Jump to content

Uncina

Members
  • Posts

    33
  • Joined

  • Last visited

Nexus Mods Profile

About Uncina

Profile Fields

  • Country
    Italy
  • Favourite Game
    Skyrim- The Witcher 3 - AC

Uncina's Achievements

Explorer

Explorer (4/14)

0

Reputation

  1. Hi guys! I don't have SKSE installed and with this Update I just had an error message about a wrong SKSE version. But the game run normally. Hope this feedback is helpful
  2. Hi guys! Is there any possibility to install this body mod with Mod Organizer? Q___Q I can't use that OBMM. The only true problem is that with MO I can't see the BAIN with the full module, like screenshots and choices selection....just the root files (so annoy). If someone know how to make the BAIN works, that will be awesome.
  3. I totally AGREE! I add to the list also the gorgeous SCARLETT cloak :| http://images.wikia.com/merlin1/images/d/d1/Knights_of_the_Round_Table.jpg https://s-media-cache-ak0.pinimg.com/originals/84/96/2f/84962faef4841ac73436679f67e877e0.jpg and the chain mail armor !
  4. That's fine, I solved by myself ! :D
  5. I know this point. But 60 framerates is not the perfection, there is a post on this forum (that I can't find right now) about FPS and stay on/up at least 30 outdoor is not that bad. If you take the consoles they run Skyrim at 30 FPS... Actually I can easly play with texture 1k, some few 2k like the texture skin, many armors and weapons mod, water mod...etc. I think the secret about all this is choose carefully the mods using 1k for the biggest things in Skyrim and 2k for very few things, have a setupped stable game and try little by little. :D This is also for everyone have a "weak rig"... there is HOPE guys! :smile: I'm not for "I can't do it - I will fail for sure - too many limitations", I'm on " I will make it, I don't care what - but smartly" Btw thanks for the suggestions! :smile:
  6. Hi to everyone! I'm moddigin my Skyrim and I'm looking for some texture mod that cover Landscapes, Mountains, Caves, Mines and Dungeon (not overhaul, can be also from different authors) without big impact on the performance. I have a weak rig and I want to save as much as possibile VRAM. I'm using as texture base the Vanilla Optimized Texture and the Bethesda Performance ones plus Skyrim HD LITE (That I can replace with those mods). I searched also in internet without finding something clear but maybe someone here have some experience. My rig (just for info) Thanks ^^
  7. Right! Another suggestion from another user is to use Advance Start and skip Helgen. Sounds good to.
  8. Uao! This is new for me, but it's absolutely lined-up and right! I'm so weirded that I didn't found a stable reference for this.
  9. Hi guys. About when start to mod seriously Skyrim, there is any difference doing it AFTER the Helgen sequence (like after a Clean Save with at least skse and cleaned master files) or after the INTRO (carriage video)? Sound stupid this question but I'm asking because I didn't found a STABLE reference for this question. If there is a stable reference, I will happy to read it and share with others. Personally, by logic, I think is better doing it AFTER the Helgen sequence (too heavy scripted) and AFTER a Clean Save. I saw so many people have long load orders with 100/200 mods that also adding them step by step and a little bit at a time...sound too hard test them freely in the character creation or with the carriage's intro. Thanks! :)
  10. Hi guys. I totally understand your emotions! I'm tring right now to build in a decent way my modded Skyrim and discover this make me have a GOOD and BAD feeling together. Can be possibile, maybe, make a Backup of Skyrim on another disk (different from the SteamApp location one) and just upgrade and have both games works? I'm talking in the case the upgrade is automatically downloaded by our steam application and is not a different game as they say. I think this tought is weird as the emotions we have XD
  11. Ah ok. I link you the forum exclusively for Nexus Mod Manager: https://forums.nexusmods.com/index.php?/forum/406-nexus-mod-manager-open-beta/ :smile: Edit: Good! An advice is read carefully the author description about Compatibility and Load order. In the wrong way makes a lot of problems. I also give you this link for outdates mod that can cause problems: https://steamcommunity.com/app/72850/discussions/0/523890681422555089/
  12. Exacly, that was the point.. So fine, manually. That's not the problem. When you come back to play did you start modding from a clean installation or from an old one already modded? What I'm thinking is this: If you have already a modded skyrim and you come back on it after a long time and just install new mods, it's possible have problems. You might have old mods not supporting new SKSE and viceversa. If they are still inside the game can not work at all. I'm try to get the point. :smile:
  13. Did you install SKSE with the Manager or Manually?
  14. One time help me launch TES5Edit and check which mod give errors logs in the page load. (I tell you this because I don't understand Papyrus Log well)
×
×
  • Create New...