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pacfish

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Everything posted by pacfish

  1. It's my birthday, does that mean I win??
  2. In response to post #55327268. #55327833, #55328543 are all replies on the same post. Not having any issues with the FORUMS without javascript. And as long as I have the cookie stating that I'm logged in I'm able to make posts without any problems.
  3. In response to post #55257103. #55257298, #55258328, #55258513, #55258928, #55259153, #55259388, #55259853, #55305193, #55330208 are all replies on the same post. You missed the other problem I listed. Things formatted for the new site don't translate well back to the old site and neither does translating old content to the new. But in terms of cost, imagine performing all the changes twice. Which means twice the work and I do mean twice the work. Fixing a bug one one system only to have to turn around and fix it on another. HTML / JS don't have inheritance. There are ways to setup dynamic css code to try and manipulate the data being displayed but that has to be run on your end. It does exist and content creators have already released at least one version of this and posted a link in this forum. It would be nice if nexusmods actually just made a mobile version of the site. Facebook has this. And while I know facebook has a lot larger market share and can afford to pay for a lot more features, facebook even has an app that just manipulates the data being requested to present the information on the screen differently (again user side) but it's not hard to make something like this. And to give you an idea about what this can be compared to, it's basically a fomod installer or a robot/spider crawling the webpages for information. Find this tag, put content in this location. Formatting of a description that a content creator posts would need new and stricter guidelines to make this change better but I think that's reasonable and can be solved with thumbnails. Since I don't think Dark has any intention of having an app and instead intends on making a higher resource cost website (1 page on the new site is considerably larger than the old site [data caps//internet speed] and takes more memory to run) I don't see a possible solution. But I think an App + some UI tweaks would have been better than this dramatic overhaul. Even the last change wasn't this big of a difference.
  4. nexusmods having problems with their file preview for various archive types. New and old site. What's gonna on?
  5. In response to post #55327268. Aw come on! For one this is bad information, as it removes all gifs not just the animated ones. And if it's really that bad you can just browse the forum site on Lynx.
  6. In response to post #55312758. #55315588, #55315883, #55321803 are all replies on the same post. I think the problem with the click vs mouse over options are hard, because there are so many links on the page now that finding a place to click to close the menu can be troublesome. The readability thing have been brought up and well kinda ignored. Even siting creditable arguments to it like https://stackoverflow.com/questions/578059/studies-on-optimal-code-width The best solution for this actually lies with resizing the window to provide a friendlier environment on your eyes. At least that was Dark's response to the problem. But that causes problems with formatting that a mod author might go through to get around this re-design. A lot of them are very good at finding what is appealing to the eye so it would stand to reason that they may do some fancy stuff to get around this. Another issue it causes is that content that can tell you what game you're viewing at just a glance is no longer visable which is a problem for mod authors who don't take the time to change the links from their oldrim mods when porting them to SSE which I've run into with two different authors but caught it after I had already spent a good 20 minutes continuing to view and download content that would crash my game. And with the new layout SSE and Oldrim don't even have a different background anymore while on the old site, you can still clearly see the difference.
  7. In response to post #55321213. 1) try performing a clean install of your manager. When prompted how to handle nxm links, indicate you want the mod manager to handle them. This should overwrite any settings you may have screwed up, you might not have screwed anything up but this is here to get you to where you need to be. 1b NMM) No really, perform a clean install with the current version of NMM, if you have 63.14, you're wrong. Go get the 63.17 version, a link is provided in the post just below this (or above this) depending on your viewing settings (I posted it). 1b MO) if you are using mod organizer make sure you are using the correct version indicated so nexusmods doesn't turn you down. 0.63.17 is the current version. 2) I'm not entirely sure this matters. I think NXM is a UDP which is the same as the HTTPS download manually, don't exactly have wireshark installed right now to check, even if it was was TCP, you would have such a high interference, your post to this site wouldn't be readable (it barely is anyways but it makes sense). Both have the same maximum speed of 1mb/s. I am actually kidding about "needing the github" version. 14 technically works fine.
  8. In response to post #55297103. #55305533, #55307703, #55310663 are all replies on the same post. https://github.com/Nexus-Mods/Nexus-Mod-Manager Just because sarcasm is difficult to understand on the internet. The github repo clearly states 63.17
  9. In response to post #55297103. #55305533, #55307703 are all replies on the same post. 100% serious. Everything on the internet is true.
  10. Here's a suggestion: Allow me to order my favorite games. Alphabetical suck. If myspace did that, Tom wouldn't even be a metric on the top 8.
