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BeckyRAT

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Everything posted by BeckyRAT

  1. I wonder how long it'll take before I break Skyrim SSE...
  2. I have no clue if it's even possible... perhaps to be able to affect one 'type' of NPC? Perhaps like ...flag the guards to have a specific run. I say this, because my wife gave me a hypothetical question that if she "could find a Naruto run animation, how badly would I kick her ass if she installed it while I wasn't aware of it." (we share the same PC sometimes.) And that actually got me to laugh, because... could you imagine? The Curier or the Guards ONLY Naruto running everywhere. It'd be the funniest s#*!. While the idea is hilarious but it could be very useful for other animations... for example, ghosts could float around instead of walking, or wenches could just sexy walk everywhere. Now the other things are; tophat mudcrabs and the mudcrabs that go "I Peench". I haven't seen that yet ported over and I dearly miss my dapper tasty fellows. https://www.nexusmods.com/skyrim/mods/5932 - Posh Mudcrabs (I'm aware of the comments explaining how, but I just have no clue how to run any of that.) https://www.nexusmods.com/skyrim/mods/36715 - The I Pinch mudcrab sounds. These two together were the only non-lore friendly mods I ever had with Skyrim and I still wish I could have them again.
  3. The script I was using installed, I thought. It was the dude's scripts that he linked under his youtube vid. I guess it won't behave, but I don't know how to fix him. I tried giving him an AI package, I guess it didn't set. Thanks for replying, I'll try fiddling with him.
  4. So I made a vale sabrecat follower last month or so... https://www.nexusmods.com/skyrimspecialedition/mods/28258?tab=description and people are reporting his dialog is broken. broken to the point they can't even get him to follow... I don't know what I did wrong. I followed a tutorial, uh... this one: https://en.softonic.com/articles/how-to-create-and-add-your-own-unique-follower-to-skyrim and i think I messed up somewhere. Could I ask for some help? I don't know what all I did wrong with this mod. I actually have a learning disability so this was not an easy feat for me to get even this far. I'd deeply appreciate it, Thanks!
  5. Scalable loot would be nice too, I haven't found that again either. That would be nice to see combined with that mod!
  6. There used to be a link follower that I used nonstop for oldrim: https://www.nexusmods.com/skyrim/mods/2588 but he has never been ported to new. I wouldn't mind to use him directly but I REALLY want a new Link follower (that uses the middle-tone voice I think it is? Basically Haku's voice actor from Spirited Away.) A lot of people have made Zelda mods and such, but having Link as a follower just fits, even if he's usually who people want to play as.
  7. This is why I've not used Bethesda.net, even FOR my PC mods. I don't trust the mods on there. I don't want to go hunt down a mod that's on there to make sure it's not stolen. Nexus will be my go-to site for mods, simply because of how you guys respond to mod theft. (sometimes, you're a bit over the top, but I'd prefer that to not doing jack s#*!.) Bethesda does seem to see this as just another cash in. And it's super saddening for the community as a whole.
  8. Creation Kit is right around the corner, but I've seen a few mods already that people have managed to add stuff to existing meshes (seriously guys, fantastic work! Can't wait to see you guys with the CK) Buuuut What about more accessories for Dogmeat? Especially sunglasses? How funny it would be to have you, a follower and Dogmeat all sporting dark shades as you roam the Commonwealth? A thought, needless to say, but I certainly would love to see a bunch new accessories or even armored ...armor for our favorite Shep.
  9. I have looked for hours trying to find a mod for this. The dragon and Skeever idle breathing sounds are ANNOYING. I don't want any other sounds from them muted but those sounds... Anyone got any links or can quickly make these? I know it's not THAT complicated, but I don't know how to change it and can't find any tutorials on this one.
  10. My dream mod would be a rat beast race.
  11. So for a while, I have hoped to see someone make a rat-based beast race, both as quests and player race. A friend of mine linked me to this little gem: http://www.nexusmods.com/skyrim/mods/54028/ The Skaven based off Warhammer using existing Skeever parts and the Reiklings from the Dragonborn DLC. He made these as a resource. So any takers? I think it'd bring a really nice diversity to them. *EDIT* oh crap, I'm sorry, I didn't realize this was the wrong forum. >.< should this just be deleted and made new in the other one or can a mod move this?
