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Faize173

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Everything posted by Faize173

  1. Elven stuff is meant to be light and thing, but the shape of the gauntlets, boots and curiass are all unbelievably bulky. Can someone have a bit of a mess around in nif scope?
  2. that hilt is similar to an elven dagger
  3. personally I can see no benefit to using two weapons at once exept in the power attacks? so why not do some rescripting and make left click attack with both at once or alternate like KF's dual pistols and then you can block with your right click?
  4. Crossbows shoot faster but with much less range, the only real plus side of a crossbow is the ability to notch an arrow and keep it notched with ease. also they have a flatter trajectory
  5. Is it possible for some more knightly armour, something around the gothic era http://preachan.tripod.com/icons/german_knt.gif
  6. Im wondering if this is possible? making a series of sheilds that are the shape of daggers to implement dual wielding blocking? Low armour rating but also with a buffed up enchantment like the shield "Targe of the Blooded" to compensate for the fact that you would be using a knife to bash someone? just some thoughts and ideas
  7. Something i wouldnt mind would be a way to say no. Spoiler alert Delphine: You must kill parthenax! DB: how bout no *walks off* I like to roleplay and sometimes my roleplay is a saddistic douche who doesnt want to help some old granny find her son.
  8. Something i have noticed, why is everyone set on the idea of a nordic blade, almost all of the dragon related weapons (the blades) have a VERY eastern feel. also Nordic blades would be double sided and symetrical. i would suggest going back to your original style and maybe adding more of a curve to the blade
  9. On the topic of armours, what i was considering, is having different armour styles AND materials What if I wanted the style of iron armour made from ebony Dwarvern armour made of steel so on and so forth, you could also expand the tech tree with this style - kind of like the lockpicking tree And maybe add another 1 or 2 light armours
  10. Has anyone else looked at the combat in skyrim and wondered, how the f*** did you survive that? Being hit in the face with a warhammer being mauled by a dragon being FUS RO DAH'ed into a stone wall being nailed in the face by a fireball Honestly the damage from both sides of the game is severely low. I have no modding experience myself so if anyone would be kind enough to develop a simple damage multiplier of roughly 3 or 4 times I would be really grateful.
  11. Ill second this, another thing you might want to try out are; -Damage in general. ever tried to comprehend being brained by a war hammer and then continuing to fight? -Recognition Be able to loose your bounty by disguise or armour change or full face helm People realising that a dude is walking around with weapons and armour generally considered evil -Saying no. being able to say no to whingy b*tches remove quests from log -Challange to deul Ever wondered why people are allowed to kill you in plain sight of the gaurds, while you hitting someone will cause the gaurds to turn on you Some stuff like this i would like to see implimented
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