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About Beriallord
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I used to work for a defense contractor, and our section was QA (Quality Assurance). On numerous occasions I've seen metals and materials with strange properties, and we didn't ask what it was, we just did what they told us to do. Including but not limited to metals or materials that appear to adapt to their environment, such as the application of extreme heat or cold, or pressure changes the properties of the metal in a way that allows it to greater resist these things, some of these materials can even resist plasma cutters. I can't say for sure this is alien tech, but this type of stuff is so far ahead of anything else we have that it certainly raises the question of where they got it, or how they learned to just leap this far ahead on metallurgy and synthetic materials. Some of these materials I can confirm are carbon nanotube structures, and they're quite advanced in design and properties. Additionally, some of these craft we think might be "alien" might in reality be US aircraft, or possibly from another country. Given how adept they appear to be at hiding massive advancements in technology, and keeping it under wraps, it's not too much of a stretch to think they might have figured out some exotic propulsion methods by now. Exotic propulsion methods might require equally exotic materials engineered for the airframe. When I see aircraft like these "tic tacs" like in the above video which appear to come out during a Navy training exercise, to me this looks like a drone fleet designed for both attack and defense. If the fuselage of those drones are made of carbon nanotube structures like what I've seen in the QA lab, they could easily double as kinetic assault drones, and missile interceptors simply by ramming into targets, both in the air, or underwater.
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In my area, you can buy a cigarette rolling machine for $40. Box of 200 filtered tubes is about $2. Bag of tobacco big enough to roll 2 cartons of smokes is about $13. So, it's about $18 after taxes for enough tobacco and tubes to roll 2 whole cartons of cigarettes. This is cheaper than vaping. The additional taxes on a pack of cigarettes doesn't apply to a bag of tobacco. Once the average price of a pack of cigarettes hit $5+ per pack, I stopped buying packs, and started rolling my own cigarettes. There's some higher tech rolling machines you can buy, and even factoring in the price on one of those, it'll pay for itself in very short order, considering the price difference. So, any smokers out there who're tired of getting taken to the cleaners on a pack of cigarettes and is paying upwards of $10 a pack, you might want to look into rolling them, unless you just happen to have soo much disposable income that it's no consequence to you to spend $100/week on smokes. 2 cartons lasts me almost a whole month, so my smoking habit costs me about $25 or $30 a month when I roll my own. I'm basically smoking for 1997 prices. Whether vaping is safer or not, I really don't know, but there's been some cases where idiot teenagers will get these vape devices and get with their buddies and see who can take the biggest vape hit, and end up giving themselves popcorn lung. But what I do know is, when I tried it, I ended up developing a chronic cough, and also I went through a bout with an upper respiratory infection that my doctor told me was probably connected to the vaping. When I quit vaping and started smoking again, it went away? Why would my lungs start feeling better after I started smoking again vs vaping? That makes no sense, if vaping is better for you. So, call me a skeptic on vaping for sure. Also, the advantages for vaping vs smoking, like having access to more places where it's permissible is pretty much moot now. Anywhere that bans smoking around here applies it to vaping as well, so vapers have been chased out of the public square just like smokers have. I typically ignore no smoking signs posted, if it's outside I pay them no heed, but indoors is different.
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You're supposed to be able to target an NPC by clicking on it when the console is open, but for some reason I can't select anything with a mouse cursor when the console is open, and I can't find any solution to this after searching for 30 minutes. I've read 3 guides on using console commands and not one of them tells you how to do this.
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I never managed to get anything to work in the debug console, anyway, and not one person gave any instructions on what the proper syntax was to make the commands work. Says missing ")", like I'm supposed to know what that means? Tried putting () in, and nothing. People listed commands, so I copy-pasted them, and I hate to be that guy, but if it's more complicated than a simple copy-paste of a command, then not one person explained it.
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IMO, CDPR deserved to get burned on 20% of their market share.
