to enjoy the game or the mods? The same can be said for all previous TES.

  4. In Oblivion I use Weather Ring Cyrodiil. I set it to Foggy at the Sewer Exit. The result is a permanent fog/mist for the game. It covers the leading edge of the grass, popup trees/terrain/buildings. My current laptop can just barely play Skyrim [system set to performance over graphics]. A mod that can allow the player with a low end system to cover up low graphics settings as well as providing a perpetual haunting invirement, especially at night would be appreciated.

  5. Here's an idea for possible clothing issues. Have a texture option that has the garments painted directly onto the npc body [think painted on underwear version of Better Bodies]. You could have dozen basic vanilla 'body-suite' clothes designs related to the races.
  6. I have her i my game and nothing like that has happen....yet. she did once steel from guard in glenvar castle which started a major field battle between all my cm partners at the castle and all the castle residence....

    I found her to be the most ferocious of my CM Partners [especially when she gets hit by Frenzy silver arrows]. I didn't know she can steal. It was around 10 pm [ingame] when I sat down. She was just wondering around. I left the computer to make dinner and return to see that it was around 5:45 am. I noticed that Pika [you can change her name in CS] was missing. I got up, made for the door and that's when I heard the frantic running. If you enter,sit down and leave during the day, nothing happens. That's why I think it is a sleep related glitch.

     

    With such a cute face, it is a shame that she has no voice. A Morrowind female Bosmer type voice would work [or maybe get Emma to design a Vilja version of her].

  7. "You can find her in the Flowing Bowl (Anvil Bay)." She just wonders around. I let my PC idle/wait at the table. Eventually Pika went to bed. After in game 4hr wait, I went to leave when I heard frantic running upstairs. I sat down and the running stopped. As soon as I stood up, the running began again. I did this four times. I went and unlocked the bedroom door then a 'psychic' guard arrested my PC. Teleported to Anvil Castle Courtyard and there Pika was already in follow mode. I suspect that her sleep mode in the same cell activated her follow mode. I since Fast Traveled to IC and Leyawiin with her still in tow. I decided to see how long this glitch will last so, I will use Muffinshare to restalk her inventory.

    This is the secod time I got this follow glitch from Pikachoo. I think this is a glitch to exploit so, I would be interested to see if other Players who use Cm Partners in the Flowing Bowl or plugins that has beds in the same cell get the same glitch.

     

    The latest composite image showing the results is under my name in Tesnexus

     

    CM Partner Sheela

    http://oblivion.nexusmods.com/mods/38430

  8. You can wear as many helmets (or any other piece of wearable equipment) at once as you like, if they are set in the CS to use different equipment slots. E.g. you may have one helmet using the Hair slot, and another using Tail. They can both be worn at once.

     

    However, it doesn't provide any additional functionality, as you can superimpose them in a modeling tool and then put the result in a single slot.

    This was a temperary glitch that soon dissappeared. It is no. 23, bottom of razacovek image gallery [asc order], oblivion.nexusmods. This is the second glitch effect encountered with the CM Partner Wild Tabaxi [hobbit] Sheela.

  9. My CM Partner Wild Tabaxi Pikachoo is wearing two seperate helms a once. Perhaps a modder specializing in armor can make this. For matching body armor, I would also suggest superimposing the Ayleid over the Daedric to see what shows through. See pic under my name in Tesnexus Images.
  10. A maurader in Rockmill cave walked over to CM Partner Xina [Chocolate Elf] who was unconscious [set 1 minute], knelt down and said, "May you rest in peace," then hit her in the head with a mace.
  11. How high is your Personality? Above 80 nobody attacks. The enemy runs past me and attacks my CM Partners.

    see:http://www.uesp.net/wiki/Oblivion:Personality

    You could take advantage of this and strip the enemy down to their shorts with Muffinshare it works on creatures as well.

    A whole world of comical entertainment reveals itself when you don't have to fight anymore. You can also cause fighting by spiking common weapons with frenzy spell. The results of my ongoing experiments are under my name in Tesnexus.

