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AdeptusFreemanicus

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Everything posted by AdeptusFreemanicus

  1. Not sure if anyone is answering questions, but I got one. I remember in the original post about HarmonyX there was something about it being good at having mods work with newer/older game versions, in this fork, will it do that too?
  2. Yeah, I tried to use other lines and it still didn't work, I tried using the old method without the Construction set extender and that didn't work either, it gave me the same error. I even tried three installations, one without any Oblivion folders, one in my main installation, and one with a clean installation and none of them worked. Thanks for the reply though.
  3. Hello, as many of you know lip file creation contains issues, at least in the lastest construction set, I though use the fixed version (extender). I created the wav, made sure it's mono, 64 kbps, 16 bit, and 44,100 Hz. But It doesn't work. I will upload the .wav I used just in case I made a mistake. If you don't wanna download/look at it yourself. I tried using the liptemplate as well but nope. I believe I tested the old construction set as well but I don't remember it working (My memory of that night is hazzy to say the least :wink:). My guess is maybe the .wav is broken, but I have no idea. I checked every lip file related posts and even a script that meant to automate it but nope. I spent quite a bit of time trying everything I can think of but nothing worked. Any help would be appreciated. Error log:[CSE] Generating LIP file for 'Data\Sound\Voice\HoarfrostCastle.esp\Imperial\M\HCGetCastle_GREETING_00009A0D_1'...[CSE] Using text.[CSE] Checking sound file [Data\Sound\Voice\HoarfrostCastle.esp\Imperial\M\HCGetCastle_GREETING_00009A0D_1.wav]...[CSE] LS Error - Data\Sound\Voice\HoarfrostCastle.esp\Imperial\M\HCGetCastle_GREETING_00009A0D_1.wav - "You there! It's obvious to look at you that you can handle yourself in a dangerous situation. I'm in need of help, you see." - "The specified sound file could not be loaded." Note: This Topic was originally in "Oblivion Mod Troubleshooting" under this. It's safe to say that was not the right place for it, so I'm reposting the topic here. Apologies for that mistake.
  4. After checking the wider troubleshooting forum, I released that there's a better place for this post, gonna recreate it there. Sorry.
  5. Alrighty, I'll check it out, ty fam. Edit: After checking it, the only thing I got was silent sound file creation, and after reading the description of the page it says something about generic lip file creation. i.e lip files that won't match the dialogue I have. So I still need help with the construction set.
  6. Hello, as many of you know lip file creation contains issues, at least in the lastest construction set, I though use the fixed version (extender). I created the wav, made sure it's mono, 64 kbps, 16 bit, and 44,100 Hz. But It doesn't work. I will upload the .wav I used just in case I made a mistake. I tried using the liptemplate as well but nope. I believe I tested the old construction set as well but I don't remember it working (My memory of that night is hazzy to say the least ( :wink:. My guess is maybe the .wav is broken, but I don't have an idea. I checked every lip file related posts and even a script that meant to automate it but nope. I spent quite a bit of time trying everything I can think of but nothing worked. Any help would be appreciated. Error log: [CSE] Generating LIP file for 'Data\Sound\Voice\HoarfrostCastle.esp\Imperial\M\HCGetCastle_GREETING_00009A0D_1'... [CSE] Using text. [CSE] Checking sound file [Data\Sound\Voice\HoarfrostCastle.esp\Imperial\M\HCGetCastle_GREETING_00009A0D_1.wav]... [CSE] LS Error - Data\Sound\Voice\HoarfrostCastle.esp\Imperial\M\HCGetCastle_GREETING_00009A0D_1.wav - "You there! It's obvious to look at you that you can handle yourself in a dangerous situation. I'm in need of help, you see." - "The specified sound file could not be loaded."
  7. I know this post is a super old post, and you may have never found a fix or have forgotten, but still, I wanna ask, do you have a solution? Lol
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