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covadonga

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Posts posted by covadonga

  1. Well, once you do the model, pick a vanilla weapon that would fit yours ( animations for example if you have done a bolt action rifle, choose the hunting rifle) then extract it with B.A.E, you´ll find it here on nexus, later, study the parts that compose the weapon itself, ( receiver, barrel, stock...) and detach your model to fit the parts that the vanilla weapon has (for example: vanilla receiver has a bolt and a receiver so you have to detach the receiver of your weapon into these two parts and export them as a single nif to get the receiver). Now follow this tutorial : https://www.youtube.com/watch?v=ppTXCJ0SZ88 and do the same with all the parts.

  2. Hello, first of all, don´t know if this post have its place here, if don´t I´m sorry. The point is I want to know if the special edition will be like FO4, I mean in technical aspects.

    Exactly if it will use the main shader (allows PBR) and If the body system will be like the FO4 one, one body for male and female.

  3. Yeah, ehm, I see that the BAR and other weapons I´m working on don´t have aligned iron sights, and I know that I can add a custom aiming model in the CK, but once in the AM_XX (XX is the name of the weapon) i don´t know what I have to tweak to align the sights

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