  12. Alternative Beginnings - A variety of ways to start the game without being locked into the main quest. [Dead adventurer in Fort Ash has the amulet]

    http://oblivion.nexusmods.com/mods/37382

     

    Daedric Shrine Ruins with the above if you want to enter Cyrodiil from the 'Shipwreck' [you get a Bouyant Armiger companion near one of the ruins]

    http://oblivion.nexusmods.com/mods/31636

     

    Muffinshare is useful for restocking companions or 'robbing' npcs an dremora. [use with above]

    http://oblivion.nexusmods.com/mods/7119

     

    Set Essential Actors to keep perishables alive. [like the above]

    http://oblivion.nexusmods.com/mods/8414

     

    Frenzy Spell causes npcs to go crazy [useful to start riots].

    http://oblivion.nexusmods.com/mods/2368

     

    You can also keep a riot going. CS/Enchantment/EnArrArrowoffrenzyarea on guard's silver arrows.

    frenzy spell

    Area: 15

    Duration: 150

    Magnitude: 150

     

    Risk of Bandits in Cities [use with above] TES4edit if you want to fix the IC names

    http://oblivion.nexusmods.com/mods/19116

     

    Smarter Bandits

    http://oblivion.nexusmods.com/mods/23296

     

    plus

    Tamriel Travellers [share the same spawn points with the above. See what happens with exploding merchants]

    http://oblivion.nexusmods.com/mods/4387

     

    plus

    Immersive Travelers [Hircine & bandit food]

    http://oblivion.nexusmods.com/mods/19060

     

    Curse of Hircine - Resurrected. You can walk up to them if maximize/fortify Personality [stand and watch, front row seat to the action. Applies also to bandits and creatures]

    http://oblivion.nexusmods.com/mods/35118

     

    Curse of Hircine - Werewolf Hunters [fights bandits]

    http://oblivion.nexusmods.com/mods/22456

     

    Yuda The Elder Trainer - You can change the price in CS/Character/Quest/ELysETQ/Quest Stages/4/Result Script

    http://oblivion.nexusmods.com/mods/13889

     

    Waterfront Dragonfly House - Spell/Enchantment stations [walk to the house, fast travel directly to it = CTD]

    http://oblivion.nexusmods.com/mods/7719

     

    If you are sick of fighting wildlife

    Docile Animals and Docile Creatures for Shivering Isles

    http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=2517

    http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=2745

  13. The Protective Guards only worked if they were in range or the same cell. If the player was attacked threatened by vanilla hostiles, a variety of new 'protective' creatures in the same cell would attack the hostiles. They could even attack daedra and bandits as well.
  14. You are sitting in a cafe talking to a friend over a contriversial subject, should anyone round-about but in and express their displeasure of that conversation that they are not a party of? I never use the reputation system, it seems to me like butting in.

    Someone invents a unique mod. There those who love it and those who don't. It seems like commenters who support it or can't get it to work gets their words taken out of context or get all red. While those who hate or just disagree with the mod gets nothing or all green.

  15. Predators the hunt prey and terratorial behavior, I agree. It would also be light entertainment as well. I've noticed that there are no herbivores in Morrowind. I suspect that everybody and everything in the vanilla game was specifically programmed to attack the player only [99% predators that are 100% hostile, as if fighting is all the player is presumed to want to do]. The only passive creature is the scrib. Before I had Passive Wildlife, Protective Guards attacked every creature that attacked the player.

    Perhaps the 'protect' script could be applied to certain vanilla creatures or even a new set of creatures could be designed with the 'protective' script apart of them.

  16. The mod Always Foggy creates a light fog 90% of the time but, it is not like rain fog. What is the procedure to change the weather settings in CS to create the dense fog that comes with the rain 100% of the time?
  17. In Oblivion_default.ini I reset bPrecipitation=0 to stop the lag. Although, I have the mod Always Foggy, it does not have the Haunting atmosphere of rain fog. Whether in CS &/or ini, what would be the procedure needed to have this kind of thick fog all the time?

     

    I added a pic in Tesnexus to show what I mean.

  18. Same here, but it's not a problem just a slow connection. I just wheel-click all pictures and load okay. I also found this while trying to upload User image.

     

    Site error

     

    The site has run in to a problem, please look at the error message below...

     

    Access denied

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