  12. First off, I'm sure I've asked this before but I don't remember ever seeing any comments on it. Basically I'd like to see these creatures as a companion pet like Meeko. EDIT: Preferably having them Essential, too.
  13. This is mind blowing. And going over the comments, it's even more mind blowing to see more people saying stuff along the lines "I don't care about your problems fix the site!" Hateful, spoiled rotten brats. The fact you guys (all FIVE of you) put up with it is amazing to me. You guys deserve a much needed break. Technology is both the love and loathe of my life and I understand how irritating it is when something doesn't work like you expected it to, as well as have everyone else bitching about it not working around you. Days like that I just want to rip my hair out and tell them to shove it. Good luck with the servers and your service, guys. You deserve much better than some of the hateful comments I just read, specially since a lot of this comes out of your own pocket.
  14. I got the one on steam to work... but it's attrocious and has lumonisty issues around it's head/tail, so you're not missing out much. The Vaalsark is NOT a Lilmothiit and has issues as well being a vampire (though I think that's honestly Bethesda's fault.) That first link... I'll stick with the steam one... at least it looks like a canine. But I agree! A proper, working Lilmothiit would be nice, especially if they used Apachi Skyhair!
  15. No, OP is refering to the bard that you can get to sing at your home with Hearthfire's DLC. I like that idea too, having a female bard- cause I like Malukah's Dragonborn cover.
  16. I've looked all over for this mod; so far no luck... I have several additional weapon addons that add all kinds of weapons... yet some of these don't actually show what KIND of weapon they are. For example; If you forge Leather Armor, it shows "Light" in the corner. Steel shows "Heavy." What I'd like to see is the type of weapon it is, so like if it's a sword, shows "sword," or a dagger shows "dagger," etc, etc. Something you would have expected it to show already, but I guess not. *shrugs*
  17. Pretty much what it says in the title. I can't find such a thing for the life of me, I've tried looking everywhere. Is there any mod or anyone willing to make a mod that doesn't change Argonian and Khajiit textures to being pale once they're Vampiric? I use the extended color sliders for a reason, and the vampirism messes with their body textures (you can't turn them back through the showracemenu command in-game due to their heads being different colored than their bodies. :/) I've also read somewhere it breaks them from feeding, so being a vampire would be pointless.
  18. Any follower mod or Convenient Horses mod will not work with Cicero... Not sure why, but I'm assuming it's because he has such unique dialog. Is there any way someone can put out a mod for him to make it so mods like UFO and Amazing Follower Tweaks will work with him? :/
  19. I admit... I didn't enjoy Oblivion as much as I do Skyrim. Not sure why, but I know the main reason was the damn Haggle system... but what I did play of it, I played with two specific mods: The mod that added the Race of the Xenomorph (Aliens from the Alien series) and Pyramid Head as an NPC, where you could steal his helm and sword. My idea was of course to have playable races of the above mentioned, but maybe followers? I'd love to see them again, and there's a model of the new Pyramid Head from Homecoming on DA that I came across. Here it is. I can't think of any other Oblivion mods off the top of my head that I used, but those are my top two!
  20. *BUMP* Please do this! I loved playing as a Xenomorph, and now the tails won't look so stiff anymore! Nehehe I mean come ON what's not to like about that mod?
  21. *BUMP* Please do this! I loved playing as a Xenomorph, and now the tails won't look so stiff anymore! Nehehe I mean come ON what's not to like about that mod?
  22. Ratlings! :P Honestly, it could be done. Superglue a skeever head and tail on a biped. Not sure how you can do it, but I've seen it's possible to mix and match parts like in the Monster Mod. Naga would be awesome, but would need their own animations. Playable and FLYING bird races?
  23. There's a mod for them to do that. I just got the mod that made them Essential so they wouldn't have a chance of dying at all.
  24. I know it can be done, but I'm completely stupid when it comes to swapping out models. I was wondering if someone could swap the model for Shadowmere for the Headless Horsemen's Ghost Horse. It's simply named "Horse" from what I can see.
  25. I second this... however, there's just one problem. By going through and setting the size to dragons using setsize in the command console, the dragons flight path breaks horribly. So I'm not sure how it can be done, but I would LOVE a tiny little dragon companion.
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