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ovanmaru

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  1. So I managed to find out how to mute the Electric and Fire (works for flaming arrows too) weapon upgrade effects on your weapons. However, I have been unable to locate the Toxic/Poison sound effect and thus cannot mute it. I'll share what I've found but has anyone else been able to disable this annoying sound effect? Thanks in advance! To Disable Eltc and Fire passive weapon sound effects: -Find Dying Light\DW\Data\Scripts\Audio\hdr_snd_groups.scr -Find "crafting_electric_loop" and "craft_burning_loop" -Change their volumes to (0.00) If someone wants to make this a mod or something, go ahead I'm too lazy.
  2. Can't directly help ya. But this mod seems to have done it, maybe you can try to figure out what they did? http://www.nexusmods.com/fallout4/mods/4912/? I use that mod's gloves.nif (or w/e its called) to hide my grognak gloves. The nif is completely seperate from the armor itself but both .nifs work together to make the outfit. No idea how this works, just gonna call it "modding magic". You will prob need nifskope and/or bodyslide btw. GL
  3. Why is this not on nexus? Why come to nexus to advertise for a mod thats on bethesda.net? Honestly getting sick of having to disable my enb,reshade and sweet.fx just to view bethesda's half-assed modding site and the mod authors who force me to use it. And seriously, does anyone enjoy using bethesda's in-game modding thing? It never keeps my mods up to date, I don't have as much control over them as I do with NMM and you can't even download mods from bethesda.net without using the game itself, so if you have a CTD issue gl finding out what files belong to what bethesda.net mod! Stop forcing people to use bethesda's inferior mod manager just so we can run your mod. Upload it to the nexus where it belongs.
  4. Holy s#*! thank you! I thought I had broke my game again lel.
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