One major fundamental mechanic I noticed while playing Skyrim for over a decade is that we are missing really cinematic sequences. The kill-cams and projectile follow cams are very nice, but that's literally all there is. In the world of role-playing, a movie is always being played in my mind, and the movie isn't just purely 1st and 3rd person. I believe that this is what actually separates the difference in gameplay experience between Skyrim and GTA V. In theory, I want to see dramatic entrances of some beloved bosses, such as: The giant spider of Bleak Falls Barrow, Jurgen Windcaller waking from his slumber, The dragon attack on the White Tower, and more. Being able to watch these characters up close in their own personal narrative is what creates a groundbreaking story outside of a narrow viewpoint. If anyone has thought about this as well, please feel free to share your ideas here.