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Posts
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Everything posted by NightroModzz
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I plan to make a set of eye meshes, and a morphed version for cat/snake like eyes. However, I did not plan on making it for Skyrim. This type of mesh would require two mash layers however, mine will have three. 1) make any eye ball shape. 2) indent a circle into it. 3) cut out another circle into the indented area. (You can morph the pupil shape later.) 4) Create another circle mesh (flat or rounded) and put it inside the eyeball, somewhat close to where you made the cut. 5) (Optional) Create another outward dented mesh that matches the rounded indent one in the 1st step that you can give a glossy glass-like texture to.
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Seems like your still posting here. No luck with LoversLab? That's rather simple, but will only do it in Zbrush. I don't mess with BodySlide. ZBrush has a free fully featured 45 day trial if your interested. All I have to do is auto generate polygroups, hide the upper polygroups, and delete hidden. The rest is up to you. Just open the Nif file in Nifskope and extract as obj, then send it to me in a PM here or at LL. The profile name is the same. Why I recommended the trial is because I am literally moving to a new place within 4 hours with most of the stuff in the moving truck, so I might not get to it for a few days.
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Your likely to get more help and encounter more smart people who know these things and give great advise over at LoversLab rather than the Nexus. A lot of posts here go by ignored or replies are just not very helpful.
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It's on my to-do list to make a variety of accessories/armor, etc (not bells) farther down in the future. I'm already booked for a good long time. The stuff I will be spending time on is human stuff too, and most of the accessories I make will be both available as a mod and for a UE4 project. That mod author is someone I work with. Currently, I am only messing with body parts.
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Funny running into you here Blaze. Thought I would browse the Nexus forums which I never do, and cool mane mod. BTW CyberWolf69, modders recourse lion assets are on my to-to list. Already made a tail, but gonna do sabercat heads first before I do lions.
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who wants to bring this alien race to Skyrim?
NightroModzz replied to Culuf's topic in Skyrim's Mod Ideas
Would be easy, but nope. That thing is just too ugly. Already have a lot on my plate. Just learn how to manipulate the existing meshes polygons in an application. It's not that hard, just time consuming. -
I don't really see any good reasoning or meaning behind the name "Vortex." It sounds like a name a teenager would come up with because they think it sounds cool. Likely most of the people that voted on that name in a pole were teenagers and teenagers likely make up a majority of the community (maybe except for the majority of mod authors). Like mentioned in another post, it's fairly easy to make jokes about the name. Maybe you can get away with a made up name like a lot of products and companies, but nobody is really going to grasp what Vortex is or the meaning. At the core nature and complexity of what this tool is, a single word for it's name isn't all that great an idea. I couldn't help but cringe when I heard the name you all decided on. I just hope it isn't final.
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[WIPz] Skyrim Script Extender (SKSE64)
NightroModzz replied to behippo's topic in Skyrim's Skyrim LE
Then simply ask them to start a Patreon. If you ask me, I think they should post a "Help Wanted" sign for someone with good experience if they are way to busy to get much done. I would offer help if it were within my abilities, but am more of a 3D modeler type of guy at the moment than a scripter. -
Okay, the guy is now doing this full time, has his own team, and should have access to both MO and NMM source code. Why don't we have any news on a beta yet or at least development updates? I have refused to play Skyrim and mod it since SSE. I hate NMM as it is and whenever I reinstall it, it carries over my old mods that no longer exist in a data folder and shows as installed. I can't uninstall or install modes in that condition. The overwrite system and the way it handles certain mods are very poor. When it was usable, a lot of the time it was game breaking for me.
