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TreshMek

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Everything posted by TreshMek

  1. I'll give this a shot but I don't think animations or legendary effects are the main cause. Like I said, it's the act of hitting an NPC with a shot that may or may not cause something that'll make the game CTD.
  2. I got a lot of gun mods but I doubt any of them are a problem. I can use any number of modded guns (including completely vanilla guns) and any of them can cause the crash.
  3. I asked a similar question before and now I am fairly certain the most common CTD I've been experiencing is being caused by simply shooting NPC's. My problem right now is that shooting any NPC - human, creature, robot, etc - has a low but still noticeable chance to crash the game. I could be spraying a Behemoth with a minigun and suddenly... there's my desktop. My game otherwise runs smoothly barring graphical issues. This happens more often with multi-projectile weapons. More pellets means a higher chance for the shot being the CTD culprit. Dismembering NPC's also has a similar chance of a game crash. I haven't found an absolute fix for this problem. Lowering graphics settings does help a bit but the problem still persists. If anyone could help me out, that'd be awesome.
  4. Oooh... very often (and even more so in the city area). CTD's are too common for me, especially a particularly aggravating one involving just shooting an enemy. Even with the best LOOT and manual mod load order placement, my game is still quite unstable and laggy.
  5. I have no idea if this is just Fallout 4 or from using MO2. However, I've started to notice that for every few hours of play time, my computer's storage space is taken up by a gigabyte or two at a time. This wouldn't be too concerning... if the game (plus mods) didn't take up 110+ gigabytes already. If this is normal for all games, then the effect is negligible. I'm worried that at a certain point I'm going to have to uninstall the game simply because it is going to eat up too much space. Any guidance would be useful here.
  6. Basically, my problem involves random and inconsistent CTD's when I cause limb dismemberment and blood splatters. These crashes occur in both vanilla and modded Fallout 4. They most commonly happen when my character dismembers an NPC. It also happens when I dump a lot of ammunition into a boss NPC, most often with a fast firing weapon. There's no crash or error dialogue box that pops up; it's just straight to the desktop. I've been googling for a solution for similar issues and all I got was that a gore file was missing. What is this gore file? And how do I retrieve it?
  7. https://imgur.com/a/QUnrIiI Don't mind the eye textures, those are fixable. But do you see the cheeks and the jawlines? These are the default face structures when I open up RaceMenu. Due to this, all of the presets I have downloaded inherit these a great portion of these strange faces. I haven't found the culprit mod. Any guidance is appreciated. I legit do not know where to start. Edit: managed to fix the monstrosities by disabling ECE, which shouldn't be enabled alongside RaceMenu. Presets are now 90% the style of what their mod authors' had them.
  8. Basically the title. I want to try a more supportive-based playthrough where I use skills, enchants, and spells to make the ultimate follower. However, whenever I try doing this, I always end up having to rely on my own character a few hours in since skill leveling seems to only occur when it is done by the player. Example: if my follower is using a Two-Handed weapon and Heavy Armor, the player character should also gain experience towards those two. Gameplay wise, this probably doesn't make any sense. But with mods like Amazing Follower Tweaks allowing followers to level skills alongside what the Dragonborn has, why not the opposite?
  9. What the title says. I loaded into a save and, for some reason, many of the abilities in the Powers tab won't work anymore. All they do is go blank for a moment in the menu. Most of these were mod configuration Powers, however there are also some that are vanilla Powers as well. I have no idea what caused this problem. Edit: I can still activate Powers like normal using other characters, but the one character in question still cannot activate their own. Edit 2: found a workaround by loading an older save. Way to say goodbye to two levels worth of progress.
  10. Might be a little cheaty but I really want to feel that invincibility when wearing that max-smith'd suit of Daedric Armor. My character is already an unstoppable force. I also want to make them immovable.
  11. Huh. I thought it was just the container for books since that's where the sorting chest places them. Will give it a check. Thank you! Edit: okay, yes, they were in the alphabetical book cases. I would have never thought to look there.
  12. Might be an exaggeration but I swear I had many more books in the Book Return container than I currently do. Most notably, many of these were Book of UUNP volumes but I also notice that I am missing some of the crafting manuals of DX armors and crowsbows. They still do exist in the game world (checked with the "help" command) but, as mentioned, they are now missing from their appropriate container in the LotD Safehouse. I am certain this is because I swapped out the load order of my mods with LOOT. However, I am also suspicious of the "Shadows of the Past" quest (at 400 displays, museum gets sacked) that comes with LotD. I won't have a problem collecting all these manuals again but I'd like to know what was a probable cause.
