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RexPopuli

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Everything posted by RexPopuli

  1. I've recently noticed that in my whiterun, there are two different oblivion gates that have appeared, made out of stone, near the middle district and another near the talos statue. I had a mod that added this previously in my base skyrim (not special editon), and I didn't port my save. I don't have the oblivion gate mod installed on my SSE either, so I'm guessing it's one of my mods' special features. I have no idea which one though. Skyrim.esm=1Update.esm=1Dawnguard.esm=1HearthFires.esm=1Dragonborn.esm=1Unofficial Skyrim Special Edition Patch.esp=1Runandwalkpaces.esp=0When Vampires Attack.esp=1Run For Your Lives.esp=1SPERG-SSE.esp=0No NPC Greetings.esp=1Summermyst - Enchantments of Skyrim.esp=1Open Cities Skyrim.esp=1Immersive Citizens - AI Overhaul.esp=1Relationship Dialogue Overhaul.esp=1Immersive Citizens - OCS patch.esp=1RDO - CRF + USSEP Patch.esp=0RDO - USSEP Patch.esp=1
  2. Un-installed immersive detection of NPC. Still not working.
  3. Went back to v501. Worked for a bit but as soon as I exited the save and tried to load another, it stopped working.
  4. Have not tried going to previous version of Wildcat; will soon.
  5. I repeatedly crash when loading a saved character, after the loading screen. The characters I loaded are (as far as I know) in the combat state, and this started after I updated some mods (specifically Wildcat - Combat Of Skyrim). It may be noteworthy that one of my characters was also experiencing some crashes during regular gameplay, though I expect this was due to over-exertion of my graphics card. Load order: GameMode=Skyrim Skyrim.esm=1Update.esm=1Dawnguard.esm=1HearthFires.esm=1Dragonborn.esm=1Unofficial Skyrim Legendary Edition Patch.esp=1Falskaar.esm=1Wyrmstooth.esp=1Campfire.esm=1Cutting Room Floor.esp=1SkyUI.esp=1RaceMenu.esp=1NpcDeathAlertSLAE.esp=1Headtracking.esp=1Immersive detection of NPC.esp=1Immersive NPC in the dark.esp=1Immersive Citizens - AI Overhaul.esp=1guard dialogue overhaul.esp=1Weapons & Armor Fixes_Remade.esp=1Wintermyst - Enchantments of Skyrim.esp=1Clothing & Clutter Fixes.esp=1Complete Crafting Overhaul_Remade.esp=1WetandCold.esp=1WetandCold - Ashes.esp=1Weapons & Armor_TrueWeaponsLvlLists.esp=0sos - the wilds.esp=1sos - civilization.esp=1sos - the dungeons.esp=1Holidays.esp=1Point The Way.esp=1Thieves Guild Requirements.esp=1transportato - ships.esp=1Inconsequential NPCs.esp=1Relationship Dialogue Overhaul.esp=1Inigo.esp=1The Honored Dead.esp=1better hunting prices.esp=1Cloaks.esp=11nivWICCloaks.esp=1AMatterOfTime.esp=1DragonscaleArmorExpanded.esp=1fallentreebridges.esp=1milk.esp=1Populated Lands Roads Paths.esp=1Dragon Soul Relinquishment.esp=1dD - Realistic Ragdoll Force - Realistic.esp=1EmpoweredMagic_Dragonborn.esp=1Dead Body Collision.esp=11nivWICSkyCloaksPatch.esp=1WondersofWeather.esp=1NirShor-MusicalLore.esp=1Bring Out Your Dead - Legendary Edition.esp=1Shor's Stone.esp=1Immersive Horses.esp=1Immersive Patrols II.esp=1DawnguardArsenal.esp=1EmpoweredMagic_Dawnguard.esp=1Ivarstead.esp=1teleport.esp=1Signs_of_Skyrim.esp=1Provincial Courier Service.esp=1Whistling Mine.esp=1Storefront.esp=1Karthwasten.esp=1missingapprentices.esp=1Soljund's Sinkhole.esp=1transportato - trains.esp=1Bee Hives.esp=1Lore Weapon Expansion.esp=1PrvtI_HeavyArmory.esp=1ScopedBows.esp=1blackreachrailroadnew.esp=1TradeRoutes.esp=1MechaDragons - Guardians of Kagrenzel.esp=1The Huntsman.esp=1barenziahquestmarkers.esp=1deathwing inspired alduin reloaded.esp=1greendress.esp=1dragondress.esp=1leather to linen.esp=1linen to leather.esp=1lusty3.esp=1multifollowerlite.esp=1ProperPotionNames.esp=1purewaters.esp=1Krev The Skinner's