Beriallord replied to Beriallord's topic in Debates
I have noticed more games getting utterly eviscerated in reviews on both steam and on metacritic that are buggy/rushed launches than in previous years. I think what happened to CDPR is just a consequence of the increasing lack of tolerance for this type of stuff from developers, and the big, hyped AAA game that was supposed to blow everyone's mind turns out to be one of the biggest launch dumpster fires in video game history. I've seen every type of bug you could imagine in this game, along with many that you can't. Crafting/item exploits, figured them out by accident. Disassemble s*** that didn't go away, so you could keep doing it. Fall deaths by hopping down 2-3 feet drop, full HP to dead (many spots in the game did this). Broken quests that cannot be completed (several), invincible enemies, I became invincible a few times myself after taking damage? Run into a big truck riding a motorcycle going 150mph, should be obvious how that's supposed to turn out, but the truck flies and flips into a barrel roll, and me on the bike acts as an immovable object that doesn't take a scratch. Random buttons stop working at random times, this can even cause me to have to tab out and close the game losing my progress, rebooting the game always fixes this. Seen it happen on K/M and on controller. Never seen inputs in a game just randomly stop working at random times, so this is a first for me. Certain functions/animations/sounds would also randomly quit working, such as pulling the pistol up to aim down the scope, sometimes it wouldn't go into the aim position, but the crosshair would be forward and still fire. Sometimes the sound from car or bike engines would just go away, but some of the misc effects associated with their operation would still work. Sometimes voice overs would stop working, and also the radio. One quest I completed disabled my option to save the game after finishing it, and I had to reload an autosave from before I started the quest to fix this. Lots of places I got stuck in terrain, on foot and in vehicles. I got stuck in vehicles a couple times, and it wouldn't even let me exit the vehicle, so I had to tab out and close the game. I got stuck in one spot in a vehicle, and I kept revving the engine up, and it finally moved, and I got slung like I was launched from a cannon for a huge distance, and when the vehicle finally landed, it blew up with me in it. I got stuck on a set of stairs one time, and I tried shooting, jumping, running and some combo of misc buttons, and I ended up super jumping like 500ft in the air, like I got launched by a cannon and turned into hamburger meat on the pavement. + others. But I think that's enough to make a point, and I could probably write a 5000 word essay about all the weird bugs and stuff that I saw in this game, but I'll leave it at this. I don't mind the small bugs, but the bugs that make me lose progress, or bar me from progress are the ones I take the most issue with, and there are way too many of those. -
I've been telling people for years that the gaming community needs to stop tolerating and accepting rushed out buggy messes from development studios. And now, finally, a big studio pays the price for doing exactly that. The cost was 20% of their market share, or around a billion dollars. But the reason I made this topic is to ask the question of, do you believe this is going to change the dynamic in any way for how developers and publishers rush games out? Because CDPR just took an enormously costly hit. And they took a hit because enough customers complained about it. Enough consumers standing up and demanding product quality standards. To me, excuses from developers and publishers are cheap. At the end of the day a product was rushed out that clearly wasn't ready. I hope this motivates studios to err on the side of caution next time they think about rushing a game out, because I'd rather they delay the game for another 6 months than release a game in this state. And not its precedence that not doing so might cost your company a billion dollars. Sure, they might take a small hit from a delay on a major project, but it would be much better PR for them to give an honest answer and say that the game just isn't ready, and is going to take longer for us to ensure the game is of adequate quality on release. People will understand that.
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I got a couple quests that won't proceed to the next step. One of them says wait a day, and other quests that said that always proceeded after going to the menu and selecting wait for 24hrs, might have had to walk down the street or something, but they all triggered, except for this quest. After ignoring it and playing the game more for a bit, this quest never updated, so I can 100% confirm this is a bug/hanged quest. When quests would break in TES or Fallout games, I would use the developer console to move it to the next stage, and all would be fixed. Is there some way to do that in this? I'm open to using any and all methods including cheat engine. If someone has a CE table out there with a "complete quest objective" option that works for the GOG version of the game, that would probably work. Given the complete and total dumpster fire that's this game's launch issues, I can't be the only one who's ran into an issue like this, and maybe some others have found a solution?