  11. In response to post #55305648. I'm one of the 44% that are using the new site and don't like it. But I'm trying to make it better with feedback. I also want to point out that the old site is the default. "nexusmods.com" is the old version and doesn't force the user to switch. There is an annoying button at the top that even the old.nexusmods.com has plastered on it. I don't think they'll release an unfinished product, they don't have a publishing company racing to make a return on the investment... But then there's Fallout 4 which took 5 years and is plagued with bugs, Starcraft 2 which is mostly bug free but has a limited game engine (supporting very small files in comparison to other games) and took 10 years, and HalfLife 3 which according to a Fallout 4 cartoon, is still in development in 2077.
  12. In response to post #55304988. The site addresses are the same except put the prefix "rd" in front of nexusmods.com all the directories on the site are still the same. So rd.nexusmods.com/fallout3/news13353 is the same as nexusmods.com/fallout3/news13353. You could also do some network hack to forward you to rd.nexusmods.com and if the site doesn't return anything to then forward you to nexusmods.com (this would indicate that the change is final). This will cause pages to load slower though. Would be really cool to see the rd site to be the 'beta' version of the site after this is moved to the stable release. It could seriously just forward the person to the new version but Dark would need to be the one to make this change.
  13. In response to post #55297103. Why isn't this fixed yet?! It's been three and a half hours for a typo that was pointed out. And still during believable working hours!
  14. In response to post #55257103. #55257298, #55258328, #55258513, #55258928, #55259153, #55259388, #55259853 are all replies on the same post. This was already answered by staff, moderators, admins (Dark), already. They will not be keeping the old design as the cost to maintain both versions of the site is "too costly" The other problem with that is formatting issues for content creators between old and new site.
  15. In response to post #55274993. #55279503, #55279608, #55282488, #55284263 are all replies on the same post. I've installed the change you made but I'm not noticing a difference comparing the site side by side. To hide the images with ublock continuously, you can add a wildcard after the thumbnail directory you can add this to your filters in ublock https://rd.nexusmods.com/mods/trackingcentre||staticdelivery.nexusmods.com/mods/*/images/thumbnails/*$image If the option doesn't become available in the final release you can change the filter to https://nexusmods.com/mods/trackingcentre||staticdelivery.nexusmods.com/mods/*/images/thumbnails/*$image
  16. In response to post #55288618. #55289223 is also a reply to the same post. Awww don't be like that. Gotta make up some shenanigans and tell him it's to support for the mobile traffic that has increase by 18% in the last year and that Dark doesn't make enough money to support multiple versions of the website. And Dark doesn't care if it consumes more resources and hates the people of Australia because they allowed really shitty ISPs to ruin the internet and thinks they should rebel. I did say I was making this up right?
  17. In response to post #55290218. #55296213, #55297523 are all replies on the same post. fad platform... Oh you mean like how websites are only building a javascript webpage instead of both? Where have I seen this before? Youtube! 1997 was a good year! The 1996 Telecommunications act was passed and actually did something back then! Oh and I bought my first gameboy with money I had saved for a year! (I was 6-7) But besides that, the site doesn't really serve a purpose on mobile. I have a feeling that the increase in traffic on mobile is actually because of youtube (and the fact that it's mobile friendly with 3 different versions, an app, the mobile page, and the desktop). Dark hasn't come out and disclosed what mobile users are actually doing and what pages are being hit most with mobile devices. If people are just replying to comments (the old forums look great on mobile, tried it out when this new layout started... No I mean the FORUM site that is boring and hasn't changed in well over 5 years -- except maybe the provider a few times), if they are using the search page to look for mods (WTF?), or are just going straight to a mod page then leaving without doing anything (indicates link followers like youtube trolls).