  13. So, in my case, the game will CTD when the VRAM is "overloaded," so to speak? My graphic card is pretty powerful (GTX 1060 msi), so could it be that I am overestimating the amount of graphical enhancements it can take? I have several HD texture and model mods (Enhanced Flora and Enhanced Lighting FX, for example). Have I been enabling too many?
  14. I like to think that I know my computer... but then again. Anyway, yes, the question is the title. On uncommon occasions, the game suddenly CTD's whenever I enter or exit some interior cells. This happens most often when entering Inns, especially Inns in the major cities. Other times, the game instead does an infinite loading screen. The worst of these CTD's were those when I am simply traveling the outdoors, outside of cities. Googling around led me to other users having similar problems and they solutions often involved VRAM. From their knowledge, it's because various texture and model mods that enhance vanilla assets are the cause. Are these CTD's simply a matter of not having enough of this "VRAM?" And is it related to RAM itself? Any help is appreciated.
  15. Half the mod space? Hell kinda computer storage are you using? I guess he is playing on console. They have a limit of how much space you can use for mods. If i remember correctly, it's 1 GB on PS4 and 5 GB on XboxOne. Wich really sucks, i cant imagine modding skyrim with such a limit. My Mods are about 52,4 GB by now AFTER getting rid of the ones i do not need. Was around 80 GB before. Oh, that's terrible indeed. I think the only "modding" I've ever done on console was with Fallout 4's Creation Club... and then at that point I had the game for PC. This is the first time I've heard of a "mod space limit" on console. That has to suck.
  16. Half the mod space? Hell kinda computer storage are you using?
  17. The Safehouse from the Legacy of the Dragonborn mod. The others here have really good home ideas, but the Safehouse inside this mod's museum has an Item Sorting chest and a Sell Pile. It definitely satisfies all your requisites and more! What it has (starting from most useful IMO): Sorting chest. It can sort almost any item, vanilla and modded, into easily accessible containers around the Safehouse. Weapons and armor are sorted into armory containers behind a gate, clothes and jewelry go into drawers in your personal room, and ingredients and materials are placed into storage where the workbenches are.Sell Pile. Self-explanatory: you can bulk sell any number of items with ease (with no limit to how many items you can sell), with a caveat that only 30% of an item's sell value will be given to you. Profits go into a lockbox on top of a nearby desk.Personal Room. Specifically, the armor set drawers. You can place a set of armor in these drawers, and then activate an "Equip Armor" station to automatically equip all the armor inside that drawer without having to open the container. The station can also allow you to swap armor instantaneously; it equips the armor inside the container while simultaneously storing whatever armor you had into the drawer.Workbench Room. A spacey room that's got every single vanilla workbench. It also has containers for all material items like ingredients, gems, and ingots. It also has tons of weapons racks and mannequins to show off your gear!Follower and Children Rooms. Eight followers can live in a room adjacent to yours, and six children can do the same in another room.Size. The Safehouse is not a huge place, and all available functions can be accessed without a loading screen. All workbenches - kitchens, grindstones, smeltery, etc - are all a very short walk away from each other.Like I said, all the other player homes here are exceptional in their own right. However, I believe that the Legacy of the Dragonborn's Safehouse is the best player home simply because of the Sorting Chest and the Sell Pile. But... the Safehouse is only available after 50 museum artifacts have been collected. Don't worry, though. The museum also has an "auto display" feature that automatically displays almost any unique item from the vanilla game and certain mods. It's definitely worth accessing, trust me.
  18. Been having a fun challenge where if a courier spawns, I get them to follow me as far as possible without them engaging dialogue. Basically Slenderman but less scary but more Michael Bay. I also apply this to any NPC who are scripted to attempt dialogue with the player character (like the Ebony Warrior). If anyone can lead me to a mod that does something similar, I'd be glad.
  19. Map location: https://i.imgur.com/NUuQNX2.jpg What the cell looks like: https://i.imgur.com/POZPCLA.jpg So this one area south of Riften is causing a CTD without fail. Searching around brought up that the Nyhus mod is the cause and it has to do with a fort right where my cursor is. I can get just as far as the cave where my character currently is, but any further causes a crash. Apparently, it has to do with the Thalmor NPC's loading in as soon as you walk towards the fort. Is there a way around this? I had to noclip into Forelhost because the path up to the ruin snakes into the cell in question. Also, I can't seem to actually disable the assets related to Nyhus. Disabling the mod and related esp's don't seem to remove the location markers and the location itself from my saves. Hopefully the mod hasn't baked itself into my playthrough. Otherwise, I have a small region of Skyrim that I can never enter. Details are: Can't get anywhere close to the area marked by the map cursor.I can enter Grondal and any other areas the Nyhus mod provides, but not this cell.I have executed LOOT, manually disabled and enabled mods, and verified cache. No dice.The cave in which my character is standing near is part of the "Forgotten Dungeons" mod. Completely unrelated.
