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yasmoli

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About yasmoli

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    Australia
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    Fallout 4
  • Favourite Game
    Oblivion & More...

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  1. @Royhr I never said it was a good thing, in fact it's pretty much the opposite... It'll be a sad day when that sort of s#*! goes down, but if bethesda does start making people pay for mods, unfortunately it'll happen.
  2. Hmm, I dislike the meat industry. No, I'm not a vegan or anything, I just think that since these animals are doing us a favour by dying, we should at least give them, oh I don't know, some grass to eat and space to be comfortable. It'd make them more tasty too.
  3. I'd rather be a ninja than a pirate, unless I get to be in Captain Jack Sparrow's crew. Then I'd rather be a pirate :P
  4. Has anyone else come across scenes of two men who look exactly the same shooting at each other? Where one of them's apparently a synth and the other's the real human? The men have a name, but I can't remember it at the moment. Anyway, whenever I come across them, I try and pick the synth version and help the human out by killing it. Only, I always get it wrong, and end up killing the human instead -_- So I reload when that happens. Hmm... Oh, also, when you do that Covenant quest, and if you have Cait with you, she'll dislike every possible choice you can make when you get to a certain point. I reloaded a couple of times to figure that out the hard way :) Saving Kent, yeah, reloaded then too. Except I eventually gave up and let him die, thinking there was no way to save him. I found out later though that he could be saved, and kicked myself that I didn't have a file to reload to by that point! Grrr!! I think other than that, just trying out different dialogue options on different quests with different companions to see how they'd react, like the U.S Constitution one. I've only done that with like 2 or 3 quests though :P
  5. I don't know if he's so much smarter than other super-mutants as he is more open-minded. Yeah, he's got that milk of human kindness metaphor going on, but when you leave him alone in a settlement, he'll use the chemistry station to try and find literal 'milk' that makes humans kind. Also, even after reaching max affinity with him, displaying exactly what the milk of human kindness is, he still goes on about how he has to find it and how it's going to help the Super Mutants take over the world. Like it's a real, tangible object that will make everyone nice and unified. Open-minded, yes, but not exactly smart. Oh, and we're forgetting about that guy, what's his name? The one that taught Strong about Shakespeare's metaphor in the first place? Yeah, what about him? I guess he could be an Institute programmer under the guise of doing whatever he said he was doing in Trinity Tower (can't remember anymore) when he was actually there to perform maintenance on Strong, but it seems unlikely. Why would an Institute scientist read a bunch of Super Mutants Shakespeare? In any case, Strong was open-minded enough to consider and take on board Shakespeare's ideas, but I don't think he quite understood the metaphor. And synths aren't open minded. They're programmed machines! //Hides from Railroad// Although, if you consider open-mindedness the definition of intelligence, then my entire argument is moot :laugh:
  6. I can't seem to travel with non-romanceable companions for very long. Especially Hancock. I don't know why. Maybe it's the romantic in me. But why does no one like MacCready? I was so excited to see him all grown up from FO3! I normally play as stealthy little thieves anyway. So he fit the bill for that. Plus he makes me laugh, and says the cutest things when he's romanced. Buuuut while I steal everyone's stuff behind their back, I'm a goody-two-shoes to their face. Can't help it. So that's why I ended up dragging Hancock along with me for the most part of the game, and after I romanced him, I even put that wedding ring on him to show my commitment. I like Danse too, but only because, I must admit, he's not bad on the eyes (ignore that last comment about commitment-- Thank you Beth for making the Sole Survivor polyamorous!) However, I love all the other companions as well (even Preston in all his 'anothersettlementneedsyourhelp glory), but I haven't really touched them since getting them up to max affinity. I don't know. I can't seem to stay away from Hancock for very long. Something about peeling skin and noseless-ness really tickles my fancy I guess.
  7. What about bug-fixing mods that beth doesn't bother addressing in their patches? Are they going to make us pay for that? If so, how is that far off from having to pay for patches? And dear lord, no game would ever make you pay for patches, not even beth. So yeah, there'll be some free mods. But of course there'll be paid mods too--Wasteland Workshop DLC is proving that imo. But the Internet is a vast, dark world, and where there's art, there's a way to pirate it. Whether mod authors are commissioned by beth or not, there'll be some way to make mods free. I mean, if you can pirate Bethesda's entire game of Fallout 4 (which my friend did), you can sure as hell pirate some 10kb independent mod :ninja: Just, uh, be sure to update your antivirus protection, folks.
  8. Hmmm, I think if there was an actual war between the two, the Institute would win in the short term. That is, they can effectively strike hard and fast-- taking the Enclave by surprise using the synths to infiltrate their defences. But they'd have to ensure they defeat the Enclave in it's entirety in that first hit. If not, well, with the sheer amount of intelligence-gathering resources (is there a single word for that?) the Enclave has access to, it'd only be a matter of time before they regroup and pinpoint the Institute's location. Then, with the advanced combat tech the Enclave has access to the Institute would get squashed like a bug in no time. Like RattleAndGrind said, once the Enclave use their tech to figure out how to defeat synths (EMP weapons, etc.), the Institute are defenseless. When you rely so heavily on one type of weapon, your enemy will start using it against you. The Institute's power lies in stealth. The Enclave's power lies in knowing things and using brute force to get them. However, if this 'tech off' is based purely on, well, technology, then synthetic humans so advanced that they can't be told apart from real humans wins hands down. And also teleporters :smile:
  9. Oblivion (Yeah I've always liked it way more than Skyrim. Shoot me.) Fallout series Assassin's Creed series Warcraft III Civ IV ...And probably more that I can't remember off the top of my head. All in all, there's nothing like a good open-world RPG imo :cool:
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