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waylonbearce

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Everything posted by waylonbearce

  1. When you say auto navmesh, do you mean auto generate worldspace? cuz iv been using generate > recast-based generation and i just found that when i ctrl click all the pieces for just one of the rooms at a time generate then do the next room it works but im only clicking the castle parts, you know like caslgrmwall01,caslgrmcorin01,caslgrmmid01 etc and im doing it from top down view.
  2. Ignore the room on the bottom right with all the steps,its not there and wasnt when i tried to navmesh. I put the agent radius to 16 cuz the guy on the tutorial said it would work and i also tried with default settings with no go.
  3. Ok today is the 27th and i have let it sit and i think auto nave mesh but its been sitting two hours with the windows 7 blue busy thing spining around, i dont think its gonna do anything. nav mesh never worked for me yet. its a esp file, now iv downloaded other peoples castles and theres are esp,bsa and bsl,whats the purpose in three files for one castle and should i do this to? how? and do i navmesh one of thoses insted?
  4. Well i have a Asus rampage V Extreme with a i7-3820,crsiar dominator ddr3 16GB,Corsiar performance series ssd,galaxy gtx 560 2GB
  5. i have a relay nice huge castle Dracula that when i recastbase navmesh i will ether do a small area or it will sit and hang and not respond. i just want a simple navmesh to get npc's running around inside. so for its only one floor and it don't hardly have any obstacles to go around. all the walls are finished and it uses the volkar interior castle parts and i resised them from 1.0 to 3.0.
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