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Respect censorship or to not respect censorship?
Beriallord replied to pricelessppp's topic in Debates
IMO, some of the censorship by American tech companies is at least as bad as Chinese censorship, if not worse. I support legislation that will take power away from tech companies to be able to censor their platforms in the USA. If they're going to provide a service like Twitter or Facebook to speak, then it needs to be considered to be the same as the public square. I think there is enough political backing for something like this to potentially come about. With the only terms of service being, you agree to not use this platform to break any US laws. -
There are bad optimized games, and then there are games that run like a 6.2 magnitude earthquake on a seismograph readout. Those type of games get refunded.
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Monster Hunter World has a pretty complex combat system, with a lot of depth and nuances in the gameplay. Itemization and character builds also factor in heavily to how well you perform as well. I've got like over 1500hrs in this game, and I'm still learning stuff. This isn't a game you're going to master in 100 or 200hrs, I don't care how much of a wizard you are. The top speed runners in this game all have thousands of hours, talking like 3K+ hours. Nobody gets that good without putting the time in.
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[RANT] Growing entitlement of the Modding Community?
Beriallord replied to Hyperplexed's topic in Debates
It's not the mod authors, it's the people using the mods who expect free stuff like it's some sorta human right or something. It's an attitude that's gotten increasingly more prevalent in the last 4-6 years. 15 years ago, if you showed up with an entitlement attitude, you'd probably get flamed, laughed at and ridiculed on the internet. You'd be mocked off the stage. That was my response to it as well. But those people are now protected, because doing that is now viewed as cyber bullying. Now that there are no social consequences among your peers for having this kinda attitude, people think it's normal to whine about not having easy access to more free stuff. I think mod authors should be paid for their work, and people who create content having an expectation of being compensated for their creations are not entitled in my opinion. That's how the world works, and that's the backbone of how economies function on a base level. If you don't want to pay for a mod, nobody is forcing you to buy it. Look, someone could hypothetically make a mod that looks like a low-effort cosmetic change, and charge $2 to download it. Even if I think it's ridiculous, I'm not gonna get butthurt over it and leave comments on their page and shame them for charging $2 for such a mod. I'm going to move on. Because nobody is forcing me to give them any money. If they figured out a way to get a bunch of people to pay $2 for a minor cosmetic change, then they earned it. The same way My Pillow Guy did when he convinced millions of people to pay $50-$100 for a pillow that cost him $2 to make. -
Requesting a mod that allows you upgrade HR sets to MR defense levels, because the skills on the early MR armor sets, for most of the Iceborne content, are going to be worse than drachen and/or gamma sets in HR. I feel like you should have been able to do this, anyway. It'll ultimately get replaced at some point, because later MR sets with level 4 decos factored in will be superior, eventually. So this is a mod that will allow people to keep what they have, rather than grind to replace it with worse sets, just because they have higher defense. Changing the upgrade cap on HR armor sets to be within the range of the MR sets should be possible, right? I'm hoping this will be one of the first mods that gets released for the new content.
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I'm definitely in support of gutting the military budget. And I'm not a leftist. I just don't see any point in all these pointless foreign wars, and us getting directly involved. We don't need that capability. I couldn't care less if some tyrant takes over a 3rd world country. The neocon/neolib method is to drop a crap ton of bombs, oust the dictator, and then rebuild their country, just for the country to go on a path of degradation the moment we pull out. Sounds to me that the only thing really accomplished was making the military industrial complex rich. America's bombs killed more Iraqis than Saddam Hussein did during his entire reign. I had my concerns initially about Trump getting too involved in Syria, but it looks like that situation has come to a close. Assad is still there, but they're not going to get rid of Assad without fighting a war with the Russians, and sending 200k troops into Syria. It would be a bigger bloodbath than Iraq and Afghanistan combined. I'm glad Trump isn't that stupid. Hopefully the era where the USA does that has came to an end.