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Everything posted by larsieman1988
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How is uploading your save a modification?
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They look horrible. Please make it happen.
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Mod Request: Remove bullet trails
larsieman1988 replied to larsieman1988's topic in Red Dead Redemption 2's Mod Ideas
Yeah they look so unrealistic, please someone delete those like many weapons mods did in GTA V! -
Make horse bonding harder, you have to maintain it, you can lose it really easy. Let's make that relationship mean more!
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As title, let's really enjoy them cigars
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Removing the bullet trails..Can it be done? Always thought they're so unrealistic.. Please make it so! :)
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Horse Bridle bug Fix
larsieman1988 replied to larsieman1988's topic in Kingdom Come: Deliverance's Discussion
Bumpydybump -
The invisible horse bridle bug is still not fixed. The mod that worked for fixing it (https://www.nexusmods.com/kingdomcomedeliverance/mods/541) needs to be updated, but the user hasn't been updating since may. Please someone mod this anoying bug! For the love of Henry
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I know that one. I also have IHUD and it should work together - But for some reason it never works.. Ahh well, I hope someone has a mod to get rid of the stupid little pop up quests - Just because you hear something doesnt mean you now must ' INVESTIGATE THAT MUSEUM!!!' . Thanks for the reply.
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There used to be a mod that prevented the small quests from automatically popping up because some guard talked about it. I'm aware of the NO AUTOSTART quests and have them all installed but the little misc. objectives still auto pop up. There used to be a mod to prevent that. BTW: A mod to completely get rid of the huge quest pop up UI would be amazing.
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Necroing this amazing Idea. Would love this to happen! That mod was amazing! I hope this gets done.
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The removal of sparks during melee fights would be more immersive I think
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[Mod Request] Horse Britles Fix
larsieman1988 replied to larsieman1988's topic in Kingdom Come: Deliverance's Discussion
Amazing work. This really bothered me. Thanks, Endorsed! -
NPC schedules
larsieman1988 replied to usernameunavailable404's topic in Kingdom Come: Deliverance's Discussion
It's actually quite unrealistic for them to get up so early and work so much. People back then worked less hours than we do now. If you really look up the amound of holy days (Holidays) and working hours people put in back then you'd be amazed how much a person in the 21st century has to work vs a peasant enslaved in a feudal system. Most of 'm worked 150 days or less a year. The rest of the days, and i'm not making this up, where spend 'partying and taking afternoon naps' - and when wandering jugglers or other events came to town they demanded time off. And got it. I'm not making this up. The working schedule in the game is completely off - you should be happy there's even people around in the shops cause breakfasts took hours. The medieval time schedule was 10 times smaller than ours and in slowmotion. We wouldn't be able to handle it. But then there were plagues and stuff. You know. For Balancing reasons! -
Right now, many of the horse bridles (All of them except the default ones as I know off) have leashes that are invisible. Is it possible for someone to switch the models of those non-default ones with the model of the default one (That IS visible) so we have atleast got some leashes, while at the same time getting the better stats of the newer bridles. I hope this is possible. One of my many gripes with this amazing game.
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Mod Request: No Compass
larsieman1988 replied to larsieman1988's topic in Kingdom Come: Deliverance's Discussion
You're truly kind. I hope you get it done! :) -
We need it people. A working No Compass mod. Please make this happen! :)