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Hello all. This is my first mod and plan to do humans or the default body as well, but only if this mod is successfully finished. I am working in Unreal Engine, various other applications, and plan to share some of my future assets to the Skyrim Community so long as they stay in Skyrim or for personal use only. None of my future mods will not have permission for commercial use. My intentions for this particular model is to test it with Neofur. My project is also inspired by Skyrim, SAO, Assassins Creed, and Final Fantasy. DESCRIPTION: This is a Khajiit Overhaul that replaces the body, hands, and feet, as well as an edited mouth and head replacer. The body mod also includes a deep anus and vagina which includes a uterus that ends towards the stomach for possible stomach collision. HELP WANTED: As mentioned, any future creations towards a mod are originally meant for my project, although I will make changes for the Skyrim community such as adding genitals which the model in my project will not have. I am looking for people who are willing to help and do some of the actual work such as getting them to work with Skyrim. I am unfamiliar with NifSkope, the Creation Kit, Blender, and all these other little applications that you can download from Nexus. I don't want to have to worry about learning how to use all these applications on top of all the rest that I'm learning for my project just for Skyrim. With the conditions that I be the only one with the account information to edit and upload to the mod page to avoid any drama that might affect the mod page. It will also be uploaded to LoversLab and Nexus with endorsements disabled. Credits will be given. LOOKING FOR THESE PEOPLE: 1. Someone to make these work with Skyrim and or Skyrim Special Edition. 2. Genital animations 3. HDT (Not for SSE) 4. Armor replacer 5. Custom Skeleton - (only if needed and "xp32 maximum skeleton extended" compatible) 6. Compatibility patches if needed In the meantime, I can work on the male, textures, and armor made from scratch. Anyone can make textures for the body and would like to implement a system the way "MoonlightTales Essentials" does to change khajiit textures in game. Anyone can make a mod for this one so long as it still requires this one to be downloaded. This does not count for mods that don't change the players body, NPCs, and followers. Genitals: (No pictures included for the internals since this is Nexus. You will have to do a search for this on LoversLab. Hands: https://gyazo.com/02...a7c0576898d451b https://gyazo.com/fd...fea0c7bcf7abc3c https://gyazo.com/77...82035ca812f8963 Arm Muscle: https://gyazo.com/e3...5fcaa470ebf2769 Feet: https://gyazo.com/04...2971c4a538a4091 https://gyazo.com/4b...e0997eb5e8091ca https://gyazo.com/36...e26f8bf53f832cf https://gyazo.com/3e...3ed147f94f2254e Chest Fur: https://gyazo.com/7c...bc09817b12693f0 Full body: https://gyazo.com/df...6d75fbca731fe83 https://gyazo.com/21...3023b7a7fd4b822 https://gyazo.com/ba...fa8c17cb42d3102 Head and neck replacer: Before https://gyazo.com/da...c0f62c7e0c6af0e https://gyazo.com/8a...e7800cfe5dd234b After https://gyazo.com/8b...55ff67d2f83a3e1 https://gyazo.com/81...b070d1d5f70b17e Mouth: Before https://gyazo.com/6b...4ef7c6eebe4d530 After https://gyazo.com/da...f1453a565b24965 CHANGE OF PLANS my model along with the full and separated meshes are available here as a modders recourse. http://www.nexusmods...rim/mods/80112? http://www.nexusmods...tion/mods/3661? Anyone can use these for their own Skyrim mods so long as it's not used for commercial use. Credits: Thanks to Bad Dog which the mod was discussed on his "Complete Khajiit" mod page. A big thanks to Blaze69 who helped a ton and was always quick to respond. Thanks to blabba for his "CITRUS Heads (HD Meshes)" mod which is where I got the high poly head to modify.
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Hello all. This is my first mod and plan to do humans or the default body as well, but only if this mod is successfully finished. I am working in Unreal Engine, various other applications, and plan to share some of my future assets to the Skyrim Community so long as they stay in Skyrim or for personal use only. None of my future mods will not have permission for commercial use. My intentions for this particular model is to test it with Neofur. My project is also inspired by Skyrim, SAO, Assassins Creed, and Final Fantasy. DESCRIPTION: This is a Khajiit Overhaul that replaces the body, hands, and feet, as well as an edited mouth and head replacer. The body mod also includes a deep anus and vagina which includes a uterus that ends towards the stomach for possible stomach collision. HELP WANTED: As mentioned, any future creations towards a mod are originally meant for my project, although I will make changes for the Skyrim community such as adding genitals which the model in my project will not have. I am looking for people who are willing to help and do some of the actual work such as getting them to work with Skyrim. I am unfamiliar with NifSkope, the Creation Kit, Blender, and all these other little applications that you can download from Nexus. I don't want to have to worry about learning how to use all these applications on top of all the rest that I'm learning for my project just for Skyrim. With the conditions that I be the only one with the account information to edit and upload to the mod page to avoid any drama that might affect the mod page. It will also be uploaded to LoversLab and Nexus with endorsements disabled. Credits will be