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NVsoldier

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  1. Anyone know how to get the Hotkeys working with the new MF version (2.41)
  2. Holy crap I wouldn't change a thing. I would just copy your .esm file, rename it, and post it on the Nexus. You got yourself the mod of the year right there.
  3. Having an issue with something, hopefully someone can help narrow this down: Everytime I go into the trade menu with a companion or a settler INSIDE the settlement, the game crashes. No error log or anything, just BOOM, back to desktop. This doesn't happen outside of settlement boundaries. I'll post my load order and hopefully someone here can figure out the problem. Thanks GameMode=Fallout4 Fallout4.esm=1DLCRobot.esm=1DLCworkshop01.esm=1DLCCoast.esm=1DLCworkshop02.esm=1Robot Home Defence.esm=0ProjectCommonwealth.esm=0Snap'n Build.esm=1SettlementKeywords.esm=1Homemaker.esm=1TrueStormsFO4.esm=1SpringCleaning.esm=1Unofficial Fallout 4 Patch.esp=1FWR-HealthScaling.esp=1MojaveImports_NukaColaCherry.esp=1Homemaker - SK Integration Patch.esp=1Snap'n Build - Modules.esp=1FWR.esp=1Snap'n Build - Patches.esp=1dD - Limited Blood Decals.esp=1WeaponRacks.esp=1WeaponRacks-Tools-Vanilla.esp=13dscopes.esp=1DesertEagle50AE.esp=1Homemaker - Streetlights Use Passive Power.esp=1Robot Home Defence - Settlement Keywords.esp=0Fallout_Unleashed.esp=1CBBE.esp=1Dirty Raiders Standalone for CBBE.esp=1dD-Enhanced Blood.esp=1dD - Screen Blood Duration Medium.esp=1RaidersAreNotNormal.esp=1UniquePlayer.esp=1MojaveImports_NukaColaCherry_BetterItemSortingPatch.esp=1MojaveImports.esp=1MojaveImports_BetterItemSortingPatch.esp=1WastelandImports_NukaColaCherry.esp=1BetterItemSorting-AID.esp=1BetterItemSorting-APPAREL.esp=1BetterItemSorting-JUNK.esp=1BetterItemSorting-MISC.esp=1BetterItemSorting-WEAPONS.esp=1BetterItemSorting.esp=1AK47.esp=1FWR-AK47.esp=1CutWeaponModsRestored.esp=1CutWeaponModsRestored-UniqueWeaponModRecipes.esp=1WeaponRacks-Weapons-BS-CWMR.esp=1CutWeaponModsRestored-FarHarbor.esp=1DOOMDesertEagle.esp=1M4A1.esp=1m82a.esp=1mk14.esp=1Mk14-EBR_SniperExtension.esp=1R91M.esp=1AK2047.esp=1FWR-AK2047.esp=1M14.esp=1M2216.esp=1M9.esp=1FWR-M9.esp=1Scavver.esp=0No Combat Boundaries.esp=1Search and Destroy.esp=1AlternateFurniture.esp=1AlternateSettlements.esp=1ModelRobotDisplay.esp=1NukaColaDisplayStand.esp=1NukaColaDisplayStand-MojaveImports.esp=1ZerasPaintings.esp=1OCDispenser.esp=1OCDecorator.esp=1MenuPatch-COMMONWEALTH-OCD-ALTSET-WEAPONSRACKS.esp=0X-MENU-COMPAT-PATCH-COMMONWEALTH-OCD-ALTSET-WEAPONSRACKS.esp=0OCD FarHarborDLC.esp=1SMH.esp=1TrainBar.esp=1WestTekTacticalOptics.esp=1CUTE.esp=1SKE_OCD_Patch.esp=1FunctionalDisplays.esp=1FunctionalDisplays-Collectibles.esp=1FunctionalDisplays-AID-BIS-WI.esp=1FunctionalDisplays-MISC-BIS.esp=1FunctionalDisplays-Patch-DLC03.esp=1FunctionalDisplays-Patch-DLC01.esp=1TrueStormsFO4-FarHarbor.esp=1TrueStormsFO4-EarlierSunsets.esp=1TrueStormsFO4-EarlierSunsetsFH.esp=1SC_ExpandedDirtGrass.esp=1SC_ExpandedHedges.esp=1fog.esp=1
