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foxhunting

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Everything posted by foxhunting

  1. I've had this idea, and if I had the know how then I would be all over it, if it's possible. My idea is having an ever evolving weapon. This weapon would more or less be alive and evolve with you. Taking on different physical attributes that reflect your skills and attribute and fame/infamy balance. So for examples; Attributes - Let's say it is put down to three attributes, int, str and agility. So let's say your Agility is highest then it becomes a dagger or your str it becomes a sword and int a staff. Skills - lets say blade is the highest weapon skill you have then the weapon is a sword, blunt becomes a mace and so on. For mages maybe a switch between dagger and staff depending on what magic skill is highest. And of course a bow if that is your highest skill. All working in conjuction with your attributes but attributes would take majority in the weapon type decision first. fame/infamy - depending on the balance between the two you could have an evil looking weapon or one that just oozes pure good. And simply a plain looking weapon if you happen to have an exact balance. As well it would be nice to have a new look to the weapon as you level up. Becoming more awesome in its look as you become stronger. Perhaps at every 10 levels up to level 30 or so. And of course enchantments could be perhaps be applied by your own character but with every tenth level you can actually add 1 more enchantment. So that a total of three can be applied to your weapon over the course of it's evolution. I can also imagine some kind of story behind it, like a deadra god tells you to search it out as they favour your quest to shut the gates of oblivion. More or less saying that such a task is in nearing impossibility without aid of a god. More or less you would have a weapon that has the essence of another deadra god. In the end you have a weapon that will be more powerful then anything in vanilla content but not over the top godly in terms of one hit kills at mid to high level difficulty. The kind of weapon you do not get bored with and will want to keep from start to end. I know it's over the top complicated but it's simply an idea.
  2. This was a set up kill made by myself with adoring fan. I didn't save it as I did want to keep him alive. Using the arrow effect mod (allows arrows to have a glowing effect if enchanted or shoot from an enchanted bow) I was able to shoot an arrow straight up in the night sky while still being able to track its VERY long travel path. It makes a slight arch and landed a fair distance away in town. So marking where I was and the direction I shoot and bringing the fan to the landing spot I made the shot again. About a min later from when I shoot the arrow it landed on it's mark perfectly. Very satisfying.
  3. Falanu Hlaalu The one time talk about her sexual habits is beyond hilarious. Seems she needs a stiff one in more ways then one.
  4. To begin, I love this game. It's easy to get lost within it and simply want to do all that you can. But there are many things that I simply don't make sense or are lacking in many ways when it should be much more. Here are a couple examples. Thieves guild - It begins all fine but as you end it you can't help but feel that you were nothing more then an a simple errand boy for some masked a-hole. In the end you help some rich man who felt a need to get into petty theft even so he was as high up in life as one could be prior to. He loses it all and is trying to repent but is far too lazy to get up and do this himself. Not just this but the Grey Fox himself tells me that he used to think I was a hero blah blah blah, and this is after I steal the stone for HIM!!! His own wants bring me to the level of gutter trash and he has the balls to lower me somehow. Of course he then goes on to cry about his curse after I call him out on the grey cowl by using the note from the blind moths. In addition you are given a guild hall that is no better then your skingrad basement. You would think there would be more to this guild but no, it is literally in someones basement with a table or two and a couple people walking around serving no use at all. In the end you wonder what is the point of it all other then to help a self satisfying rich boy who can't clean his own messes. Knights of the Nine - All in all this is a good quest and the reward is decent enough. But once completed you may need to do things that can bring up questions of morality and in turn make you out to be an absolute villain. After completing this I began the thieves guild quest, two missions into it and I am branded as evil with people somehow knowing this and calling me out as an unworthy bastard who is hardly worth the time to speak to. Forget that I did good in the quest itself for the divines, forget that I rid Cyrodiil of Necromancers and forget that I was instrumental in saving the entire world from Oblivion to this point, not to mention the countless individuals I helped solve the most trivial of matters with. Stealing a couple objects while not being caught has made me out to be no better then the dog crap being scrapped from a boot to everyone. Seems like I made the cover of the black horse courier. In the end it seems there is no point to these two factions. All in all I can honestly say that there is only one person in all of Cyrodiil that accepts you as you truly are with absolute devotion. In turn he has been given a place in my castle, Hoarfrost, as a permanent guest of honour. This ones for you adoring fan! So whats your beef with Oblivion?
  5. Being sent by Molag Bal to stop the oblivion take over from happening, as they would prevent the mighty Molag Bal from enjoying his games with mortals. With a long struggle in closing each gate individually and bringing an end to the invasion as a whole, our "hero" found herself trapped in Tamriel with no way back to her plane. Another of Molag Bal's games at work. In her journeys she has learned about empathy and kindness and has learned to actually enjoy her new home. But that is not to say that she lacks in her basic nature, after all demons love to play after all. Name: Demonica Gender: Female Race: Demon Starsign: Mage Class: Assassin Homes: Castle Hoarfrost. Frost being her weakness she enjoys the idea of being in a home where she could be exposed. In turn inviting would be assassins to try their luck. Sport is fun after all. Favourite Land: Baron north lands Best Friend: Panther companion named Shadow. Worst Enemy: None live that long Combat Preference: Ranged Combat Style: Stealth archer Greatest Fear: Never seeing her own kind again Greatest Want: To spread her name in order to become as her maker one day. Physique: Sexified Level: 35 Joined Guilds/Factions: Black hand, knights of the nine, Thieves, Mages, Fighters, Blades, Enemy Guilds/Factions: Blackwood Childhood: Created as she was to fulfill Molag Bal's biding. Teenage: n/a Prefered Food: Fire essence Disliked Food: Frost essence Favourite Arrow Type: Black Goddess arrow (apachi mod) Favourite Blade Type: Mace of Molag Bal Spells: Fingers of the mountain, detect life Friendly Races: Orcs, Khajit, Argonians Neutral Races: Imperials, Bretons, Redgaurd, Elven Hostile Races: Deadra, Vampire Favourite City/Town: Imperial City Least Favourite City/Town: Skingrad Favourite Daedra: Molag Bal Least Favourite Daedra: Azura Favourite Divine: Cares not for any of them. So much so that she embarked on a quest to acquire the sacred armor in order to dispose of them within an oblivion gate and shutting said gate down. In turn preventing these relics from ever being found or used by anyone. Least Favourite Divine: All Main Weakness: Frost Main Strength: Fire at first but has learned the power of electricity and its joys Goal in Life: To become more powerful then the deadric royalty Why he was sent to jail: After completing a task for Sanguine, Demonica found herself in the dungeons for more then a year. This time was fleeting as she was able to sleep for the entire time while in demon meditation.
  6. I am having the same problem with 144 pounds in my inventory even when nothing within it. I have been looking up and down for some kind of fix. I have found one possible fix which is through CS. For me it is a complicated method since it involves knowing what item is causing this and starting from there. I have no clue what is causing this so... Plus I am simply not fond of playing with CS. The next fix, which is not perfect, is using the unofficial patch. If you have installed it then there will be a key in your inventory labeled unofficial patch. It is labeled as a key but will be in the misc. section of your inventory. Click on this and exit your inventory. A menu will pop up with various options. One option will be to fix broken stats, the following menu from this will show attributes as well as encumbrance. Click on encumbrance and after a few seconds your max carry weight will be offset, for me at least, by the amount of the extra weight you are carrying. Remember to place everything you can drop within a chest before doing this. You will get a warning about this before doing so as well. In the end your inventory, if this works, will still show that extra 150 pounds you are carrying but will also up the max amount you can carry by the same number without altering your stats. Hope this helps.
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