  18. In response to post #55290743. IIRC Download history has been there for over 5 years. It also has had it's fair share of erroneous data in it. Nothing really to worry about with this since no one else can see it and just to point out the obvious, if you were worried about the nexus doing analytics to figure out who you were, you signed an agreement when you made an account. Might be best to go read the agreement instead of freaking out over a feature that's had bugs in it for awhile (not many people use it and trying to provide debug testing on a user side isn't possible anyways so it doesn't get fixed). Not trying to silence the crowd, just trying to point out the obvious problem with "going on facebook to post that facebook is tracking everything you do", people don't care and will just ignore it because they like the service it provides. And that is why I still have not read the agreement or the privacy policy here! Because the nexus provides things I want =D
  19. In response to post #55272403. #55272763 is also a reply to the same post. Sadly this is the downside of moving to the "mobile" friendly version for a single website. Everything needs to be present (everything needs to be downloaded) for everyone. This is why it takes more RAM to have the page and more data to be sent compared to the old site. I think I made a joke on the old announcement about not being able to use Netscape to view the Nexus anymore. I haven't tried yet to see if Lynx works but it doesn't solve the problem since images are often used to describe the mod (textures, meshes, etc) and you need to download those anyways. And the site relies heavily on javascript and a non javascript version doesn't exist. They still teach people how to make non-javascript web pages in a ECMAScript web page course at the community colleges in California. Also, I'm really sorry AUS telecoms, really would appreciate more protest (and larger ones) over there. Companies here in the states are looking at you guys and saying to themselves, "Wait, we can do that? WE SHOULD DO THAT!"
  20. Dark, it's looking a lot better and the bugs seem to be getting fixed every single day which I think we can all say we appreciate. I have a nit picky nonsense request that shouldn't take more than 2 seconds to fix and I'm surprised it hasn't yet. Change the "switch to new layout" button on the old site to take me right back to the page I was on. The forum/comments are still bugged (old and new) and your bug tracker is still on github and I really am just too lazy to put my feedback in two spots. Profile options set to promote conversation (bump replied threads to the top) results in being brought back to page 1. This is also true for having that setting turned off, which makes replying to everyone a pain in the arse since the page needs to post, load, jump to, load just to reply to another comment. The site seems to handle content from the forum page and the comment section differently. It would be nice to see uniformity. The old comment system tried, and almost made it with a button for format on the site with more advanced options in the forum. But I still see source code show up when editing a post at times (old and new) on the (always) current version of Firefox. Things like links, images, embedded youtube videos, etc are hard to manage from the site's comment system. Also, there needs to be a new background for skyrim special edition, because the game is so similar people are downloading the wrong version of the user created content and it's breaking their game. I know a few creators get annoyed with having to tell people slightly more mentally handicapped than the president of the United States politely over and over again that they downloaded the wrong version. The current background and layout of the site gives very little information towards being which version of the game you're using. This mainly applies to people who come here on a link but some mod authors don't update their links to their other work in the description and while that's their own damn fault, it leads users to install content for the wrong game. I don't see any other way to fix this since loose assets don't break the game.
  21. In response to post #54735783. #54750263 is also a reply to the same post. I was replying to the comment not what Dark had said. "once again", meaning it's happened to another site. "They aren't...at this stage of the internet", meaning all of the internet, not the site. 18% on this site is pretty insane, and I used my phone for the first time to look at this thread through the link that was sent to my email. It takes me to the forum page. Which works fine on mobile and it's pretty easy to use. So I'm even more confused as to why mobile is even being considered for the main site's design unless the goal is to leave the forum site behind.
  22. In response to post #54743268. Checked out your link but after seeing how much I would have to scroll to get to the information, I decided it wasn't worth my time.
  23. They aren't a minority, not at this stage of the internet. forum.nexusmods.com still works like it used to. Though there is a valid point here... m.facebook.com vs facebook.com <- huge amounts of data, free hosting, no limits on viewing content, completely different sites and designs, able to download massive files (yes you can download your profile, all of it multiple times for no reason). unlimited 'private' messaging, voice chat, group chat, bunch of features, news feeds, following, friends, forums (in the form of a wall) and theyve been around for a similar length of time (they might be 5 years older, but this is a community of resource hackers, texture creators, configuration tweakers, ui developers, and coders - someone out there has to have a real solution. This update is free mandatory dlc by the looks of it.
  24. In response to post #54731743. #54732078, #54732618, #54732748, #54732903, #54732968 are all replies on the same post. That number seems ridiculous because of how unfriendly it was to the mobile platform. What that 18% are doing is important information to have when designing around their impact. Are they viewing photos? Are they posting comments on mods? Are they actually looking at new content that they will try out? Are the users logged in? Do they need to be to figure out who they are (probably with todays software)? What games get the most traffic on mobile, is it proportional to the desktop browsers? Do you have a rough guess as to the number of users who browse the site on mobile while sitting on a tube?
  25. In response to post #54731743. #54732078, #54732618, #54732748 are all replies on the same post. Why wasn't this information made available in the original statement? Things make a lot more sense now. Though I rather have a second monitor than browse the internet on my phone. The site no longer support netscape 4.0 Do you know what that 18% is doing?
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