  4. Same issue here. I don't want to delete the .esps and .esms manually cuz I don't know if it will break the game. If anyone has any clue on what to do, here are some screens as an example. All of these mods have been uninstalled and deleted, yet they remain in the load order. Hell, the Robot Home Defense menu still pops up in my workshop. What the hell? https://drive.google.com/file/d/0B7W5G-nBwIzmV3pjOVZuT0cxTE0/view?usp=sharing https://drive.google.com/file/d/0B7W5G-nBwIzmajZvcVFzOWxaVVU/view?usp=sharing
  5. I'm having problems with NMM not deleting mods correctly. All the files and folders will uninstall and delete, but the .esm or .esp files will remain in my load order. Any idea what causes this. I don't want to manually delete them in case it breaks the game. Here are some screenshots https://drive.google.com/file/d/0B7W5G-nBwIzmajZvcVFzOWxaVVU/view?usp=sharing https://drive.google.com/file/d/0B7W5G-nBwIzmV3pjOVZuT0cxTE0/view?usp=sharing
  6. Looks like I'm sticking with my old version, unless it wont work anymore
  7. Ok, I have a huge issue. I've really only started a new game and now my CHARACTER is a giant red diamond with the accompanying exclamation point. What the hell could be causing that?
  8. Your load order needs to be resorted. Get B.O.S.S. and run it to sort your load order. http://code.google.com/p/better-oblivion-sorting-software/downloads/list Your load order needs to be resorted. Get B.O.S.S. and run it to sort your load order. http://code.google.com/p/better-oblivion-sorting-software/downloads/list Ill try that, Thanks
  9. I always use Fo3edit when I put new mods in. It's not detecting any conflicts. Ill try again though. Thank You
  10. Have an issue where regular Fiends are wearing nothing except the Vault underwear. Its great for my unarmed skill ( I use PMP), but its not really challenging. Here's my load order. Can anyone figure this out please? FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmFOOK - New Vegas.esmProject Nevada - Core.esmProject Nevada - Equipment.esmFOOK - New Vegas DLCs.esmCaliber.esmCASE.esmLeveled List Organizer.esmELECTRO-CITY - Highways and Byways.esmELECTRO-CITY - CompletedWorkorders.esmAWorldOfPain(Preview).esmProjectBrazil.esmAfterschool Special.esmJIP Selective-Fire.esmNSkies URWLified.esmRustTownV1Master.esmSeachlight Airport NCR.esmNVInteriors_Core.esmNVInteriors_ComboEdition.esmNVInteriors_ComboEdition_AWOP.esmNVInteriors_ComboEdition_AWOP_SLAP_NCR.esmInterior Lighting Overhaul - Core.esmInterior Lighting Overhaul - L38PS.esmWARZONES - Misanthropy Pure.esmTales from the Burning Sands.esmSomeguySeries.esmMission Mojave - Ultimate Edition.espMMUE-CP-Electrocity.espReadius_NV.espThe Mod Configuration Menu.espWARZONES-RUSTOWN - Peaceful Coexistence.espBullet Fixes.espNo Hitscan.espNo Tracer.espExtra Rounds.espGoodsprings Reborn.espPrimm Reborn.espCNR_Beta.espFOOK - New Vegas.espFOOK - New Vegas DLCs.espMMUE-CP-FOOK.espProject Nevada - Rebalance.espProject Nevada - Cyberware.espProject Nevada - Dead Money (Rebalance).espProject Nevada - Honest Hearts.espProject Nevada - Old World Blues.espCASE-Patch HH.espProject Nevada - Lonesome Road.espCASE-Patch GRA.espProject Nevada - Gun Runners' Arsenal (Rebalance).espNewVegasBounties.espNewVegasBountiesII.espGRA - The Right to Bear Arms.espAhzteks Weapon Overhaul.espPhoenixPoint.espAhzteks Impact Data (Optional).espAhzteks Muzzle Flashes (Optional).espDragonskinTacticalOutfit.espDragonskinNCRPersonnelWearingOutfits.espDragonskinBonusPack.espDTO-ProjectNevada.espDTOBP-ProjectNevada.espAWOPDeadMoney.espLLO-Compatibility Patch-Honest Hearts.espLLO-Compatibility Patch-Dead Money.espLLO-Partial Patch-Ahzteks Weapon Overhaul.espLLO-Partial Patch-CASE.espCASE-Rebalance.espLeveled List Organizer.espAWOP DLC + GRA Conflict Error Fixes.espAWOP DLC Conflict Error Fixes.espMMUE-CP-ProjectBrazil.espMMUE-CP-AWOP.espTheoretically Orbital Friendship Cannon.espJIP Realistic Weapon Overheating.espAWOPDeadMoneyVendorPatch.espNSkies URWLifiedOWB.espNSkies URWLifiedHH.espNSkies URWLifiedDM.espELECTRO-CITY - Darker Nights.espInterior Lighting Overhaul - Ultimate Edition.espAEK971.espILO - GS Shack.espILO - PipBoy Light.espILO - Rust Town.espILO - Seachlight Airport.espILO - NVInteriors Project.espRustTownAdditions3.espILO - NVInteriors Project - AWOP.espILO - NSkies URWLified Patch.espILO - A World of Pain.espTheInheritance.espThe Seven Mutants.espTheDeterrent.espDM-Free Roam.espNiner.esmEndless Warfare.esmDFB - Random Encounters.esmFactions Reloaded Legion 1dot6dot3.espPMPitems.espSPECIALforPMP.espPracticeMakesPerfect.espM.I.A. V1_7.espDFB - Random Encounters - Update - MCM.espDFB - Random Encounters - Dead Money Additions.espDFB - Random Encounters - Honest Hearts Additions.espDFB - Random Encounters - Old World Blues Additions.espNCRTrooperOverhaul.esp Total active plugins: 117Total plugins: 118
  11. Im having the same conflict, but I dont have followers enhanced, so I can't figure this one out. I did a conflict check on FOMM, but it didnt detect anything. Heres my load order Fallout3.esmBrokenSteel.esmThePitt.esmZeta.esmAnchorage.esmPointLookout.esmMart's Mutant Mod.esmEnclaveCommanderMilitary.esmThe Coalition.esmAWorldOfPainFO3.esmswamplgnmst.esmUCO-UrbanCombatOverhaul.esmStreetLights.esmCALIBR.esmFOOK2 - Main.ESMFOOK2 - [DIK] DLC Improvement Kit.ESMRHKBrisaAlmodovar.esmAlton, IL.esmUndiscoveredCapital.esmExperiment.esmGrytobia.esmEnglish.esmGrytobia Eng.esmApocalypse Armory.esmXepha's Dynamic Weather.esmThe Librarian.esmA Devil's Wish.espmerc_2.espDragonskin Tactical Outfit.espDragonskinBonusPack.espImperfection.espImperfection - Broken Steel.espCALIBRxMerchant.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC Broken Steel.espPracticeMakesPerfect.espPMPitems.espPLFewerItems.espPLweightadjust.espswamplgn.espThe Mantis Imperative - XP.espThe Mantis Imperative - Medical.espThe Mantis Imperative - Combat.espThe Mantis Imperative - Jello.espThe Mantis Imperative - SkillBooks.espThe Mantis Imperative - Mantis.espOverpassHome.espOverpass1.6ALL.espTrentonTowers.espUCOHotfix1.espIntoTheDeepWoods.espA Devil's Wish - Patch v1_4.espNotSoFast.espAQFH2.espHeirApparent.espFasterMorePowerfulMines.espImproved Explosions v1.4.espFOOK2 - Main.espFOOK2 - Main [Hotfix].espFOOK2 - [DIK] DLC Improvement Kit.espFOOK2 - DIK [Hotfix].espAQFH_C_103.espAQFH.esp1PipboyPDA.espAltonAddon.espObscurum - Unnatural Selection.espShadows and Dust - Southwest DC - Public.espShadows and Dust - Volume 2.espShadows and Dust - Volume 2 RH Compatible.espDWPatch.espmerc_2_bs.espmerc_2_pl.espmerc_2_pitt.espKillableChildren.espKillableChildren - MMM.espApocalypse Armory - Optional Historical Names.espApocalypse Armory.espApocalypse Armory - DLC Enhancements.espXepha's Dynamic Weather - Main.espWeatherGroupScriptTest.espRHKBrisaAlmodovar - DLC - Anch.esp Total active plugins: 89Total plugins: 90