Mantle by Hothtrooper44.esp=1MainMenu.esp=1RaceMenuPlugin.esp=1Disarm Retrieval.esp=1Unique Uniques.esp=1Dovah Vault.esp=1Populated Skyrim Civil War Patrols.esp=1The Paarthurnax Dilemma.esp=1Populated Imperials Stormcloaks Battles.esp=1dragonpriestmaskquestmarkers.esp=1PaladinArtifactsAndArmor.esp=1shadowmarks.esp=1Oblivion Gates in Cities.esp=1gildergreen regrown.esp=1vMYC_MeetYourCharacters.esp=1Apocalypse - The Spell Package.esp=1LostGrimoire.esp=1EmpoweredMagic.esp=1Wildcat - Combat of Skyrim.esp=1DSerArcheryGameplayOverhaul.esp=1FireAndIceOverhaul.esp=1DeadlySpellImpacts.esp=1trainwiz's ridiculously marvelous magelight replacer.esp=1Proper Aiming.esp=0kisisa.esp=1AngisEvenBetterBow.esp=1HBetterBows.esp=1Lore Weapon Expansion - Daedric Crescent.esp=1Lore Weapon Expansion - Goldbrand.esp=1Lore Weapon Expansion - Relics of the Crusader.esp=1LotR - Gimli's BattleAxe.esp=1ScopedBows_ArrowTweaks.esp=1ScopedBows_EagleEyeTweak.esp=1AncientTonguesGreatSword.esp=1AncientTonguesSword.esp=1stranger_danger.esp=1Nicos Craftable Arrows.esp=1PC Head Tracking - MCM.esp=1attack commitment.esp=1PrvtI_HeavyArmory_DG_Addon.esp=1Chesko_WearableLantern.esp=1Immersive Horses - Hearthfire Patch.esp=1RDO - Immersive Horses Patch.esp=1RDO - Cutting Room Floor Patch.esp=1DragonbornAscendant.esp=1ogSoulSaver.esp=1ogSoulSaver - Dawnguard Patch.esp=1DVA - Dynamic Vampire Appearance.esp=0RealisticHumanoidMovementSpeed.esp=1LPBards.esp=1No Dragon LODs v2 full.esp=1ERSO 30 - Better Enemy AI Falskaar patch.esp=0UltimateDragons.esp=1ogDiverseDragons2.esp=1HonedMetal.esp=1DragonShoutVoice.esp=1dD-No Spinning Death Animation Merged.esp=0ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp=0Bashed Patch, 0.esp=1ASIS-Dependency.esp=1ASIS.esp=1
  6. http://www.nexusmods.com/skyrim/mods/77135/? That's your best bet.
  7. Possibly also a function that updates Odahviing's level could work.
  8. It came to my attention a while back that Odahviing does not actually scale to the player's level, but actually takes a set level dictated by when you capture him (in level terms), and later when he brings you to fight Alduin. So, if you finish the main questline at a certain level, Odahviing will stay a low one for the rest of the game. if you are confused, refer to here: (and check the level list tab) Can someone make a mod to allow odahviing to properly scale with the player to level 36/50, or make it so that he is already at level 50 no matter when you start his quest? That would be great.
  9. Great news! I removed dual wield parrying from my load order on a hunch, and I can shield bash again! Thanks anyway to everyone who tried to help, and also thanks for the recommendation for the save cleaner.
  10. Don't have that. All old saves I still can't shield bash in now.
  11. Also, where would the headtracking mod files be, so I could edit them with the save cleaner?
  12. Can you clarify this? I don't really understand your grammar. Sorry.
  13. I didn't use loot for my load order, this was one I made myself. I will try this though.
  14. This is getting very confusing.
  15. Thank you for your suggestion. I already tried making a new save of an old save that I couldn't shield bash on, and cleaning that, but it didn't work. I will now try cleaning my old one. Fix did not work. Kinda running out of ideas here.
  16. Thank you for your suggestion. I already tried making a new save of an old save that I couldn't shield bash on, and cleaning that, but it didn't work. I will now try cleaning my old one.
  17. Also, I created a new save, and shield bashing appeared to work fine on that one, so possibly it is a mod I removed that is causing the problem, as my previous saves say that I may have. I don't particularly have any recollection of doing so though.
