For example, I'm using: skyre + duel combat realism hardcore + deadly dragons (i gave dragons + 1000% stats, 150% melee dmg, 300% magic dmg, 100 additional armor and set their combat behaviour to never land so they will land only if they are already heavily wounded) So fighting them is even harder that fighting bosses in Dark Souls series. They finally feel like a challenge, you know, like every dragon in every other game. My point here is, no one is playing on vanilla Skyrim, well... Maybe some casual's do ;) As to that whole hard to get thing. What I meant was to make them difficult to craft Like for example, basic Iron Greatbow would require something close to 10x firewood, 5x iron ingots, 1x corundum ingot, 1x bear pelt and 20x leather scraps. Just to make you really rewarded when you managed to craft one. And Arrows would cost hmm... 2x Iron Ingots for 10 Greatarrows? I think that it should be reasonable.