  12. Hello, Im hoping someone can help me. I keep getting the " Conflict Detected- Followers Quest script" Error message. It doesnt crash my game, but the message comes up every 5 seconds or so and I cant get it to go away. Heres my load order: Fallout3.esmBrokenSteel.esmThePitt.esmZeta.esmAnchorage.esmPointLookout.esmMart's Mutant Mod.esmEnclaveCommanderMilitary.esmThe Coalition.esmAWorldOfPainFO3.esmswamplgnmst.esmUCO-UrbanCombatOverhaul.esmStreetLights.esmCALIBR.esmFOOK2 - Main.ESMFOOK2 - [DIK] DLC Improvement Kit.ESMRHKBrisaAlmodovar.esmAlton, IL.esmUndiscoveredCapital.esmExperiment.esmGrytobia.esmEnglish.esmGrytobia Eng.esmApocalypse Armory.esmXepha's Dynamic Weather.esmThe Librarian.esmA Devil's Wish.espmerc_2.espDragonskin Tactical Outfit.espDragonskinBonusPack.espImperfection.espImperfection - Broken Steel.espCALIBRxMerchant.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC Broken Steel.espPracticeMakesPerfect.espPMPitems.espPLFewerItems.espPLweightadjust.espswamplgn.espThe Mantis Imperative - XP.espThe Mantis Imperative - Medical.espThe Mantis Imperative - Combat.espThe Mantis Imperative - Jello.espThe Mantis Imperative - SkillBooks.espThe Mantis Imperative - Mantis.espOverpassHome.espOverpass1.6ALL.espTrentonTowers.espUCOHotfix1.espIntoTheDeepWoods.espA Devil's Wish - Patch v1_4.espNotSoFast.espAQFH2.espHeirApparent.espFasterMorePowerfulMines.espImproved Explosions v1.4.espFOOK2 - [DIK] DLC Improvement Kit.espFOOK2 - Main.espFOOK2 - Main [Hotfix].espFOOK2 - DIK [Hotfix].espRHKBrisaAlmodovar - DLC - Anch.espAQFH_C_103.espAQFH.esp1PipboyPDA.espAltonAddon.espObscurum - Unnatural Selection.espShadows and Dust - Southwest DC - Public.espShadows and Dust - Volume 2.espShadows and Dust - Volume 2 RH Compatible.espDWPatch.espmerc_2_bs.espmerc_2_pl.espmerc_2_pitt.espKillableChildren.espKillableChildren - MMM.espApocalypse Armory - Optional Historical Names.espApocalypse Armory.espApocalypse Armory - DLC Enhancements.espXepha's Dynamic Weather - Main.espWeatherGroupScriptTest.esp Total active plugins: 89Total plugins: 90 As you can see, The only follower mods I have are Brisa Almodovar and Orions Gate
  13. Ok, two issues. Old Mormon Fort is underwater when I enter. I have to swim to the surface in order to talk to Quest NPCs. The back side of the fort is fine. Also, I can't go into Goodsprings General Store. CTD everytime. I know its a mod conflict, just dont know which one. I dont have access to my mod order right now ( Work computer), but I will post it when I get home. I just wanted to find out if anyone else has experienced this before, maybe they could help me resolve it
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