  18. Also, if I use duel wield parrying's bind for blocking, I can bash.
  19. Recently, I used TES5Edit to clean up some ITMs and deleted references from my Update file (yeah), to see if I could stop some crashes that were happening in my game. I found that this didn't fix it, and I later found that the cause of these CTDs were my headtracking mod. When I went back into my game, after I fixed the CTD problem, I found that I could not shield bash at all, even though enemies could. I still could bow bash though. I tried re-verifying my game files through steam, and it said that 2 files failed to respond and would be fixed. This caused my Update.esm to once again show that it contained ITMs and deleted references through LOOT (the same amount as before). I instead didn't clean them, and went back to my game. I still could not shieldbash though. Any help? Load order: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Campfire.esm 3 3 Wyrmstooth.esp 4 4 Falskaar.esm 5 5 Unofficial Skyrim Patch.esp 6 6 SkyUI.esp 7 7 RaceMenu.esp 8 8 TradeRoutes.esp 9 9 vMYC_MeetYourCharacters.esp 10 a Wildcat - Combat of Skyrim.esp 11 b DSerArcheryGameplayOverhaul.esp 12 c Brawl Bugs CE.esp 13 d Immersive detection of NPC.esp 14 e Immersive NPC in the dark.esp 15 f Inigo.esp 16 10 GuessDistance.esp 17 11 Dual Wield Parrying_SKSE.esp 18 12 Immersive Patrols II.esp 19 13 Populated Lands Roads Paths.esp 20 14 Inconsequential NPCs.esp 21 15 Populated Skyrim Civil War Patrols.esp 22 16 Populated Imperials Stormcloaks Battles.esp 23 17 ASIS-Dependency.esp 24 18 Signs_of_Skyrim.esp 25 19 NpcDeathAlertSLAE.esp 26 1a UltimateDragons.esp 27 1b ogDiverseDragons2_noDLC.esp 28 1c The Paarthurnax Dilemma.esp 29 1d Headtracking.esp 30 1e 1nivWICCloaks.esp 31 1f AMatterOfTime.esp 32 20 Cloaks.esp 33 21 attack commitment.esp 34 22 MechaDragons - Guardians of Kagrenzel.esp 35 23 DragonscaleArmorExpanded.esp 36 24 Dragon Soul Relinquishment.esp 37 25 DragonbornAscendant.esp 38 26 dD - Realistic Ragdoll Force - Realistic.esp 39 27 Dead Body Collision.esp 40 28 Holidays.esp 41 29 1nivWICSkyCloaksPatch.esp 42 2a fallentreebridges.esp 43 2b suspiciouscityguards.esp 44 2c Run For Your Lives.esp RealNames.esp 45 2d WetandCold.esp 46 2e WondersofWeather.esp 47 2f Oblivion Gates v3 without Markers.esp 48 30 Oblivion Gates v3.esp 49 31 NirShor-MusicalLore.esp 50 32 EmpoweredMagic.esp EmpoweredMagic_Dawnguard.esp EmpoweredMagic_Dragonborn.esp 51 33 Apocalypse - The Spell Package.esp 52 34 FireAndIceOverhaul.esp 53 35 Wintermyst - Enchantments of Skyrim.esp 54 36 barenziahquestmarkers.esp 55 37 Bring Out Your Dead.esp 56 38 The Honored Dead.esp 57 39 Bee Hives.esp 58 3a better hunting prices.esp 59 3b blackreachrailroadnew.esp 60 3c deathwing inspired alduin reloaded.esp 61 3d dragondress.esp 62 3e dragonpriestmaskquestmarkers.esp 63 3f enhanced familiars.esp 64 40 gildergreen regrown.esp 65 41 greendress.esp 66 42 guard dialogue overhaul.esp 67 43 FCO - Follower Commentary Overhaul.esp 68 44 Ivarstead.esp 69 45 Karthwasten.esp 70 46 Oblivion Gates in Cities.esp 71 47 Point The Way.esp 72 48 kisisa.esp 73 49 leather to linen.esp 74 4a linen to leather.esp 75 4b lusty3.esp magicka sabers expanded.esp 76 4c milk.esp 77 4d multifollowerlite.esp 78 4e missingapprentices.esp 79 4f ProperPotionNames.esp 80 50 purewaters.esp 81 51 restoration_spell resurrect.esp 82 52 shadowmarks.esp 83 53 Shor's Stone.esp 84 54 Krev The Skinner's Mantle by Hothtrooper44.esp 85 55 Soljund's Sinkhole.esp 86 56 sos - civilization.esp 87 57 sos - the wilds.esp 88 58 sos - the dungeons.esp 89 59 DeadlySpellImpacts.esp 90 5a teleport.esp 91 5b RealisticHumanoidMovementSpeed.esp 92 5c trainwiz's ridiculously marvelous magelight replacer.esp 93 5d transportato - ships.esp 94 5e Ash Pile Expiration.esp 95 5f transportato - trains.esp ultimateodahviing.esp 96 60 Whistling Mine.esp zeldadeath.esp zeldaocarinaoftimemusic.esp 97 61 Proper Aiming.esp 98 62 Provincial Courier Service.esp 99 63 MainMenu.esp 100 64 RaceMenuPlugin.esp 101 65 LustyArgonianMaidVolume3.esp 102 66 Disarm Retrieval.esp 103 67 PaladinArtifactsAndArmor.esp 104 68 AngisEvenBetterBow.esp 105 69 HBetterBows.esp 106 6a ASIS.esp 107 6b PrvtI_HeavyArmory.esp Immersive Weapons.esp 108 6c Lore Weapon Expansion.esp 109 6d Lore Weapon Expansion - Daedric Crescent.esp 110 6e Lore Weapon Expansion - Goldbrand.esp 111 6f Lore Weapon Expansion - Relics of the Crusader.esp 112 70 LotR - Gimli's BattleAxe.esp 113 71 Nicos Craftable Arrows.esp 114 72 ScopedBows.esp 115 73 ScopedBows_ArrowTweaks.esp 116 74 ScopedBows_EagleEyeTweak.esp 117 75 AncientTonguesGreatSword.esp 118 76 AncientTonguesSword.esp 119 77 The Huntsman.esp 120 78 Unique Uniques.esp Open Face Guard Helmets.esp SMIM-FarmhouseFlickeringFix.esp SMIM-DungeonsCliffsIceSkirts.esp
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