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Posts
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Everything posted by PlaceboPRS
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Yes please! New one is horrific, I hate it so much
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Apparently it's the all new site layout, hate it personally Though should probably caveat that comment with the fact I abhor all change, but still, hate it!
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Unfortunately I wasn't aware of the age old bug that you need to keep making new save files, I kept saving over my old saves and suddenly it's now taking 20+ minutes to load, which makes the game pretty unplayable because I'm not going to put it onto easy or play in god mode or something! Don't suppose anyone knows a solution please? I uploaded my latest save here in case anyone wants to test it themself to see if it'll work better for them: https://www.mediafire.com/file/7npmlylnyuyr2df/Save314_1CE6B980_5061756C205374617468616D_101054_20231207170541_72_0_4.sfs/file I do of course use mods but I don't believe any of them are the cause, this is my list anyway FWIW: *StarfieldCommunityPatch.esm *CraftAdhesiveVacuumTape.esm *CraftMissingResourcesOnly.esm *crafting_updated.esm *Following Asteroid Fix.esm *HSIBA - Extras.esm *Item Sorter.esm *MoreDramaticGravJumps.esm *MoreImmersiveLandingsTakeOffs.esm *MoreVisualizedDocking.esm *OutpostShipbuilderUnlocked.esm *ResourceJunk.esm *ShipCargoStorage.esp *ShipCombatOverhaul.esm *SkillFixes - Vanilla Purist.esm *Weightless.esp *xatmosNoClutter.esp *SCO-Engines.esm *COCSOS - Seek Out Stores.esm *ShowMorePOI.esm *Improved Combat AI.esm *Leveled Mission Rewards.esm *Mission Boards Anywhere.esm *Sit To Add Ship.esm *Starfield HD.esm *Richer Merchants.esm *ResourceJunk Crafting.esm *VenpiCore.esm *BooksRevamped.esm *CoraCanRead.esm *IncreasedSpaceLootDistance.esm *PEAK Enemy AI NM.esm Thanks in advance! :)
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No more random events for me...
PlaceboPRS replied to SmVovan's topic in Kingdom Come: Deliverance's KCD1 Discussion
It's been confirmed broken by the new patch, there's another one coming early next week that should fix it: Update from Daniel Vavra https://twitter.com/DanielVavra/status/973868415294345216 There is a workaround, you need to modify WHGame.dll as per here https://www.nexusmods.com/kingdomcomedeliverance/mods/391?tab=files then in your user.cfg put this: wh_pl_randomeventsdebug 1 wh_pl_randomeventscooldownsenabled 0 wh_pl_randomeventbasechancerunoffset 1 That should fix random encounters as long as your save was created pre 1.3.2 eg this one: https://www.nexusmods.com/kingdomcomedeliverance/mods/340 -
Awesome news indeed! Glad to hear you'll be back :)
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KCD Gamesave issues
PlaceboPRS replied to liljay685's topic in Kingdom Come: Deliverance's KCD1 Discussion
For me it was the no npc greetings mod and roads are dangerous that stopped the game working after the 1.3 update. -
Obviously not what you're asking but you could do this yourself using this mod: https://www.nexusmods.com/kingdomcomedeliverance/mods/31 you can adjust how visible the bow cursor is, I use it set like this: http://i.imgur.com/E1JnzPNl.jpg http://i.imgur.com/i6aK2y2l.jpg You'll need to view the image in full to be able to see it! Very discreet dotted circle, you can increase/decrease the size, thickness, change the colour, switch to a cross etc. etc. great mod IMO. I play on PC using a PS4 controller and I have the toggle for the crosshair set to the spare PS button so whenever I need the bow I just toggle the crosshair :)
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I haven't tried that ModManager workaround but logically it should work. The mod.manifest isn't compulsory right now so not really worth bothering with, in fact it can cause more problems than not if it doesn't allow the correct version, this issue happened when 1.3.1 followed 1.3 very quickly and mods had to be updated to add .1 to the mod manifest which was a bit ridiculous!
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PM sent :)
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[Mod Request] Noble Hauberk
PlaceboPRS replied to YangiLicious's topic in Kingdom Come: Deliverance's KCD1 Discussion
There are huge issues with clipping, all areas from character models into each other to every piece of weaponry/clothing, there's no way they could possibly fix most if not all of them, sorry :(