  20. I got a strange bug that suddenly occurred. My character is now permanently invincible. Godmode is off and it persists even when I reload a previous save without the bug. I disabled a few mods that may have caused it, but so far I have not found a cause. Here's what's up: Character is invincible. It was fun for a while but now it takes me out of the immersion.NPC's are not invincible. I can still damage them but they cannot damage me.Sprinting does not consume stamina, but the mods that utilize stamina consumption still work.Magicka works as normal. I can use spells like normal and they consume the normal amount.Some powers don't work. Nighteye for my Khajiit character was one of them. Blocking animations still play but I don't take any damage. Timed Blocking, like the one featured in Ultimate Combat and Ordinator, does not proc.Falling from great heights would only do a screenshake. My character doesn't groan nor does my health go down.Any help is appreciated.
  21. Among the many reasons why I never do any serious automatic rifle build, this is one of the bigger reasons. When I use an automatic gun, especially any weapon that has a high rate of fire, for more than ten minutes, the game instantly crashes. The CTD's happen specifically when I shoot an enemy. Any weapon can trigger the CTD - be it a hitscan, projectile, missile... firing for a long period of time towards enemies causes a crash. I thought it was just shooting Feral Ghouls that are causing the crash but I found that it can be caused by shooting any enemy. My game is super modded but more towards "saturate the game with weapons and gear." I've verified the game files, used LOOT, and have manually sorted and disabled mods as part of the troubleshooting. I still have not narrowed down an exact cause. So here's what's going on: CTD when shooting enemies.Not killing; the act of shooting the enemy causes the CTD.The CTD happens regardless of NPC dismemberment.More bullets fired means a higher chance of a CTD.Most common with minigun-like weapons or guns that shoot many bullets at once.It can happen with a very small number of enemies or the number seen in Death Tunnel.I can literally force a CTD by firing Aeternus at a Behemoth. Any help is appreciated here.
  22. Not that I know of. I did more troubleshooting with this bug and I found that it's more of a game problem than a Ghoul problem. I use the Weapons of Fate Ballistics Overhaul and that may be part of the problem. If I lay on the trigger with a fast firing automatic weapon, it has a high chance of causing a CTD regardless of the enemy I'm shooting at. I also use a Legendary Modification mod that adds the Bulletstorm effect (x5 projectiles). Basically, when I fire on something with a Gatling Laser that has Bulletstorm, it has a very high chance for a CTD if I fire it for too long. I'll be doing more CTD troubleshooting but here's what I've found: With Weapons of Fate, bullets are actual projectiles and not hitscan, meaning they probably add to the object limit.Firing many projectiles at an enemy, especially with minigun-type weapons, has a high chance for CTD.Dismembering many enemies at once with an explosive while firing an automatic weapon has a high chance for CTD.Dismembering many enemies at once while not firing a weapon has little to no chance for CTD.
  23. None, actually. If adding Feral Ghouls count, then it would be the Death Tunnel mod. But that's all it does: add a massive metro system with an absurd amount of Feral Ghouls in it.
  24. Like the title says: I'm getting a rare but infuriating CTD when fighting Feral Ghouls. More specifically, it's the act of shooting a Ghoul that causes the CTD. I'm not sure if it's because of limb dismemberment or one of my many mods. It happens very rarely but also at the most inopportune moments. However, I was able to narrow down where the CTD's begin to start: Only when I am at a very high level i.e. level 90+.Only with the max rank Ghoulish perk.Most common when fighting against the higher level Feral Ghouls like the Charred and Bloated Glowing Ones.Somewhat common in cells where Ghouls are marked as Legendary but do not have a Legendary weapon on them.It occurs regardless of the number of Ghouls existing in a cell. It can occur in the Nuka World Power Plant (normal amount) or in the Death Tunnel mod (Initiate Clarke's nightmare).It occurs more often in interior cells than in outdoor cells.I never had any CTD's of this type when fighting against any other type of enemy.I like to think my computer is pretty beefy so I don't think the problem is with my computer. Here are the specs for those interested: OS: Windows 10 64-BitCPU: Intel Core i7 4790RAM: 20.GB DDR3Graphics Card: NVIDIA GeForce GTX 1060Desktop Storage: Samsung SSD 860Any help is appreciated.
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