given. LOOKING FOR THESE PEOPLE: 1. Someone to make these work with Skyrim 2. Genital animations 3. HDT 4. Armor replacer 5. Custom Skeleton - (only if needed and "xp32 maximum skeleton extended" compatible) 6. Compatibility patches if needed In the meantime, I can work on the male, textures, and armor made from scratch. Anyone can make textures for the body and would like to implement a system the way "MoonlightTales Essentials does to change khajiit textures in game. Anyone can make a mod for this one so long as it still requires this one to be downloaded. This does not count for mods that don't change the players body, NPCs, and followers. Genitals: (No pictures included for the internals since this is Nexus. You will have to do a search for this on LoversLab. Hands: https://gyazo.com/02...a7c0576898d451b https://gyazo.com/fd...fea0c7bcf7abc3c https://gyazo.com/77...82035ca812f8963 Arm Muscle: https://gyazo.com/e3...5fcaa470ebf2769 Feet: https://gyazo.com/04...2971c4a538a4091 https://gyazo.com/4b...e0997eb5e8091ca https://gyazo.com/36...e26f8bf53f832cf https://gyazo.com/3e...3ed147f94f2254e Chest Fur: https://gyazo.com/7c...bc09817b12693f0 Full body: https://gyazo.com/df...6d75fbca731fe83 https://gyazo.com/21...3023b7a7fd4b822 https://gyazo.com/ba...fa8c17cb42d3102 Head and neck replacer: Before https://gyazo.com/da...c0f62c7e0c6af0e https://gyazo.com/8a...e7800cfe5dd234b After https://gyazo.com/8b...55ff67d2f83a3e1 https://gyazo.com/81...b070d1d5f70b17e Mouth: Before https://gyazo.com/6b...4ef7c6eebe4d530 After https://gyazo.com/da...f1453a565b24965 CHANGE OF PLANS my model along with the full and separated meshes are available here as a modders recourse. http://www.nexusmods...rim/mods/80112? http://www.nexusmods...tion/mods/3661? Anyone can use these for their own Skyrim mods so long as it's not used for commercial use. Credits: Thanks to Bad Dog which the mod was discussed on his "Complete Khajiit" mod page. A big thanks to Blaze69 who helped a ton and was always quick to respond. Thanks to blabba for his "CITRUS Heads (HD Meshes)" mod which is where I got the high poly head to modify.
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Does anyone mind explaining what this is and how to fix it? It started with the load or title screen having the dragon icon as light blue and then from the left bottom corner, white triangles started to cover the screen to the opposite direction until it became all white. In game, it had a lot of missing texture that was replaced with purple and white texture or you could say missing textures. The second time it was the same accept time was moving faster and my normal jog speed was that as if I were sprinting. Do I have to re-install SKYRIM? Would it be best to move folders like LOOT, Tes5Edit, Wrye Bash, etc out of my SKYRIM folder? Would I be able to keep my mods but just have to deactivate them in Nexus Mod Manager first? Here are some pictures. Sorry, it would not let me use [ Windows Key + Prtcn SysRq ] in game so I used my smart phone. Edit: Sorry. It appears as though I can't upload those pics since they are more than 250KB UPDATE: Deactivated all mods, Deleted SKYRIM and SKSE, then the SKYRIM folder but still having the same problem accept the white screen is now a light blue screen. Everything appears blue in game with no textures or an color. UPDAATE: FIXED!!! Found the Skyrim.ini in another folder called MyWorkPlace (which I tried to find) and did so in a video tutorial. Deleted it, did another clean install, and updated my graphics card. it sure does take long to get a reply here.
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Will look into him. Yes, I downloaded PCEA2 the day after I posted this. I do not yet know how it works because I've been too busy trying to learn how to Merge plugins with "Merge Plugins." Even though I scored all green on a them, It did not go so well so I settled on lowering my plugins and get back to that later. After, I installed Skyrim redone and that made an impact on my plugins and am at 251 lol. Going to test it now. I did find some female only animations but very few male only animations.
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Hello everyone. I am new to SKYRIM as well as modding. I have spent a restless and huge amount of time learning how to mod and install certain software. I even set up Real Vision ENB then switched to Tetrachromatic ENB, and got almost 340 mods working smoothly in the past week and a half. I need Help and have a few questions before I install my last mods here https://www.youtube.com/watch?v=A3URTOq1IrY. What's bugging me the most is multiple characters and wanting different animations and idles for them and don't want the male character I'm going to make move like a girl. In Nexus Mod Manager, if I have two animations of the same nature, the last one installed will take the place of the previous one. Here are my questions. Can a mod idle or run, sprint, jump animation be switched and saved in game per character with the console? If so, how should I go about doing this? Is there a mod with a list of idle and run, sprint, jump animations that can be changed in game via the Mod Menu? If there is one, can someone please provide a link? I found these two but, they were last updated in 2012 and there is no decent (only found 1) tutorial on how to do this and how it works. So far most of what I learned were from tutorials. http://www.nexusmods.com/skyrim/mods/625/? http://www.nexusmods.com/skyrim/mods/10345/? I want to know if there is an easier way before I try to solo test one of these outdated software.