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speash

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  1. Thank you jasonmbrady that really helped! For people who don't understand: -Go to Steam/Data folder -Look for and open Scripts.rar -Inside that rar open the Scripts and then Source folder -There you see a gazillion scripts (.psc files) Select them all -Now in windows go to the Skyrim/Data/scripts/source folder -Just drag and drop all the selected files from the rar file there. Wait a bit till they are unpacked and that's it, worked for me.
  2. You need to stabalize your skyrim. Skyrim doesn't like that much mods because skyrim itself is unstable and buggy but most of the problems are fixed. You probably need to do a lot of different patches and fixes so i advise you begin with reading this. I know. It's a lot. I've been there but i'm happy i went through it because my skyrim has been stable ever since and i have a LOT more mods running. Good luck.
  3. The IronArrow.nif is indeed the quiver. You need to place the Ammo version of it - which uses that same IronArrow.nif but has the projectile set as the projectile, which has the model IronArrowFlight.nif. IronArrowFlight has a trail of "flight" behind it, however. Ok i see. I did that and it worked but that trail is a no-no. So there is no way to make just the arrow static? Seems weird to me because the mesh for it clearly exists. Ah well, too bad. Thanks for replying :)
  4. Ok noob question here, sorry if it's asked before but i couldn't find it. How can i make a static of a single arrow? Usually when i make a static i just copy the nif location and use that for the static, but when i do that for arrows, for instance Weapons\Iron\IronArrow.nif the static will always show up as a full quiver instead of 1 arrow. Anyone? Thanks in advance.
  5. In response to post #24644689. #24645379 is also a reply to the same post. I'm not affraid of change, it's just that nothing ever changes for the good as soon as money comes into play.
  6. A video was added to the modpage and i noticed the mod should add an item called [AddItemMenu] to the inventory which activates the mod on use. It didn't auto add the item to my inventory, so i just used console to add it. Easy enough but i I assumed the mod added a button to the menu itself or something.
  7. That it doesn't look like SkyUI doesn't say much as this runs on UIExtensions. I have a couple more mods for it and they all work fine together with SkyUI. It looks like this mod does something to the inventory menu directly though, so i guess you're right. Just disabling SkyUI wouldn't work as i have tons of mods depending on it. Don't even know exactly which and i'm scared to temper around in my modlist too much as i have worked so hard to finally have my game running problemfree with 150+ mods. Wish the author was a bit clearer about it, I even googletranslated some japanese pages but nothing more is explained there... I guess i'll just put it aside for now and keep screwing around in the console a lot ;) Thanks for taking the time to think along anyhow.
  8. Hope it's not that because i couldn't even play without SkyUI and the amount of mods depending on it anymore. Are there still a lot of people not using SkyUI out there then? As the mod received 50+ endorsements in 2 days which is not that bad...
  9. [Edit] Fixed it! From the video i learned that an item should be added to the inv so i just used console to add it. (xx000d62). Pffff. Finally. Really great mod! Hi guys & gals, A couple of days ago towawot added a mod called Add Item Menu. From what i understand this mod should add an added option to the inventory where you can open a menu to add items to your inventory directly from the esp's without having to find out the itemID and use console. I've spent the last 2 days trying to get it to work but to no avail. Nothing extra shows up in my inventory, everything is just like it is without the mod. I have SKSE 1.7.1 installed and all related plugins work. i also have UIExtensions installed and, for instance, radial containers works like a charm. So i guess the requirements are installed right. The author has not made it possible to ask questions on the mod page, and as i see the mod getting a reasonable amount of endorsements i get the feeling it works great for others so... What am i missing? Anyone else had issues with this mod? Or is the mod totally not for what i assume it's for? Well, hope someone can clear things up. Thanks in advance, have a nice day!
  10. I had the exact same problem and the shadows setting totally fixed it! No more fps drops when leaving interiors! Thank you very much Radeon23, now i finally dare to feed some more mods to my skyrim as i thought the amount i already had was the problem :D
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